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Everything posted by Ryzza5
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To the front wheels?
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For those who have been wondering if they need to upgrade their PC or what parts to buy for their new build, there's now a rough guide available here: --- Project CARS is the ultimate driver journey! Guided, tested, and approved by a passionate community of racing fans and real-life drivers, Project CARS represents the next-generation of racing simulation as the ultimate combination of fan desire and developer expertise. Discover an unrivaled immersion fuelled by world-class graphics and handling that allows you to truly feel the road. Create a driver, pick from a huge variety of motorsports in a dynamic career mode and write your own tale in an intense online multiplayer. Featuring the largest track roster of any recent racing game with a ground-breaking dynamic time of day & weather system, deep tuning & pit stop functionality, and support for Oculus Rift and 12K ultra HD resolution, Project CARS leaves the competition behind in the dust. The digital edition of Project CARS also includes the Limited Edition upgrade DLC pack, unlocking 5 legendary cars drivable in any game mode and showcased with special one-make series within your career! • Ford GT40 Mk IV • BMW M1 Pro Car • McLaren F1 • Sauber C9 • Mercedes-Benz AMG C-Coupe DTM • BEYOND REALITY: Next-gen graphics, authentic handling, playable via Oculus Rift and 12K Ultra HD resolution • BY RACERS 4 RACERS: Guided, tested and approved by fans & pilots for the perfect gameplay balance • YOUR CHOICES, YOUR VICTORIES: Master a variety of motorsports & unprecedented track roster in a sandbox career mode [subhead]Project CARS System Requirements[/subhead] Minimum: OS: Windows Vista, Windows 7 with latest Service Packs Processor: 2.66 GHz Intel Core 2 Quad Q8400, 3.0 GHz AMD Phenom II X4 940 Memory: 4 GB RAM Graphics: nVidia GTX 260, ATI Radeon HD 5770 DirectX: Version 9.0 Network: Broadband Internet connection Hard Drive: 25 GB available space Additional Notes: Continuous Internet connection required; 1 GB VRAM required Recommended: OS: Windows 7 with latest Service Packs Processor: 3.5 GHz Intel Core i7 3700, 4.0 GHz AMD FX-8350 Memory: 8 GB RAM Graphics: GT600 series, AMD Radeon HD7000 series DirectX: Version 9.0 Network: Broadband Internet connection Hard Drive: 25 GB available space Additional Notes: Continuous Internet connection required; 2 GB VRAM recommended --- The other good news is that the Steam purchase will include the Legends DLC car pack content. :tipshat: Slightly odd that they would recommend DirectX 9 as DX11 is the way to go and most modern cards support it now, but still nice to know it's backwards compatible. Note that this page uses the same AppID as the WMD beta version.
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project cars tduck Leaderboard Challenges 2014
Ryzza5 replied to Ozzmcom's topic in Driving & Racing Games
Nice one Ozz, you only had to match my time (near enough). Although in my mind I'm giving you 2x 5sec penalties for the barrier collision (~4.15) and off-track near the end :p On the second half of my run I kept forgetting where I was and what string of corners were next, so I was just in "don't crash" mode. -
Once perfection is achieved, you can just double it (New lambo)
Ryzza5 replied to CarMadMike's topic in Automotive Discussion
Maybe if it is a jkfaglhjfkd it'll be more like the P1 and 918 and have "double" the power or torque of one of their older cars? -
project cars tduck Leaderboard Challenges 2014
Ryzza5 replied to Ozzmcom's topic in Driving & Racing Games
My video was in time trial mode, all worked fine. Otherwise Just use whatever mode and upload a video of you driving with the timer HUD on. -
Week 57 Theme: Liveries Chosen by: T1M Winner: Ryzza5
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Obviously my car is quiet, but the bike is quoted at 84dB @ 4250rpm with the stock exhaust. My new slip-on has just arrived but I've also ordered the tip that reduces noise a bit to keep the neighbors friendly. I assume the dB will go up a bit from stock in any case.
