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Posts posted by Nick1999
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On 9/30/2020 at 11:56 PM, Guest Krozbot said:
same here, when i download it Security Essentials quarantines it, and says there's a software bundler called Prepscram and it won't let me keep it, the odd thing is if i scan it by itself before it gets removed Security Essentials says it's safe, is this some sort of weird false positive or does it actually contain a virus?
It doesn't contain the virus as the installer itself is a legit DLC installer from Atari, but the file is so old that the modern Windows machines detect it as a virus.
Sorry for a late response
On 10/18/2020 at 7:52 AM, The Jackal said:megapack absolutely cooks tdu. Yes, if you install it as directed the game launches and you can drive out of your garage, but the rest of the game is broken. open the map and hover the mouse over a race, it shows no info like class etc, just says "loading". click on the race, nothing happens. drive to the race and try enter from the road, the race doesn't start. in passenger challenges, instead of your car starting on the road where you picked the person up, the car starts stuck in a random place off the road and you fail the challenge ... i'm sure there's much much more wrong but not being able to race is a good enough reason to stop playing.
Most people here just want tdu to be a good game, at this point I don't care anymore I give up, i've got an m3 and an s1000r waiting outside, but for everyone else's sake let's hope tdusc is good enough so people can just play it and move on from having to waste time making mods. playing games is already a questionable use of time
Don't know what issues you having there, but i've been using this patch ever since it came out and it always worked for me greatly. I did noticed that this patch isn't functional on "Portable" versions of TDU. I recommend to install an ISO of the game somewhere on your SSD or HDD and install the patch.
Sorry for a late response
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22 hours ago, kadencabs said:
Is antilag/backfire/2-step possible in tdu1?
it is if you modify the sound file
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On 4/12/2020 at 11:04 PM, The burner of rubber said:
Apparently, when the patch is applied, the game gets a no CD drive found error.
obviously, cause you need to copy the .exe i provided to work
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1 minute ago, Natur4lShoOter said:
Yes and always the same error
then i dunno. it has to be something with your PC itself. for me it always installed nicely
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- Popular Post
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Greetings!
Over the past week i've learned myself how to make sound mods for TDU and so will you!
Anyway let's start with few basics tools you're gonna need;
1. Sony Vegas 17 (If you don't have legal copy, you can always get a free trial which lasts for 30 days, or you can crack it)
2. TDUMT (Test Drive Unlimited Modding Tools)
3. Samples from Video Games!
I RECOMMEND GETTING SAMPLES FROM GAMES SUCH AS GRID, DIRT, GTR2, NFS, FORZA etc..
I'M USING SAMPLES FROM GTR2 FROM SIMBIN!
BEFORE YOU DO ANY MODDING, PLEASE DO A BACKUP!
Before we even start doing any modding itself. We have to be sure what audio.bnk are gonna modify today's example is LP720_Cpe_audio
Now let's begin:
PAGE 1:
1. Open TDUMT program and pick File Browser.
2. After you picked File Browser. On the left side of your screen you're gonna see a yellow file named Sound. As soon you click on it you will see few files but the one you're looking for is Vehicules.
3. We found the LP720_Cpe_audio in the program. Now we're gonna do a New Folder on Desktop and you can name it however you like. Let's call it 720 for our example. Then we will CTRL + A everything and click Extract... to your 720 Folder on your Desktop.
NOW I'M GONNA TELL YOU SOMETHING ABOUT THE CarVSTConfig.xmb FILE.
CarVSTConfig.xmb file is a coded file from Atari that regulates on what RPM the sounds activate in-game. I do NOT recommend messing with the file itself as it can break the whole sound.
4. Now that you extracted all your files to your 720 Folder. Now we have to check how long are the samples. For this example i will use Lambomurci_onhigh file. Now Right Click --> Properties --> Details and check Length. As you can see our file is 00:00:05 long which means it's a 5 second loop.
5. After we know how long the sample is we can now open Sony Vegas 17!
PAGE 2:
AUDIO EDITING SECTION!!
TDU Recommend .WAV format is 177 Kbps, 44.100 Hz, 4 Bit, Mono, ADPCM.
We can get that easily with these steps.
1. Open Sony Vegas 17.
2. Drag and Drop the Lambomurci_onhigh to the Editing Section so we can access Render As... options.
3. On top left you will see a tab called File. After you clicked on it. Click Render As...
4. As soon you click Render As... tab, you will be greeted with a rendering section.
5. Now find the Wave (Microsoft) tab and click Default Template.
6. After you clicked Default Template you can notice that you can notice that a new tab lighted up under the name Customize Template, click on the tab.
7. After you clicked on the Customize Template tab, you have to change the Format from PCM (uncompressed) to Microsoft ADPCM.
8. After you did that now we have to pick correct Attributes. We have to find 44,100 kHz, 4 Bit, Mono. Once you find it, click on it and then click OK. And we have our Template finished under the name Default Template (*)
P.S YOU CAN ALSO SAVE THE TEMPLATE BY CLICKING ON THE STAR ON THE LEFT SIDE OF THE TEMPLATE BY CLICKING FILTERS OFF --> SHOW FAVORITES ONLY
NOW LET'S GET TO THE REAL DEAL OF SOUND MODDING!
