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DJoyTinnio

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Posts posted by DJoyTinnio

  1. Ok, thanks for the critic.

    I now explain, why i had to put this yellow light in.

    It simply was because i wanted to make the green of the grass and the trees to be a more juicy green,

    not like the original blueish one, but without having to change their texture colour.

    I know now what to to.

    I just got it by looking at the pictures.

    I only have to adjust the saturation in general while keeping the contrast and everything like it is.

    It is too much colour in there, what makes it look unrealistic. Right ?

     

    --- Post Updated ---

     

    Edit :

     

    I looked at the pictures in first post again.

    It's not all parts where it is too much colour, but for those where it is,

    i'm going to change it.

  2. Nope.

    I got the joke, but for those who didn't :

    It's a virtual texture of a real moonpicture i fotographed, being ingame.

    I have a sharper one too, but i didn't decide if the one in picture is maybe more realistic, yet.

    You can tell if you like it better, here it is :

     

    [ATTACH]20414[/ATTACH]

     

     

    Yesterday i got an idea of how to get stars into the game also, without using the dome textures,

    wich seem to be unconvertable in a clean functional way, after changing their texture.

    And even if, they are way to small little stripes building up the whole sky,

    so if stars where put in, it would look repetitive.

    Wish me luck for my idea working good.

     

    --- Post Updated ---

     

    I look where is too yellow light and slighten it, maybe,

    Maybe because, you know, changing one little thing in a concept, meens adjusting nearly all other stuff again.

    At the moment i focus on doing the romantic moon night.

     

    Btw, don't you have to study for your school projects and exams :-) ?

    I mean you told me that, as reason why you can't make my gt2 spoiler for the f430,

    as a thank you for me helping you with your mclaren p1 sound, what saved you a lot of time ;-).

     

    Any chance removing this very yellow light and make it neutral, like in normal TDU? I personally am not a fan of this yellow tbh.
  3. The upload site i used, uploadarea.de, is closed now.

    So i reuploaded every mod, i ever posted, to fileupload.net .

    Reupload yesterday 31.03.2014.

    It is including an update for this Enzo sound,

    a perfectly fitting idle and start now.

    Set ignition time to 1,20 with modding tools 1.16.

     

    Straight pipe onboard version stand by ;-) .

  4. The sound in the video is an external.

    I find it not too silent, but a bit too weak,

    (no bass in it, just like in the source),

    in the highest rev range.

    I release a louder version soon, with the same files, anyway.

    I'm nearly ready with it.

     

    Let me quick look at your video.

    If they'd closed the windows,

    and at least hit the pedal only one time,

    would be a better video. ;-)

    I know what you mean.

    If i find a video like the one of the 512TR,

    it is clear another version is coming.

  5. Düdldü.

    Look at first post.

    A lot of fun.

    Regards.

    Tinnio

     

     

    What ? :holysh: Can't wait to try it :drool:

     

    --- Post Updated ---

     

    Lookos atos firstos postos. Vamonos. :-)

     

     

    Haha, great timing!

     

    I am just playing TDU and I´m still disappointed about not having a proper Enzo sound since 2006!

     

    Looking forward to your sound. Love the 512TR (and I am sure I have other sound mods from you, too).

  6. :-) Hey guys, save your freetime.

    As i said. I got enough videos, really, believe me.

     

    Tob racer, the pagani video is interesting,

    but listen to the high beep noise.

    That is not so good.

    Often comes with gopros. I phone is very good.

     

    Comb@t, really cool video, but too much distortion.

    Maybe some parts are ok. I listen more closely later.

     

    Tnx for enthusiasm.

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