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TDU Iceman reacted to BEight for a file, (Late)Halloween map mod
A mod that was just made a little over a month. Have fun everyone. Happy Halloween
Please note that this will overwrite surfer's island. I was able to generate a new island in my own game but I couldn’t replicate it for other users. So this map will temporary be placed at unfinished island.
You need a bookmark!!!
"Night of the Bald MountainMK2" 824 8900.00 382.00 9450.00 -0.535 -0.073 0.842 428971105
How to install:
Normal route:
Find "Euro" should be the folder after "mod-data"
Replace Euro in your tdu1's directory. Let it overwrite sector files.
Andraste route(if you have the mod manager installed)
Extract RAR into "mods" folder located in your TDU directory
How to install Bookmark?
Bookmark coordinates: Documents\Test Drive Unlimited\savegame\YourUsername\bookmark\bookmark.txt
Copy this:
"Night of the Bald MountainMK2" 824 8900.00 382.00 9450.00 -0.535 -0.073 0.842 428971105
Then paste it into your bookmark.txt. Make sure to keep the comma at the bottom of the list.
If you don't have a bookmark.txt. Go into the game and create a random bookmark by going into freedrive. Pause(p) bookmarks tab.
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TDU Iceman reacted to BEight for a file, New Roads Project: Waialua backroads
Back with a new road for TDU1.
Adds the backroads found behind Dillingham airport to Schofield Barracks from tdu2
Not a 1-1 port. There are a few differences.
Also added the runway from an older mod "Dillingham Airfield Resurfaced" to avoid conflicts
Have fun
How to install:
Normal route:
Find "Euro" should be the folder after "mod-data"
Replace Euro in your tdu1's directory. Let it overwrite sector files.
Andraste route(if you have the mod manager installed)
Extract RAR into "mods" folder located in your TDU directory
Location:
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TDU Iceman reacted to EJS5000 for a file, TDU1 1988 Pontiac Fiero GT
Here is the only production midship car produced by GM up until the Corvette C8 came out. This Pontiac featured a space frame chassis and removable exterior panels of composite plastic called Enduraflex that were advanced for its time. 1988 was the final year for the fiero line up which came with performance improvements such as improved front suspension design, larger vented brake discs, and overall the most refined compared to the previous years. Today this mid engined Pontiac can now be enjoyed in TDU.
Textures: FM4
Wheels: FM4
Replaces: Ferrari 308 gts qv
Features:
- High-poly interior (including door panels)
- Cock LR
- Body LR
- Working shadow
High-poly model
- Working mirrors
- Working doors
- Working pop up headlights
- Paintable interior color
ATTENTION!!!
For the mod to work, Project Paradise v0.03A is required. Without it, the mod and the game WILL NOT WORK!!! When you launch the launcher, check the box next to Big BNK.
This mod is exclusive to turboduck.net.
Posting on other resources is strictly prohibited!!! If you would like to see this mod on your website, please contact the author of the model (ejs5000)
I won't be taking personal conversion requests at the moment since I am finishing up other projects, thx
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TDU Iceman reacted to Katie Cookie for a file, Remastered Controls Gran Turismo PSP
Demo: https://streamable.com/0x3092
Source: https://github.com/Kethen/RemasteredControls_GTpsp
Remastered Controls for GTpsp
override internal steering deadzone for fine steering inject vector throttle and brake values for a better RWD experience Usage
load prx with game, see https://www.ppsspp.org/docs/reference/plugins/ for ppsspp the hooking code may or may not work with a vita, don't have one to test, refer to how one can load psp prx plugins over there Keybinds
on ppsspp, throttle is bound to right stick left, brake is bound to right stick down, remap right stick left and down in ppsspp accordingly to your desired throttle and brake control a patched windows ppsspp is provided at the moment to remove hardcoded xinput trigger deadzones, hrydgard/ppsspp#18404 camera rotation on bumper and cockpit view can additionally be enabled on ppsspp by creating ms0:/PSP/GTRemastered_camera_controls.txt binds to left stick up and down when enabled, remap ppsspp left stick up and down to your desired camera control buttons accordingly on vita (when supported), throttle is bound to right stick up, brake is bound to right stick down Compability
EU v2.00 (UCES01245 2.00) US v2.00 (UCUS98632 2.00) JP v1.01 (UCJS10100 1.01) ASIA v1.00 (UCAS40265 1.00) FOV and misc CWCheat codes
https://github.com/Kethen/RemasteredControls_GTpsp/tree/main/game_tweaks
Hooking references
https://github.com/TheOfficialFloW/RemasteredControls https://github.com/albe/joysens https://github.com/Freakler/ppsspp-GTARemastered Credits
https://github.com/kotcrab/ghidra-allegrex for making psp games modding easier https://github.com/pspdev , m33 and pro cfw for psp homebrew development tools https://github.com/hrydgard/ppsspp for an awesome hle psp TODO
finish real HW hooking when I have a psp again -
TDU Iceman reacted to EJS5000 for a file, TDU1 Jaguar E type/Eagle Speedster Sound Mod
I felt like the original sound mod for the e type was too tame so I made a more performance focused sounding exhaust inspired from the eagle speedster. Installation is done by pasting the bnk file at Euro/Bnk/Sound/Vehicles (Back up your original file in case of dissatisfaction).