PAGE 3:
1. Firstly let's put Lambomurci_onhigh on the 1st channel in Sony Vegas, then we put the sample to 2nd channel
2. As you can see that 2nd channel sample is too long. If the sample is too long the game cannot read the file and it won't work! So what we have to do is trim the to the lenght of the original TDU sample
3. Once you're done trimming the 2nd channel. Now you can delete the 1st channel and export the sound under the name Lambomurci_onhigh on 177 Kbps, 44.100 Hz, 4 Bit, Mono, ADPCM format
P.S KEEP IN MIND THAT YOU HAVE TO REPEAT PAGE 3 FOR EACH SOUND YOU HAVE! SUCH AS;
-idle
-onlow
-onmid
-onhigh
-offlow
-offmid
-offhigh
-starter
After you done with all the sounds in correct lenght and format now it's time to import the sounds back to LP720_Cpe_audio.bnk file
PAGE 4:
1. Open TDUMT program and pick File Browser.
2. After you picked File Browser. On the left side of your screen you're gonna see a yellow file named Sound. As soon you click on it you will see few files but the one you're looking for is Vehicules.
3. Find your LP720_Cpe_audio.bnk file and find the tab named Replace and click Keep Name...
4. Now it's gonna ask you to find the Lambomurci_onhigh file
5. Repeat for every file
6. Once you're done replacing every file. Congrats, you've made yourself a sound mod!
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11 hours ago, The burner of rubber said:
Apparently, when the patch is applied, the game gets a no CD drive found error.
cause you have to crack it. i included a crack in the file. overwrite it
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1 minute ago, The burner of rubber said:
Do I need to have a disc for the megapack to install?
Nah, not really. A cracked version of TDU will work just fine
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10 minutes ago, The burner of rubber said:
I assume that one's unable to add individual cars from the megapack into Platinum to replace existing ones?
Well good thing is that Platinum has an option where you can add 10 custom cars. But honestly i have no idea how that works. I recommend asking Millie for that on TurboDuck Discord channel
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1 minute ago, The burner of rubber said:
Where can I find those files to put in Platinum?
if you install MegaCar Pack into Platinum, the whole game is gonna corrupt. As i said before. This patch is made for people who want to play Vanilla version of TDU only.
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2 minutes ago, The burner of rubber said:
Does that mean Platinum already has cars such as the Caddy Cien, Holden Efijy, etc.?
well no cause those cars are replaced with other cars that Millie added herself. The only way you can get Caddy Cien or Holden is if you have a bone stock TDU with 1.66 patch which THEN you install my MegaCar Pack onto it. And you will get it
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Oh thats why it crashes. You see. Platinum mod already has MegaCar Pack installed with it. The patch is made for vanilla game without Platinum mod.
thats the reason it crashed on you.
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2 minutes ago, The burner of rubber said:
Yes, I did everything.
hmm odd. you know what. give me few days and i'll do a tutorial on how to install the patch
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36 minutes ago, The burner of rubber said:
An error comes up in which it tells you that no CD rom drive has been found.
hmm thats odd. i never had that issue. have you done everything correctly as in readme files?
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6 hours ago, Milli said:
That's the Custom Cars. They are meant to be changed/replaced by the player. I thought it would be cool to have them, so people could add a car they want, but it's not on Platinum, but turns out that not 10% of people use them.
i think there's a good chance to replace them with more cars
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Long time ago, Atari released a DLC for TDU called Mega Car Pack. It featured over 45 new vehicles!
I have decided to release this patch to the public so any Vanilla player can play the game
LINK:
http://www.mediafire.com/folder/kq8bzr84gxgbc/Test_Drive_Unlimited_Mega_Car_Pack_Patch
For any info. please leave a comment below.
Instructions are in the file included.
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ORIGINAL INFO:
The 45 cars and one motorbike included in the pack range from American muscle to Italian grace with some of the most desirable vehicles on the planet rendered in painstaking detail. After installing the pack, all cars can be bought as normal from the relevant in-game dealerships. The full list of vehicles in the pack is below.
Alfa Brera
Kawasaki Ninja ZX-12RAudi RS4 quattro Saloon
Koenigsegg CCRAudi S6
Lamborghini Countach 25th anniversaryChrysler Crossfire SRT-6 coupe
Lamborghini Gallardo CoupeChrysler Crossfire SRT-6 Roadster
Lamborghini Murciélago RoadsteDino 246 GT
Lexus GS 450hDodge Challenger RT
Lexus IS 350Dodge Charger Super Bee
Lexus LS 460 LDodge Viper SRT-10 coupe
Lexus LS 600h LEdonis
Lexus SC 430Ferrari 250 GTO
McLaren F1 GTFerrari 308 GTS Quattrovalvole
McLaren F1 LMFerrari 512 TR
Mercedes CL CLK GTRFerrari 612 Scaglietti
Nissan Skyline GTR R34Ferrari Challenge Stradale
Noble M400Ferrari F40
Pagani Zonda C12S RoadsterGM (Cadillac) Cien Concept
RUF RGTGM (Cadillac) CTS-V
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On 4/3/2020 at 5:35 PM, SLR_722_EDITION said:
Hello guys,
I've just heard about "TDU Platinium", i'm trying to reisntall my game but before, i was wondering, where can i find the megapack I've bought some years ago ? it seems that is impossible to find on the web... i'm sad !
Do I need it to get the full content or the PLATINIUM has all the cars ?
I have it. I'll upload it soon on this website.
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can you do this mod for TDU 1?
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44 minutes ago, MagicV8 said:
In options there is missing the link to the original 2db file to be replaced.
That you need for keeping the file header for the new file.yeah, noticed that in a few mins hahaha
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Hello! I tried to re-color one of the Bugatti Veyron's rims to a Dark Grey Colour. And when i successfully export it to .DDS file and i wanna convert it to .2DB file the TDUMT gives me an Error. I dunno what am i doing wrong. Does anyone of you OG Modders know what am i doing wrong?
Any help will help me out!
I added a pic so you can see whats my issue.
Have a good one!
Test Drive Unlimited Mega CarPack DLC Patch
in TDU - Support
Posted
yes you can
yes you can
i don't know how to help, i never had this issue