Good points. It seems Big Ben's official stance is, "We're not saying its happening, but its happening." :lol:
Normally I wouldn't put much hope into any publisher or game studio, but Kylotonn has been doing some impressive things lately, and it seems Big Ben acquired them last month.
Every one of the games you mentioned shows signs that they have good priorities and are becoming more proficient at making games as time goes on:
WRC: I haven't played.. For years it had a bad rep (perhaps because of Milestone), but lately I'm hearing the physics and content are pretty decent now.
TT Isle of Man: I haven't played this either.. but I know someone whos into bike games, and he kept raving about it, egging me on to try it. Fun physics, good details, etc. One thing thats interesting is the course is laserscanned and they used photogrammetry. Anyway, I watched some gameplay videos and it looks impressive for a relatively small studio with a modest budget to match.
Finally, V-Rally 4: This I did play briefly.. and it impressed me even though its not a super good game. What most stood out to me... the randomized rally stages. This was not only clearly the work of a smart person, but also proof that his input didn't get shut down by some higher up dumbass. Essentially, they created large rally environments, like Japan, Africa, Siberia, etc.. filled with many various intertwining roads. So when you play, the game will generate a random stage by setting up barricades and plastic fencing at the forks, keeping things fresh. This is a million times better than what Codemasters did with their randomized rally implementation, which was to stitch together "tiles" of corners which made everything feel samey, boring and unnatural.
I could go on about the rest of the game, but I'll end this by saying it looks like theres competent people over at Kylotonn who seem to want address the important things like physics, fresh gameplay modes, details, etc. I'm still not getting my hopes up, but I don't have anything negative to say either.