Sound source: turn10 studios
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TDU Iceman reacted to Milli for a file, Grand Theft Auto San Andreas - Turboduck Enhanced
This is what happens when i take a small break from TDU. I adventure myself in other games.
Here, i played the PS2 version of GTA San Andreas, and the PC version never felt right. So, first i started to mod the game by bringing the PS2 graphics back, with a mod i found, and from there, things got a bit carried away. Yes, this is a modified version of GTA San Andreas, but i tried my best to keep the "vanilla" feeling, with an extra touch on some details and vehicles. So, some vehicles got replaced with "lore-friendly" mods and some just got improved and fixed.
This version already comes with cleo library and modloader installed for easy modification, car spawner and tuner also already built in.
To open the car spawner:
H+7
Zetti's Advanced Car Control Menu:
0 - locks/unlocks the car
9 - lights off
7 - lights on
L - turn off engine
P - turn on engine
O - open/close all doors
8 - open/close bonnet
U, I, J, K, M - open close individual parts of the car
< - toggle on/off hydraulics
T - tune the car everywhere
Install:
Just extract the files and play.
Hope you guys enjoy it.
Yes, this is just a pack of different mods, packed together in a single pack, that i built for myself, to enhance the vanilla GTA experience and decided to share. lol
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TDU Iceman reacted to MeFisto94 for a file, Andraste Modding Framework Development Build
Andraste Modding Framework
Andraste, at it’s core, is a generic modding framework, aiming to bring a modern toolset into old (DX 9) and modern games alike. It does so by injecting a .NET FX Runtime into native applications, allowing us to code the framework in a safe language (C#), which even opens up the possibility to write code modifications in .NET languages, that interface seamlessly with the native code of the game.
Note: While this is in the TDU2 category, Andraste can also be used for TDU1 and potentially a lot of other games (unless they are 64 bits or have some protective anti cheat system)
How to run Andraste
Andraste comes with a UI Launcher and a bundled version of the generic framework (in the most recent version). That is all you need,
just start Andraste.UILauncher.exe, create a profile (you can have multiple profiles and quickly switch between them) and you are ready to go.
You'll want to click "open mods folder" to download/add mods to your profile and then you can press "Start Game".
If your mods don't come in an andraste ready format, check the below "Converting a Mod into the Andraste Format" and contribute the file to turboduck 😉
If you still have problems launching Andraste, see our Docs on using the Launcher and "installing" mods.
Converting a Mod into the Andraste Format
First, make sure that you have the permission of the original author to convert/upload the andraste version of the mod.
Then, follow our Getting Started Guide
What can I use it for, at the moment?
If you managed to convert a mod, you can now use (and remove!) these game mods, without changing your unpacked(!) base game (the game needs to be unpacked, because the VFS feature only replaces existing files, it doesn't create packed files yet).
While this feature may not be impressive yet (besides removing mods without having to have a backup of your game folder somewhere), there is much more possible with that technique, but that takes manpower and time.
Internally, we're currently using the scripting functionality to find out more about the game and progress on different fronts such as multiplayer or asset manager, so definitely stay tuned for further progress, at some point, we will release the TDU2 Modding Framework, that is an additional layer on top of Andraste, providing TDU2 specific features (patching files inside BNKs, running on a packed game, hot reloading, ...)
If you need further assistance, don't hesitate to read our documentation, post in the relevant forum thread, here on turboduck, or in #tdu-modding on https://discord.tduniverse.org
Andraste is a TDUniverse Umbrella Project by MeFisto94 and redd
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TDU Iceman reacted to BEight for a file, Dillingham Airfield Resurfaced (OBSOLETE) mod now merged with New Roads Project: Waialua backroads
About:
This mod allows you to drive on Dillingham airfield.
This mod adds a collision surface to the far north-west airport of Ohau as well as sharper cleaner Hmap textures. The runway also has some markers for 1/4 mile and 1/2 drag racing. The airfield is enterable using the slip road already present in the original game, the barrier has been removed.
