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Posts
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Last visited
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Days Won
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Reputation Activity
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JPTH got a reaction from Tob-Racer in Activate new slots on TDU!
I found a fast way and easier to add new car!
In future i will make a tutorial. ;)
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JPTH got a reaction from Milli in Activate new slots on TDU!
I found a fast way and easier to add new car!
In future i will make a tutorial. ;)
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JPTH got a reaction from Dux in Activate new slots on TDU!
I found a fast way and easier to add new car!
In future i will make a tutorial. ;)
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JPTH reacted to Tob-Racer in Activate new slots on TDU!
As I said to you again, excellent work ! Glad I was part of the Beta :D
Enjoy guys ! :)
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JPTH got a reaction from -=[(ELVIS)]=- in Activate new slots on TDU!
Hi, i activate lock slots on tdu, since we can add new cars on TDU, we need more space for new cars.
Features:
Activated new slots!
Against:
Install will reset all slots of each car dealer.
WARNING! Before download it, make a backup of your database.
Download:
Alfa Romeu 1 (5 slots total)
Aston Martin (9 slots total)
Audi 1 (9 slots total)
Audi 2 (9 slots total)
British Independents 2 (9 slots total)
Chevrolet/Saturn (10 slots total)
Chrysler (7 slots total)
Dodge (7 slots total)
European Independents (6 slots total)
Ferrari 2 (10 slots total)
Ford (8 slots total)
Italian Independent (4 slots total)
Jaguar (9 slots total)
Japan Import (8 slots)
Lamborghini 1 (7 slots total)
Lamborghini 2 (7 slots total)
Lexus (8 slots total)
Mercedes 1 (9 slots total)
Mercedes 2 (9 slots total)
Pontiac (10 slots total)
US Independents (3 slots total)
Volkswagen (10 slots total)
How to install:
Extract the winrar files, open TDUMT/Patches/File/Open patch (TDU car dealers patch)/Edit/Import instruction/generate/installer (press ok)/Test/Run patch and install it.
Enjoy!
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JPTH got a reaction from PsychoticMammal in Activate new slots on TDU!
Hi, i activate lock slots on tdu, since we can add new cars on TDU, we need more space for new cars.
Features:
Activated new slots!
Against:
Install will reset all slots of each car dealer.
WARNING! Before download it, make a backup of your database.
Download:
Alfa Romeu 1 (5 slots total)
Aston Martin (9 slots total)
Audi 1 (9 slots total)
Audi 2 (9 slots total)
British Independents 2 (9 slots total)
Chevrolet/Saturn (10 slots total)
Chrysler (7 slots total)
Dodge (7 slots total)
European Independents (6 slots total)
Ferrari 2 (10 slots total)
Ford (8 slots total)
Italian Independent (4 slots total)
Jaguar (9 slots total)
Japan Import (8 slots)
Lamborghini 1 (7 slots total)
Lamborghini 2 (7 slots total)
Lexus (8 slots total)
Mercedes 1 (9 slots total)
Mercedes 2 (9 slots total)
Pontiac (10 slots total)
US Independents (3 slots total)
Volkswagen (10 slots total)
How to install:
Extract the winrar files, open TDUMT/Patches/File/Open patch (TDU car dealers patch)/Edit/Import instruction/generate/installer (press ok)/Test/Run patch and install it.
Enjoy!
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JPTH got a reaction from Jonez in Activate new slots on TDU!
Hi, i activate lock slots on tdu, since we can add new cars on TDU, we need more space for new cars.
Features:
Activated new slots!
Against:
Install will reset all slots of each car dealer.
WARNING! Before download it, make a backup of your database.
Download:
Alfa Romeu 1 (5 slots total)
Aston Martin (9 slots total)
Audi 1 (9 slots total)
Audi 2 (9 slots total)
British Independents 2 (9 slots total)
Chevrolet/Saturn (10 slots total)
Chrysler (7 slots total)
Dodge (7 slots total)
European Independents (6 slots total)
Ferrari 2 (10 slots total)
Ford (8 slots total)
Italian Independent (4 slots total)
Jaguar (9 slots total)
Japan Import (8 slots)
Lamborghini 1 (7 slots total)
Lamborghini 2 (7 slots total)
Lexus (8 slots total)
Mercedes 1 (9 slots total)
Mercedes 2 (9 slots total)
Pontiac (10 slots total)
US Independents (3 slots total)
Volkswagen (10 slots total)
How to install:
Extract the winrar files, open TDUMT/Patches/File/Open patch (TDU car dealers patch)/Edit/Import instruction/generate/installer (press ok)/Test/Run patch and install it.
Enjoy!
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JPTH got a reaction from alonso10_1 in Activate new slots on TDU!
Hi, i activate lock slots on tdu, since we can add new cars on TDU, we need more space for new cars.
Features:
Activated new slots!
Against:
Install will reset all slots of each car dealer.
WARNING! Before download it, make a backup of your database.
