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Bullets @ 1 million fps


Car Freak
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Of late, I've started to have the conviction that most of the world's problems can be solved with slow-motion :D

 

Just remembered this one after seeing Mark's water droplet video. What amazes me in this one is how, upon impact, the bullets behave, or at least look like, a liquid. Incredible!

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I can watch this all day and it doesn't get boring. Really. :D But I never managed to make out, why the bullet makes the metal deformate on the side it hits, rather than the side it comes out of. For example :

 

|| <- Metal Plate

> <- Bullet

. <- Bullet Scar

 

And it always does this : >.|| And I think it should go through and leave the scar like this : >||.

 

Anyone got my point? :lol:

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