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TDUMT BNK Problem


Beolex

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Hello, I have a problem with texture import.

 

I want to add a detail texture to rocks.

 

I save my DDS file with nvidia's dds plugin for paint shop pro

then I convert dds to 2db with TDUMT

then Iimport the 2db to the commonworld.BNK file.

 

The result is a plain brown texture. What do I miss? Correct compression format or mipmapping should be off for the dds file?

 

1115384761Clipboard01_www.kepfeltoltes.hu_.jpg

A képet a Képfeltöltés.hu tárolja. http://www.kepfeltoltes.hu

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