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Posted

Hello,

I'm making a physics for BMW M3 E36 and a don't have any experience with it. I'm trying to do it good but I have some problems. I'm using TDU PE.

 

The hand of tachometer is going over the scale when I'm accelerating. A piece of front tires is under the ground. I think the suspension isn't good. And between the tire and the rim there is a gap.

I replaced Audi S6 as this body.

http://forum.turboduck.net/threads/16451-Minime891-1999-BMW-M3-E36-*Link-back-up*

This HUD

http://tduforums.com/thread-157.html

and this sound

http://forum.turboduck.net/threads/16479-Urban-BMW-M3-E36-Sound-Mod-*V1-1-Released!*

 

There is my physics: http://www.mediafire.com/?7vhdil73nbc75j9

 

I need help how to do it good :)

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