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Tool831 & TSS: Porsche Carrera GT [Vs. 1, 2, 3 & 4]


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  • 2 weeks later...
Posted

I listened to the preview, i like it, its really not bad.

 

@CGT

What do you mean?

Just write the name of the Car you have replaced, if its on the Farboud its Farboud.audio.bnk

Posted
I like it, but how can I let this sound work for the CGT?

 

Did you swap the Carrera GT for the farboud?

If you did you can change it back and change the Zonda for the Carrera GT, that is how I done mine. Just rename the files from:

Farboud.bnk

Farboud_I.bnk

to

Zonda_C.bnk

Zonda_C_I.bnk

 

and then copy them into the vehicules folder. Remember to backup the files first ;).

Posted

Great exterior mod, but man the interior doesn't work, its big, nothing works. steering wheel doesn't even move. It looks like a picture inside.

 

Something is wrong :S I don't know what happen. I really would like to drive this car around but apparently it doesn't work,

Posted

Now i've heard about this one in good , and i must try it !

 

I think my Lambo V12 Sound (Prostreet Samples = Sounds V12 , not Lambo ) would fit good as a start (Just a matter of time i give this a sound .. )

 

By the way , hey Scottish , nice to see you're involved in this =D !

 

+Rep to both you guys

  • 2 weeks later...
Posted

all i can say is i always hated the Farboud. so this is welcome change :)

 

if you dont mind creators of the Carrera GT (version 1 i think), can i make a textures mod to it??

seeing as i cant do modelling, editing lights, rims, dials etc is my only input into bettering TDU.

 

so, is that alright with the GTs creators??

Posted

I dont understand when i put new rims in farboud rim folder my game crashe.

I see th same problem with all new rims models (bmw m3 ,z4 ect ... ).

Why???

Anybody can help me please i use the tdumoddingtool when i make a new model but new rim's crash my game :cry:

  • 2 weeks later...
Posted

That sound file is perfect, my friend has a CGT and its very close. there is a problem however. The farboud revs way higher than the sound file is designed for. The audio note after 6-7k rpm doesnt change. Can someone edit that?

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