Installation:
Extract the Rar into your tdu directory.
WIP
I may make more changes to this when I get a chance, nothing is truly final.
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TDU Iceman reacted to EJS5000 for a file, Lamborghini Miura Sound Mod TDU1
A sound mod for the Lamborghini Miura in Test Drive Unlimited. To install, go under Euro/Bnk/Sound/Vehicules and replace the file. Make sure to back up the original file in case of dissatisfaction.
Sound by Turn10 Studios from Forza Motorsport 4
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TDU Iceman reacted to Rigel for a file, Porsche 911 Dynamics and Lightweight Study by Singer and Williams
The love letter to the one of the greatest sports cars in the history...is now out! Took me quite a bit of time, pain and suffering to get there, but it was definitely worth it.
Changelog
v1.2:
- added the reverse lights, reworked the tail lights, some of the materials, improved rear offsets, lower ride height (from TDUPK)
Features:
- working doors, windows and dials,
- colorable interior (needs to be adjusted in the database),
- second LOD,
- 3-color paint jobs (primary color, stripes as secondary and the third color being the Porsche decals and brakes).
Bugs:
- None I've seen so far. Tell me in the comments or in our Discord if you find any.
- Not really a bug, but the TDUPK provided isn't really accurate cause I couldn't find any info about the car apart from weight, power, torque and weight distribution, the rest is from the Eden default car. Feel free to make good handling for it and send me, I can include it in an update or something.
Installation: follow these instructions (depending on how you wanna do it).
Credits:
Miha2795 - for his car conversion tutorial (in Russian);
@Aquarious and @-=[(ELVIS)]=-- for their tips and great help;
@Milliand the rest of TurboDuck Discord - feedback and support;
Attention! You are not allowed to publish this file to any other websites or include in various modpacks without my permission. The files are for personal use only.
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TDU Iceman reacted to Rigel for a file, Porsche 911 Carrera GTS Cabriolet
Finally, yer boi has released a mod.
This is not a final version, it will definitely get a couple of updates over time (fixing bugs, adding the HUD and maybe a sound too).
Features:
- working doors, ducktail spoiler (replacing windows)
- 2 interior colors
- second LOD
- working dials and GPS
- 3 sets of rims (white, grey and black)
- own accurate torque curve, gear ratios and performance values
Bugs:
- the shadow needs some improvements.
- tell me in the comments or in our Discord if you find any others.
Installation: follow these instructions (depending on how you wanna do it).
Credits:
Miha2795 - for his car conversion tutorial (in Russian);
@Aquarious - for his tips and great help;
@Milliand the rest of TurboDuck Discord - feedback and support;
Attention! You are not allowed to publish this file to any other websites or include in various modpacks without my permission. The files are for personal use only.
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TDU Iceman reacted to Aquarious for a file, TDU World: Test Drive Unlimited 2 Multiplayer Mod
Introducing the first Community Multiplayer Server for Test Drive Unlimited 2!
__________________________________________________________________________________________________________________________
Current features
TDU World Mod Pack
Bug fixes including those from Unofficial Patch + new ones
A curation of the best vehicles with more coming in future updates
Language Updates to reflect Online Server Mod + Support for all official languages
Optional Graphics Mods: GPS, Orthophoto/Seasons Packs
TDU World Online
Free Roam across Ibiza + Hawaii
Includes Instant Challenges, Online Police Chases, Vehicle Livery Syncing + In Game Chat (Text + Voice)
Public and Private Multiplayer Racing (including Matchmaking)
Internal Club Racing (Club Member Exclusive races/PVP events)
Friends (Search by player name and adding recent players)
Join/Invites for Free-Ride, and Indoor areas (Casino Excluded)
DLC Support emulates the experience of buying the DLC In Game using Tokens (Free)
Unlocks exclusive avatar clothing for some DLC vehicles
TDU2: Casino Online:
Slot Machines (All Types)
Roulette (All Types)
Poker (Cash Game Only)
Time Attacks: Audi R8 + Casino VIP (Spyker)
Club Houses:
Create + Join Clubs
Leaderboards:
Leaderboards enabled for Single, Multiplayer and other special events.
Moderation:
Reporting Players In Game
__________________________________________________________________________________________________________________________
Features coming soon
Official Race Center (With weekly challenges!)
Community Race Center (With anti-cheat and moderation)
Club VS Club events + full Club statistics/leaderboards
Casino:
Sit + Go Poker + VIP Tournaments
__________________________________________________________________________________________________________________________
Known issues
Map may occasionally cause hard crashes.
This is an issue with new DirectX 12 GPUs and can be resolved by installing DGVoodoo via the Launcher.
