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Milli

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Everything posted by Milli

  1. I don't think a metallic red F355 and a bright yellow Diablo SV would actually fit Sharps. Lol. So, Street it is.
  2. If there is, you won't find it here.
  3. In a Playstation 3 joypad, i use R2 to accelerate, L2 to brake. R1 is shift up, L1 is shift down, and X is clutch.
  4. Because it ain't that easy. Lol. You need to edit the btrq file inside the car mod file, and the sound, well, you need to either find a sound mod that support such high rev, or make a new one yourself. Also, if you play in manual with manual clutch, shifting is really fast. And use TDUF, not TDU PE.
  5. That makes no sense at all. And his problem is Project Paradise not working at all. He probably deleted d3d9.dll and it broke his project paradise.
  6. That is an error that happens when you use the "Multiple Prize Cars" extra file before finishing the game. Because i removed bike tunes, as i needed more slots to tune cars. Plus, tuning a bike is actually way harder than it is to tune a car, so, it was a bit unrealistic. Lol
  7. Yes i imagine, and the answer is no. I am not going to do it. This demands way too much time and effort. Imagine for a game i don't even play.
  8. Lean the biker forward. You lean it backwards to do a wheelie, if you lean forward, the biker will get lower on the bike, making it all more streamlined, making it able to reach higher speeds.
    Top job Rigel! Congrats and thanks!
  9. Then drive in Hardcore mode. All car physics were made for it. Yes, v2.0 will be the whole thing again. Due to size. It is really slow. I don't recommend waiting for it. It will take a long time.
  10. The swinsuit is unfinished stuff from Atari. Sadly, when you make the normal clothes being accessible on bikes, you also have access to unfinished stuff. Also, yeah, this whole process of modding TDU started in August 2016. Lol Also, i am glad, really glad that you guys are enjoying it. This is what keeps me motivated to keep working on it, trying to make it even better.
  11. That is not how it works at all. Each track may have a different settings. Some tracks are better for cars with cornering speeds, while others for sheer speed. Regardless their sizes. For instance, Monza is a track that cars with straight line speed will do well, which is not the case of Monaco. Plus, how you deal with these cars also matters. Also, again, are these lap times done in hardcore mode?
  12. It is meant to be driven in Hardcore mode. Plus, how can you tell they are unrealistic? I based the handling on my experience with Gran Turismo, as i have countless hours on the series.
  13. As Iceman said, sorry to hear and we appreciate all you've done. Any ideas to solve the problem? Talk to Frank Maestre, maybe? See what can be done
  14. Turn on vsync. The game does not work well with high fps. So, you gotta turn on v-sync so the game runs at 60fps Since when i give up on things? You need TDUF and know how to work with it. That's required to properlly install a TDU mod. Sadly, it does not work like magic, and TDU rims setups are kinda complex to understand.
  15. You can't use the rented one. Mostly because the rental one, now, for the game, is a different vehicle. That is exactly why the GT 2017 is not added. Some things you can't fix in a mod.
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