Jump to content
We promise no intrusive ads, Please help keep the community alive
Consider supporting us by disabling your ad blocker / add to whitelist / purchasing VIP.

Leaderboard

  1. Luna3009

    Luna3009

    Members


    • Points

      3

    • Posts

      70


  2. Loek

    Loek

    Members


    • Points

      2

    • Posts

      737


  3. DonnieBrasco

    DonnieBrasco

    Members


    • Points

      1

    • Posts

      529


  4. Ramon1991cobra

    Ramon1991cobra

    Modders


    • Points

      1

    • Posts

      210


Popular Content

Showing content with the highest reputation on 05/23/2018 in all areas

  1. [quote name='TDU3FTW']@StarGT: We urgently need an update in the car classes system. Decades ago supercars had the performance that nowadays even a super hot hatchback has and since the game was launched this "performance frenzy" evolved even more in real life. Here's what I mean: in the original game the Mclaren 12C is in the A1 class along with the Veyrons & Koenigseggs, which doesn't make any sense at all. Not only the performance isn't comparable but they are completely different types of cars. A Ferrari 458 Speciale is faster than the old Enzo, even the normal 458 Italia back in 2010 was faster around Fiorano, so the majority of modern Ferrari's are also faster or as fast as one, therefore [B]I think that all the default cars of the game along with all the mod cars which were added since then by the Unofficial Patch 4 and Autopack should be reclassified with TDUVPE[/B] to modern standards for a more realistic experience in future Autopack releases. My proposal is that cars are reclassified in these categories according to their relative performance (I'll also give examples of cars that we still don't have in the game so that you have an idea)[/QUOTE] AFAIK the original car class system is not related to some real existing car classes or to top speeds. It's related to the acceleration of the cars, that's why Ariel Atom for example is part of A1, even when it's top speed is far away from Bugatti, Pagani, RUF & Co. In my opinion the system as it is should stay. Otherwise you would have tons of extremely overpowered cars in the lower classes in the storyline races or in the multiplayer races, what would be unfair on players without the UP & the car packs.
    2 points
  2. I know it's possible to change Tessa's clothes and hair, but not the face or the body. the hairstyle is very easy to change but not the clothes, it can only be exchanged for another long dress, If it is short, it will have invisible legs.
    1 point
  3. 2 and 3: idk 1: unpack the radio songs with BNK manager, you will find the song in .wav extension. Simply convert an mp3 file to .wav, replace, pack as .bnk and add to the game.
    1 point
  4. I'm quite up for revising the class system, I did a speed/tracktest will all cars a while back, it got "interesting". It's hard to realise tho. The multiplayer races aside, in single player the Solar Crown AI racers are using specific cars. Changing their classes will bug out the races, thus making the changes irrelevant. I don't think a class revamp is beneficial, regardless of the better look to it.
    1 point
  5. Luna3009

    BEWARE - Demo Released!

    Keyboardwarrior reporting for duty, I volunteer to do some testing :D PM with system specs follows ;)
    1 point
  6. I will keep an eye on this. When the game will have wheelsupport i will come back to this. Meanwhile i wrote a message to our only keyboardwarrior to take a look at it. ;)
    1 point


×
×
  • Create New...