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Djey

V.I.P!
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Everything posted by Djey

  1. I dunno why it happens, will just have a look when I'll be back from vacation.
  2. Those recent features may have drastically affected TDUMT performance: + VehicleSlots.xml file with all TDUCP slots + TDUCP database with 400+ slots + reference cameras.bin for TDUCP with 400+ camera sets + .... If performance is too bad, you should work with previous versions of files above. Or start using TDUF instead. For my part, changing TDUMT mechanics for better performance is not planned. Priority is now TDUF. Sorry.
  3. Indeed, this mod is rather old now, and should not be used as packs and tools already handle new slots.
  4. Hi Milli, Rear issue is known and has been found by JPTH a few weeks ago. I don't know exactly how to solve it... Still working on a couple of fixes for next release, let's hope I'll find the cause :) No worries using tdumt, I've updated them to be compatible with latest camera additions. Did you install 1.16.3 version? If that does not work still, please send me your cameras.bin file to see what's wrong with it. Thanks for feedback!
  5. Announcement : TDUF toolset 1.11 now available ! There are new features to cameras editor (and many others)! Documentation is still a WIP, updating it when I've got time to TDUF Database Editor Cameras · djey47/tdu-cp Wiki · GitHub As I'm definely too lazy to post full change log everytime, for the rest please refer to embedded README file in zip archive :D And... have fun!
  6. I may have a look at this kind of files, but since I'm not very comfortable with physics engines, not sure if I can read/write to it.
  7. Names might not be precise as I used same ones as cameras.bin editor (translated from original tool). I may have to change them (so as value range) if those lead to confusion. TILT is indeed wheel height position, not sure for TURN though. Same issue with the value range.
  8. Patch errors are not the same, moreover you seem to have installed 1.67d patch once with success on 9.02.2017. Other errors are not critical and only show that you don't have run installers with admin privileges. Why not installing 1.68b at least ? You shoud have made a backup of your database regularly (copy Euro/Bnk/Database directory on a safe location before applying any mod). Otherwise, you should try to install full TDUCP 2.00 patch that is the very latest version. Warning though, full version will reset your database changes.
  9. Sorry, but I can't really figure what's going on there ... did you try restoring a database backup ? It's likely to be corrupted and TDUMT can't open it properly.
  10. Okay, i've begun building it by myself from scanned paper map (was gifted in dvd game box)
  11. Maybe we have reached the logo limit with 1.68b patch. Not more than 64 logos can be added at all...
  12. Does anyone get a coordinate map of Oahu Island? (matching ingame coordinates given by either the bookmarks file or the debug --pos options) ? I'd need to check some spot coordinates in spt files (Car Paint Deluxe, Car Rentals) :) Thanks!
  13. Sorry but there is not much information in the sent file.... :( Can you send me patch.log file if it exists ? Thanks!
  14. Hi, here are posts with mirror links: Test Drive Unlimited World Editor V0.04 - Page 8 | turboduck forum Test Drive Unlimited World Editor V0.04 - Page 8 | turboduck forum Have fun!
  15. I think you could not register your actual savegame to the server. I remember entering wrong password or savegame type or such would make it fail. At least you should try with new online account to confirm you don't have networking issue. As noone here administers the server you may have to start progress from the beginning.
  16. Hi, please zip and upload log file to see what happened ;)
  17. Indeed, playing on a shield k1 tablet and it's pretty well made. Having fun with it! I miss open world, though :)
  18. On some configs tdu does not even start with w10 due to unclear reasons. Your issue is not related to w10. Maybe either upnp is not enabled or available for your router/isp box, or you can't access for security reasons. Check port forwarding, disable firewall. Not sure also, but in which region do you live in? Security policy from server host might block your ip. And, have you created a new profile or enabled an old online save game?
  19. I wonder if the remove driver option from project paradise would solve this issue ?! :para:
  20. Hi, slots 4000 to 4041 were made for bikes so may not work very well for cars without deep tuning physics in database. I might add new slots for cars in a future release... but unless someone creates new houses and shops, all these slots would be useless.
  21. I'm working on adding new camera within editor (it will clone existing camera with a new id). Also, current settings can be shared with import/export feature. It will be ready for 1.11, in a couple of weeks I think. Creating a new ref is about cameras or car slot? Theorically the latter is possible, but just locked for sanity reasons. Might unlock it with danger sign next to it ;) For back view issue sorry I could not reproduce it. You should send me all detailed steps that lead to this.
  22. Yeah, that was the point I needed to clarify. Thus sectors only contains 'uncommon' objects Now I wonder if we can set any 'common' or 'uncommon' object in the sector by ourselves. And yes, ZModeler was not updated to handle those new parameters, let's hope Oleg does now.
  23. Btw is that a link between the map sector and a real 3d model in commonworld bnk? Would deserve to have a look at these object files...
  24. World Editor is mainly a file converter, to edit TDU files in other programs. It's not so hard to use. So, that requires a good knowledge in modeling and design tools (a car modder should not encounter big issues). Speeder has included a quick guide to start with working on the subject.
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