__________________________________________________________________________________________________________________________
How to install
You can find our Installation Guide on our Website
https://tduworld.com/guides/installation
__________________________________________________________________________________________________________________________
Credits
Founder
xXBeefyDjXx
Project Managers
Xarlith
xXBeefyDjXx
Mod Pack Developers
Xarlith
Server Developers
xXBeefyDjXx
and formerly
MeFisto94
Redd
Kuxii
Website Developers
xXBeefyDjXx
Esurient
Design
Esurient
and formerly
Aquarious
Special thanks to
Atari
Eden Games
TurboDuck.net
TDU2 fans all over the world!
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TDU Iceman reacted to BEight for a file, Coconut Island (Another new island mod)
Coconut island
Foreword: If you see players mysteriously fly to a blank island during a cruise, chances are they have this mod.
WARNING:
DO NOT Use these new roads if you have a penalty meter: Car delivery missions will fail if you use these new roads! I know its tempting to use this as a shortcut, but stick to original tdu roads for now. Summery:
This mod replaces an empty island off the coast on the east side of Oahu. This mod adds a new racetrack(Not based in RL) Complete with rumble strips, starting-line, Pole position.
This map is a bit smaller than Surfer's island but much more detailed, and more convenient as you can drive there via two bridges.
Known Issues
Shadows, Yep... they still flicker like crazy, one day ill crack this problem
Landscape messed up: very occasionally the landscape messes up, spilling onto the road, Remapping (Going to map mode spawn somewhere else then spawning back again)fixes the problem
TDU road ruined: Unfortunately a tiny tiny part of TDU road had to be replaced to make the new bridge work. The area before was really nothing special, you wont miss anything.
Map Half missing: The map is a little bugged when you look at from map view, but its fine.
Installation:
Warning: this will replace your world-map(The map in Map-mode), If you don't want to replace the world map remove Hawaii.bnk from the .RAR
Extract files over Test Drive Unlimited directory files.
It should replace
8-5.bnk,
8-5-1-2.bnk,
8-5-1-3.bnk
8-5-2-2.bnk,
8-5-3-1.bnk
And that's that!
Credits
A massive thank you to the beta-team:
Listed alphabetically
BetaTGC,
Mannard,
NikTSG321,
SiRiuS,
tduiceman
XtremeMan,
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TDU Iceman reacted to DΛN for a file, TDU1 Reshade w/ Project Paradise
This is a simple Reshade* preset for Project Paradise Multiplayer, It was not possible to have them both if you have newer Windows 10 OS but now it is!!**
Setup
Just move the files to where the actual game executable file is. You need to install Project Paradise first!
______________________________
* ReShade is a freeware for modifying shaders more about this tool is available here
** This mod was possible with the files from ThirteenAG, and the guide from here, As well as the files from Project Paradise.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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TDU Iceman reacted to BEight for a file, Surfer's Island BETA V2 (New Island mod)
This mod replaces the northern secret island (known as unfinished island) with a new island. This new island is a drivers paradise with banked tarmac roads and dirt rallying tracks. Its a real blast to drive(especially with Surfin' USA on the radio) and i hope everyone will be as delighted as me and my friend. 🙂
Problems:
Flying guardrails, couldn't change PMIs so they will have to remain here for now.
Road Texture, the roads only use R_C_00.2db. I know that the roads use multiple textures but didn't get round to it.
Installation:
Extract to your TDU1 directory (same location of Euro file) Let it overwrite Area -1-1 contents.
How to get there:
Bookmark coordinates: Documents\Test Drive Unlimited\savegame\YourUsername\bookmark\bookmark.txt
Copy this:
"Surf Island" 1 10162.41 34.09 8955.99 0.862 0.007 0.508 427894457
Then paste it into your bookmark.txt. Make sure to keep the comma at the bottom of the list.
bookmark.txt
Credit:
B-Eight
BetaTGC69 Beta testing and taking these photos for me.
if you have any trouble with this, please ask.
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TDU Iceman reacted to Milli for a file, Test Drive Unlimited Platinum v1.0 - Torrent
Time to re-discover the island of Oahu.
Test Drive Unlimited Platinum pursue the objective to be more than a collection of many different mods in a pack, the objective is to deliver a whole new experience, a whole new way to play with endless possibilities to choose at your own demand, ready to go.
The work being done is beyond the gathering of different vehicles, sounds and gauges from different online websites and packing them together, it goes further to new physics, brand new weather, compatible with HDiR, new world textures and also new music for background and radio statios.
Test Drive Unlimited Platinum is a non-profitable project, made with the intention to enhance the gameplay of Test Drive Unlimited.