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Milli

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Everything posted by Milli

  1. Enable v-sync on the launcher. The game won't support anything higher than 60fps.
  2. I honestly think it's one of the "worse" tools to do that, you'd be better to take a bit of time and learn how to use TDUF, but ok.
  3. Nothing is really changed, just the order of the days. Their progression is the same, and their sequence too. Orange sunrise still happens and so on. You have nothing to worry about.
  4. Probably will start with a different weather. Fog day is now "day A", instead of "day D". And the servers seem to enjoy day D quite a bit. Lol
  5. Let it "Off" indeed. The fx tweak in the laucher was made before i did the weather. It is made to work with vanilla weather files. Although, i made the Platinum weather to not require it anymore, because the game runs smoother without fx tweak. So, do not use it. Well, it might take longer now then. I guess. That is not a bug, it is an "overdrive" gear. A lot of cars don't use all their gears, usually, the last one is for cruising at low RPMs. Shelby GT500 is one of those. It reaches it's real top speed in 5th gear. The speed on the stats are explained on the first post, under the F.A.Q. section. That's because the v-rent version is a "different" car for the database. Lol
  6. It's not a bug. That's the "2-step tuning". If you convert it to Spoon, because it is the kit 1, you can take it back to the tuner and tune it even further. That's the way i found to have more possibilities.
  7. I have no idea. Try the torrent though. By the way, v1.07 of the update is out, and it brings many things, actually. - Fixed rarity of Audi Quattro Sport. - Fixed engine type of BMW M4 F82. - Fixed and replaced some car sounds. - Reworked dealership lighting. - Re-ordered the days, so fog weather won't be displayed so often when you start the game.
  8. You asked why you couldn't see the vehicles in the Platinum thread, which i told you that was an issue with bigbnk not being activated. You then proceeded and told me, via PM, that you have it activated. I told you to check if Project Paradise is working at all. You apparently didn't get that, and couldn't wait to get a reply, and sent me another one, demanding a reply, like that's my duty. I told you to re-download Project Paradise and re-install it, read the READ ME files that comes with it and said that yes, i can't read it for you. Which is a fact. Then here, you comfirmed that you deleted d3d9.dll, and that's why, exactly why you couldn't see the vehicles. Because your Project Paradise is not working, therefore, bigbnk is not working aswell. So no, without d3d9.dll your bigbnk is NOT enabled, because it is NOT working at all. What you want, is someone to tell you what to do. Because i really doubt you've read all the 96 pages of this thread. But here we go again. Reinstall a TDU Copy. Copy the files of TDU Platinum over the game folder. Download Project Paradise, copy the files inside the Test Drive Unlimited folder. Run Project Paradise Laucher.exe as admin, make sure to select your TestDriveUnlimited.exe in the launcher, mark check on bigbnk. P.S. Make sure you are NOT running these .exes files with ANY compability mode. Edit: And note that you could have made a post here all along and get help from different people, from the whole forum at any timezone, instead of send me a PM, and get only a reply from me, when i actually can. But yeah, i am rude. I can live with that.
  9. Must wait it to be available with it. That happens to every classic car in TDU. their configuration when available is generated randomly. Lol
  10. I wonder why this happens at all. I never had such issue, and saw videos and streams where people also doesn't have it.
  11. Reinstall the game following the video in the first page. Huracan Performante is added already. And you will provide the 3D model for these vehicles, such as 600LT, upgrades for R35, drag S2000? No, i won't add any cars anymore. As Balathruin said: That's what i like to call 2-step tuning. And the other difference is that the Re-Amemiya kit may not have a bodykit (Nobody has ever modeled them), they have a 20B engine swap. Which can be heard at idle.
  12. You'll need zmodeler, i suppose. Since they seem to be a "material" file, forgot it's extension, but i know that ever TDU car has a similar file inside them.
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