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Milli

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Everything posted by Milli

  1. [quote name='Dragonforce']@Milli the rewards cars like Alfa Romeo 8C, Chrysler ME Four Twelve, Volkswagen W12 etc, is there any way to make sure they can be purchased more than once?? If so, will TDUP have it??[/QUOTE] Yes, it is possible. There is a but to it though. To make prize cars re-buyable, you basically remove the restriction in same time, so, they can be "bought" without the requirement completion. So, i am not sure on what i will do about it. By the way, Mercedes is over, here are some of them. [IMG]https://i.imgur.com/Jyj1ZIl.jpg[/IMG] [IMG]https://i.imgur.com/C3TY1gX.jpg[/IMG] [IMG]https://i.imgur.com/dKeEalP.jpg[/IMG] [IMG]https://i.imgur.com/tsvG7A4.jpg[/IMG] [IMG]https://i.imgur.com/gw0H4uf.jpg[/IMG] [IMG]https://i.imgur.com/YbDs1oG.jpg[/IMG] [IMG]https://i.imgur.com/lG3E8YX.jpg[/IMG] [IMG]https://i.imgur.com/4OzXlvQ.jpg[/IMG] Edit: Forgot to mention, now the cars accessible only via tuning overtook the dealership ones. It has a total of 411 vehicles in showrooms, and a total of 416 tuning variations.
  2. No. Also, this traffic is more realistic, as most drivers are indeed clumsy on the road. Hahaha :lol:
  3. Yes, i do. The only way to make TDU change the vehicle class when you tune is by making the game use a different car. Not necessarily a different car file, but a different car in the CarPhysicsData.db, located inside the DB.bnk. It is do-able, but it can be painful to do, and won't be moddable-friendly. Why so? Well, because for 1 car, you must have 4 different cars in the CarPhysicsData, which would be stock one, tune 1, tune 2 and tune 3, even though they can share the same bnk file. But each of those 4 cars must have their own colors set, you must adress their rims aswell and their own physics, afterall, they're different levels of tuning. Why is this not moddable-friendly? Because let's say if you replace one car to another, and you want to edit the physics, to be accurate to the car you just installed. You will need to adjust all those 4, individually, in TDUPE. And possible in Modding Tools aswell. And that is for 1 tune brand only. Now, imagine the Subaru BRZ, that has like, 9 brands. :lol: In order to keep it more moddable-friendly, also in order to avoid more work, i've decided to make the tuning like the original TDU did, which is keep the car classes the same, since the game understands that the car is the same, just upgraded. Sure, some tunes are way faster than the class suggests, but that's up to the player to decide if they will play the game on "easy mode" and tune every single vehicle. PS - When the tune changes the model and the car class, it's considered as a "stock" class. So, if a C class car turns into a B class, the B class one will perform like a stock B class, like a naturally B class vehicle.
  4. I know a website that has a lot of info, on a lot of vehicles, rare cases those infos are incorrect and they do not talk about news, recalls or issues. It just brings data about the vehicle. It's called automobile-catalog.
  5. i use light theme only. :lol: And i don't really understand the vehicle stat thing, you mean like a catalog?
  6. I believe that UCP already includes the patch 1.68b, so, in theory, i believe that stage can be skipped. Although, in the main post of this thread, there is a video, with a step-by-step installation process, and i believe it has a link to download patch 2.00A (Which can be used and installed BEFORE you install UCP), in case you want to install it yourself.
  7. Sadly no, i don't know any better camera for it. Only solution i found was to create a new camera view for it.
  8. By blurring it you made people focus even more. :lol: By the way, your suspension customization will have spring ratio, dampers, anti-roll bars and toe adjustments?
  9. Hello! o/ Which problems are you having with TDU PE and TDU MT?
  10. Don't you need to start the engine of your car first? TDU had that feature, where you must first start the engine, only then you can drive it. Usually steering and braking do work with the engine being off.
  11. I actually have no idea. That seems too much of technical stuff for me. :lol: But what i understood, if i am not wrong, is that the main page can remain as it is, or open for everyone to write an article, am i correct? I like the idea of it being open, although, that can compromise the quality of the article/text.
  12. https://i.imgur.com/PcwWH39.jpg Ta daaaaaa

    1. Maserati is finished, and TDU Platinum has reached the mark of 810 vehicles in total. :lol:
    2. :lol: 1. No, TDU friend feature no longer works, and it was just a filter for the map, so, no biggie. 2. At the moment it's TDU Platinum's exclusive mod, Honda NSX Type S Zero. 3. When i finish Platinum. Lol, i don't really enjoy the game since i started it.
    3. I'd like to see 90's cars. :lol: Mostly JDM ones. Del Sol CRX, Integra, NSX, R33 Skyline, R34, R32, Mitsubishi 3000GT, RX-7 FD, RX-7 FC, MX-5 NA, NB. Also 90's Supercars, like F50, XJ220, EB110, F1, 911 993, Diablo SV... And as tuning goes, replace exhausts, and suspension, and when you do so, if possible, it also gets a bit lowered. Rims, i don't mind, and bodykits i don't mind either.
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