Jump to content
We promise no intrusive ads, Please help keep the community alive
Consider supporting us by disabling your ad blocker / add to whitelist / purchasing VIP.

Recommended Posts

Posted

impossible to win.zip

View File

i made the opponent cars the fastest racers .especially for A and B cars i made the following changes via TDUF

1] coefgrip=2000

2]dragforce=-0.7

3]downforce=0

4]i changed bhp-weight-top speed etc according to tune packages

5]i made them 4wd with f/r ratio=30

somewhere in game files there is the following data 

SpeedEffects=(350.0,10.0)             // Speed at which grip drops to half (m/s, 0.0 to disable), speed load equivalency (see above) 

if someone could disable it then he dont need coefgrip=2000 so then coefgrip=default[about 1000] 

enjoy!!

impossible to win.zip


 

  • 3 weeks later...
Guest DrkThndr22
Posted

Hey tasos, thank you for the changes. I have a question. In Platinum, ai cars always launch like an arrow, without tire spinning/burnout. Can you make a mod so they launch more realistically? I want to create custom drag races but bots always start ahead because of perfect grip.

Posted

if someone can ever find why the AIbots of Aclass cars behave like they have a top speed limiter then we can create a realistic starting behaviour bcs we then dont need "tricky" solutions for faster bots 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...