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project cars tduck Leaderboard Challenges 2014
Ryzza5 replied to Ozzmcom's topic in Driving & Racing Games
I'm sooo happy for you :jealous: -
:cool:
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Once perfection is achieved, you can just double it (New lambo)
Ryzza5 replied to CarMadMike's topic in Automotive Discussion
From looking at the shape alone in that teaser image, I'd guess it's a modern version of the Muira or something, something perhaps similar in size to the 458 Italia or the Alfa 4C. The only problem with that is that the Gallardo was the 458 competitor and the Gallardo has already been replaced by the Hurrican. -
project cars tduck Leaderboard Challenges 2014
Ryzza5 replied to Ozzmcom's topic in Driving & Racing Games
I was too busy focussing on not making contact to worry about a live timer - the time registered fine (in time trial mode). 7:57.338 Had a blast with the first half (fast, flowing), but slowed right down for the technical second half. -
GORGEOUS! You're welcome, but ummm, actually it's this game called Forza Horizon 2 that's being complimented. https://www.youtube.com/watch?v=8l_lclrnWTI What's that? You can smash into a pile of pallets? SOLD!
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I'm confused... are you saying Australians can't afford a 750 or you can't? I bought the 680 GTX 4GB when it came out. Typically I only upgrade on every 2nd generation. turboduck I remember starting out playing TDU1 at 640x480 with a $60 ASUS 265mb graphics card that was too tall for my desktop case, so I had the lid unlocked, resting on it. Must have got around 25FPS at the time, playing with a keyboard. :) When you start working and can afford to upgrade you don't have the time to enjoy it anywhere near as much. :(
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Why not?, I check out your posts there :cheeky: WMD Forum
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It's too small
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DS4x will be the biggest killer, along with things like ultra shadows and detailed grass. My specs are in my WMD signature
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Click here to read about some types of Anti Aliasing methodology It's how you make non-straight lines appear smooth and not jagged. Some methods look nicer, others are less resource intensive and result in higher FPS
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project cars Project CARS at Gamescom 2014
Ryzza5 replied to Ryzza5's topic in Driving & Racing Games
There are THREE important aspects to Project CARS Find out what at least two of them are here :toof: -
Was really hard to choose between Matt and Tim
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I'd rather a game be beyond my current PC's potential - means that I've got something to look forward to if/when I upgrade. Compared to say playing GTR or Race 07 10 years later and it looks 10 years old. With my specs I can play with most stuff on Ultra with a simple AA. You'd need a monster rig later on to play at DS9X (which renders 9x the resolution and then downsamples). There are also options for DS2X and DS4x, or basic SMAA, or light-on FXAA.
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Race 2
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An OzCoMoBro buddy has setup a new league on GTPlanet which I somewhat reluctantly joined (I knew I would enjoy but had to force myself to not be too busy) I haven't prepared or practiced anywhere near enough but that won't stop me. Finally there's a car that suits my driving style rather than a boring slot car or slow FWD hatchback. ;) Details: CluB 543 - GTPlanet 543 BHP Limits to weight and PP Racing medium tyres Obligatory pit stop with fast fuel/tyre usage Round 1 was fraught with technical difficulties on my end - I've broken my optical-out audio port on the PS3. Workaround solution meant no recording. I literally purchased and upgraded the car (without testing any other options) 15 minutes before qualifying. I thought I was clever going for a mid-RPM Turbo for increased torque for improved corner exit speed at Bathurst but that meant I had to be super careful on the power or spin the wheels coming out of every turn, so couldn't use the power. Round 2 - Brands Hatch GP Again, no real prep besides a Project CARS race and 10 minutes of GT6 Time Trial before joining the lounge. Fixed my mistake by going to a High RPM turbo. Worked out where I could push and what line would suit the car best. Qualified 3rd last (expect this to be a pattern). I happen to know that this track is more about not stuffing up than being the fastest, so that was my game plan. Race 1 Race 2 - cleverly worked out that the mid-stint car dopeyness was likely from reduced weight from fast fuel use. Changed the car balance (ballast) from 50:50 to 49:51 and noticed a big improvement. Annoyingly I keep accepting the default refuelling suggestions when I enter pit lane because the accelerator pedal is also an X (confirm) button in game, which wastes time. Calculated that a certain pace should be enough to keep the lead and reduce my risk of crashing despite 2nd place rapidly catching up. Watch the video to see if my maths were accurate enough.
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Nice to see the Gran Turismo online service stable again Car was going all dopey (unresponsive) mid-stint, which made it a battle to stay fast and in control. Few laps after pitting is just me stuffing up, but there's a good battle toward the end (can you tell I was pushing?) :lol: Race 2 being uploaded
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Some photoshopped community screenshots made for desktop/phone wallpapers
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