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Ryzza5

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Everything posted by Ryzza5

  1. You guys evidently ignored the part where I said I don't think it's accurate. ;) I know FH1 had barriers, but it's still an open world just like NFS Underground 2 was called such at the time.
  2. This image is floating around purporting to compare the FH1 map with FH2 and TDU1 I don't think FH1's map was that big relative to TDU1's map though :hmmm:
  3. Should've made a short soft beep when you engaged reverse I've driven a car where 1st was top-left, but reverse was also top-left (push down - similar to the Logitech G25 sharing 6th and reverse in bottom-right)
  4. * FH2 on the X360 is 'a different game' * Project CARS is great :) * Non-committal to weather in FM6
  5. Laid down some rough tracks for someone as a quick demo for a project they're doing track_lobb by ryzza5 on SoundCloud - Hear the world’s sounds
  6. 2.5 weeks remaining - time to unabandon this project. :panic: My plan is to dump Milli's road car livery on the GT3 and see how it looks, then make adjustments if it's easier than starting from scratch. If you want to submit PSD logos/assets (vectors/paths) please feel free.
  7. The in game animation is limited to 180, otherwise they would have had to code hand over hand animations. So that means nothing. In any case I found TDU1 worked best with the rotation limited between 230-360 degrees.
  8. There's already flying grass/leaves/smoke which I thought was PhysX anyway. I know recently they've been working on getting AMD cards improved performance on PC.
  9. ummmmm yeah... might have to ask Tom to translate the highlights :p
  10. 1. I think Julian's been spying on me during the previous beta, as I went free-roaming straight toward the snowy mountains as soon as I finished the tutorial, and I've also raced around 2 tracks with others without using the proper event. 2. Negotiating one year of 'free' development of features beyond launch sounds like a good enough reason to sell The Crew for a bit more moula than perhaps expected. iirc the original TDU1 team also lasted exactly one year after release, during which time they released 6 car packs, Hardcore mode, PC version, 2x PC patches, PC mega car-pack.
  11. Noob cars (Bugatti/Koenigsegg) still popular then? :p
  12. I'm at work so I haven't watched it yet. Posted it here so that I'd remember to watch it later :lol: Modding is not supported, but then neither was NFS Shift, so...
  13. https://www.facebook.com/photo.php?v=891391617556278
  14. It's zoomed out, but yeah still disappointingly small - I guess it would take between 20-30 minutes to do a lap around the edges
  15. What about (with text cropped out)
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