Jump to content
We promise no intrusive ads, Please help keep the community alive
Consider supporting us by disabling your ad blocker / add to whitelist / purchasing VIP.

Djey

V.I.P!
  • Posts

    2,628
  • Joined

  • Last visited

  • Days Won

    88

Everything posted by Djey

  1. Oh. PL version is the same as 'TDU Gold' edition I think. 1.68b is not compatible with it. You should try 2.00A (full package) instead: Djey: TDU Community PATCH 2.00A | turboduck forum Only 'issue' you will encounter is replaced PL language. You have to set english language in game.
  2. Hi, I've posted a download link for people willing to experience Milli's Patch 1.3 over a TDUCP install. Things are not perfect still, some bugs remain and I'll try to fix them. Thanks for testing ;)
  3. Here is a couple of pictures from this afternoon :duck: [ATTACH]27172[/ATTACH] [ATTACH]27171[/ATTACH]
  4. Hi Ryzza, just sent you friend request via uplay (Dje_47) Later!
  5. May drive with all of you on next Saturday. 12.30pm sounds fine - will be 1 and a half down here :)
  6. I have to warn you patch 2.00a and car megapack do not cope well together. For now. Things may evolve as soon as I get time to make a new tducp release with bugs fixed. For the time being you should stay with 2.00a without community car megapack. Or install it on a different tdu install with 1.68b.
  7. Hi, Mods with installers replace existing vehicles most of the time. New 2.00a patch discourages this. A little change to installer files may make them compatible. Tell me which mod is not working with patch and I will write a tutorial to fix it. Thanks
  8. Just added download link to patch TDUMT 1.16.2 for upcoming enhanced cameras support. (will be necessary with future Milli's patch and TDUCPs).
  9. Not a so bad idea. Maybe TDU2 physics would be great for that kind of vehicle. For once. :D
  10. Announcement : TDUF toolset 1.7.0 now available ! So, what's new? - Provides additional launchers without administration privileges (-noadmin). - DatabaseEditor: remembers last database location - DatabaseEditor: remembers last used language and profile - DatabaseEditor: gives advanced feature to reset saved settings above - DatabaseEditor: changes some labels to be more explicit (car brands etc.) - DatabaseEditor: re-instantiates database reload feature - DatabaseEditor: provides 2 profiles for TDUCP operations (rim options, bot-driven vehicles). - DatabaseEditor: provides a TDUPE-based profile. - CameraTool: copy-all-sets instruction has been removed. Fixed issues - DatabaseEditor: misc fixes and performance enhancements - CameraTool: copy camera set now working (copy-set instruction) - Library: switch to mono executable on Linux - Library: changes way of managing entry identifiers Known bugs - DatabaseEditor: browsable entries combo can't be actualized automatically after changes. Just scroll the list to update. - You tell me!
  11. Good thing is there's always a solution (7gb of disk usage is not that huge nowadays :D )
  12. First idea would be to make a special update version (with bugfixes and new slots only) to be installed onto community megapack. Ideal solution would be community pack use tducp slots only, not creating its own slots. But it has to be remade from scratch! And Millis patch as well. Sadly.
  13. I will start studying ways to make them compatible altogether. So stay tuned ;)
  14. Hi, as far as I'm concerned and aware of, I think you should choose between latest community patch (2.00 is cutting edge) and classic one (1.68b) 2.00 is compatible with: - Project Paradise 2.00 is NOT compatible with: - Milli's pack and Unofficial Megapack 2 (for now) - Patch HD 1.0, as 2.00 includes Patch HD already 1.68b is compatible with everything. Your choice!
  15. Thanks for feedback gabojosue! I will add -noadmin launchers in next release. :)
  16. Extract attached archive and replace existing files.
  17. G27 fix is also available in 2.00a patch (unofficial). If you don't want to mod your game you just may take the dinput.dll from it. ;)
  18. By seeing other threads I understand some of the issues you've encountered so far. 2.00a version does not work with car megapack currently. They change same data and thus make conflicts.
  19. Hi, I have not tested 2.00a update onto this car pack. With latest milli's update it might be right time to make them compatible. One reason of those issues is the 2.00 patch changes car names and rims for locked slots. One solution would be to create car pack onto a 2.00 base and not 1.68b. I hope it's not too much work to be done again....
  20. Looks like an unsupported letter lies into your json files. Thus tduf can't convert it back to tdu form. That would explain why update fails as well. Try with full patch if possible. Else send me your database bnk and json files for further investigation. Thanks
  21. Do you load BNK files or JSON files directly? BNK files may be used and locked by another application. Please send contents of logs/DatabaseEditor.log
  22. So the game will be in english instead of polish. That's the only issue which will occur.
  23. As Italian fellows did with assetto corsa, might be interesting to rely on modding communities to bring real models and brands. (Even if they got official licenses as well). This way you'd "just " have to design the game to be modding friendly. And i agree, focusing on driving pleasure is the most important. Help will come naturally from skilled people by their free time :nods: Edit: will spread the word by French "drive unlimited" community (former tdufrance website... Tdu.fr does not exist anymore)
  24. very likely, I'm afraid. Full version replaces all database files so you would have to edit all resources for a language (I guess). I don't know which language. Update version does not change all resources so it might be ok after all. Please let me know how it has worked.
×
×
  • Create New...