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Posted

Does anybody know how to make a car use different files for front and rear wheels, just like it happens with almost all Lambos, with the RUF RGT and RT12, etc? Would be much appreciated.

Posted

If you look at the files of your RUF or Murcielago, you'll see "Murc_Cpe_F_01" and "Murc_Cpe_R_01" => F for front and R for Rear. So these two rims are separated and if you replace one of them by a set of BBS for example, you'll get your BBS in the rear :)

 

But, if you want to do that for other cars, you'll need to add the files in the database and in the game. That's where I can answer:

 

PART 1:

- In TDUMT, Open DB Ressources, select "Rims" and "Load"

- Search for the name of the rim file you want (Example: search "Enzo_F_01")

- Double click on the line, copy the ID

- Scroll down to the end and click on the green line then click "Insert"

- Paste you ID, change the last number to any other random number and in "Value" Write the name of the rear rims (Example: "Enzo_R_01")

- Click OK and save changes

- Exit DB Ressources

 

PART 2

- In TDUMT, Open Database, select "Rims"

- Search for the file name of your rims (Example: Enzo_F_01)

- Go to the right, in the column Rsc_File_Name_Rear, click the case Enzo_F_01 and press Ctrl + E on your keyboard

- Click the 3 dots [ ... ]

- In the list, search for Enzo_R_01 and click OK

- Click OK again

- Close Database

 

PART 3

- Rename the Bnk rim file you want to Enzo_R_01 and copy it to ...\Bnk\Vehicules\Rim\Ferrari

- Open TDUF

- Enter this value: MappingTool fix-missing --mapFile "C:\Programes Files (x86)\Atari\Test Drive Unlimited\Euro\Bnk\Vehicules\Rim\Ferrari\Enzo_R_01.bnk"

- Enter this value after: MappingTool fix-missing --bnkDir "C:\Programes Files (x86)\Atari\Test Drive Unlimited\Euro\Bnk"

!!! (The Bold letters warn you that you have to change a few thing: Make sure the value is set to your TDU Path, the rim file name is the one you want and change the manufacturer folder. The value up there is an example) !!!

- Copy the Bnk rim file again and paste it in your rim manufacturer folder.

 

You are done :nods:

 

The Technic is the same as add rims or cars in the game :) If you don't understand this tuto up there, look at my MEGA Tutorial to add cars and you'll understand. It's the same process for any rims.

Posted

Alright, I'm currently in the process.

 

I'm gonna add this to the C6 Convertible, where I installed Combat's R8 GT Spyder. The thing is that the C6 has 3 rim sets. When I add this to the DB the game will search for the two files for the front and rear wheel. I'm adding only a C6_Conv_R_01.bnk, so what will happen if I choose the C6_Conv_F_02.bnk set ingame? It won't have the rear wheel file, so will it crash or read the only available file as the front and rear wheels?

 

EDIT: Forget it, I asked questions before even finishing this. It's easy to see what happens. Thanks for the help.

 

--- Post Updated ---

 

Done. It's as easy as it gets actually, I thought it was more difficult.

 

wpAB44s.jpg

 

And you ended up helping me even more, as I used the Rims section in "Database" to find out which rims file the Vanquish has, as I replaced every single Vanquish rim and it never changed. Seem like the Vanquish uses V8 Vantage wheels for some reason :oook:

 

Thanks for your help.

Posted

For the Vettes, I would recommend to create new rims in the database because Atari have messed everything up for modding these cars. Same for the Gallardos.

 

EDIT: No problem Enjoy ;)

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