Download:
Alfa Romeu 1 (5 slots total)
Aston Martin (9 slots total)
Audi 1 (9 slots total)
Audi 2 (9 slots total)
British Independents 2 (9 slots total)
Chevrolet/Saturn (10 slots total)
Chrysler (7 slots total)
Dodge (7 slots total)
European Independents (6 slots total)
Ferrari 2 (10 slots total)
Ford (8 slots total)
Italian Independent (4 slots total)
Jaguar (9 slots total)
Japan Import (8 slots)
Lamborghini 1 (7 slots total)
Lamborghini 2 (7 slots total)
Lexus (8 slots total)
Mercedes 1 (9 slots total)
Mercedes 2 (9 slots total)
Pontiac (10 slots total)
US Independents (3 slots total)
Volkswagen (10 slots total)
How to install:
Extract the winrar files, open TDUMT/Patches/File/Open patch (TDU car dealers patch)/Edit/Import instruction/generate/installer (press ok)/Test/Run patch and install it.
Enjoy!
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JPTH got a reaction from Haiku in Activate new slots on TDU!
Hi, i activate lock slots on tdu, since we can add new cars on TDU, we need more space for new cars.
Features:
Activated new slots!
Against:
Install will reset all slots of each car dealer.
WARNING! Before download it, make a backup of your database.
Download:
Alfa Romeu 1 (5 slots total)
Aston Martin (9 slots total)
Audi 1 (9 slots total)
Audi 2 (9 slots total)
British Independents 2 (9 slots total)
Chevrolet/Saturn (10 slots total)
Chrysler (7 slots total)
Dodge (7 slots total)
European Independents (6 slots total)
Ferrari 2 (10 slots total)
Ford (8 slots total)
Italian Independent (4 slots total)
Jaguar (9 slots total)
Japan Import (8 slots)
Lamborghini 1 (7 slots total)
Lamborghini 2 (7 slots total)
Lexus (8 slots total)
Mercedes 1 (9 slots total)
Mercedes 2 (9 slots total)
Pontiac (10 slots total)
US Independents (3 slots total)
Volkswagen (10 slots total)
How to install:
Extract the winrar files, open TDUMT/Patches/File/Open patch (TDU car dealers patch)/Edit/Import instruction/generate/installer (press ok)/Test/Run patch and install it.
Enjoy!
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JPTH reacted to Speeder in Test Drive Unlimited World Editor V0.04
Heh I've just noticed something a little bit... stupid. :D
3DS max .obj exporter adds 2 space between the values and the start of the line whereas Blender only adds one space.
As a result, 3DS max files were always using the X axis values instead of the height... :D (which explains that weird 45° error).
But you do need to untick that 'Flip YZ axis' option as well. :)
I'll correct that for the next update.
I've almost finished the havok roads exporter (still need a quick method to compute the MOPP code I used to calculate manually). I've been testing with low poly mesh (= a plane) and it was working pretty well. :)
The only cons so far are the size limitation (I've been trying calculating everything but it's still missing something somewhere which make everything crash :p), the fact you can't swap collision files between sectors (there are probably some scale issues or axis values) and obviously you can't add more mesh to a file. As long as your road mesh isn't too complicated, it should be fine.
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JPTH reacted to Djey in TDUF - Most advanced modding tools for TDU so far!
Announcement : TDUF toolset 0.3.0 now available !
So, what's new ?
* Bug fixes: all from 0.2.1 hotfix (see previous release)
* Research: BTRQ file structure now uses cryptoMode setting to use auto-encryption feature
* Research: added new beta file structures to be enhanced (Cameras.BIN, SHK, PMI) - SHK remains default, still
* FileTool: new 'encrypt'/'decrypt' operations
* FileTool: ability to process encrypted files
* DatabaseTool: new 'gen' operation to produce TDU database from JSON files
* DatabaseTool: enhanced 'check' operation, performing wider integrity check of TDU database
* DatabaseTool: ability to process encrypted files
* Library/support: handles both encryption modes for TDU files (savegames and database)
* Library/database: ensures contents have size multiple of 8 when written for more compatibility
* Library/structure: supports very short NUMERIC type (8 bit)
* Library/structure: respects data length when writing
* Core: upgrade misc. utility libraries.
See first post to download!
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JPTH reacted to Speeder in Test Drive Unlimited World Editor V0.04
Havok Mesh in Editor, Havok Mesh Exported to TDU
Flying roads can only be a good start... :D
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JPTH reacted to Milli in TDU Unofficial Community Megapack 2 (Open Beta released)
So, my Community Megapack image is ready. Here it is.
Hope you guys like it. :D
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JPTH reacted to Milli in All COMB@T_$HOTGUN MOD$
Does FM4 have the bodykits necessary to replicate the TRD 3000GT?
Edit: I think that's the only bodykit i like for the Supra. :lol:
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JPTH reacted to PhatPunk in PHT Workshop
I was little bit busy, but now I have enough time for some modding. As I promised, 22b.
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JPTH reacted to COMB@T_$HOTGUN in All COMB@T_$HOTGUN MOD$
Good morning all,
Here is a first Interior Import $HOT of the LHD Version With a selfbuild S1 Gauge cover/ for ppl who ask Why a S1 gauge cover), bec the RZ series with 5 gauges was only made in RHD, so thats why im using the S1 gauge for the LHD INT ;)
P.s: Btw i will do a RHD version aswell ;)
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JPTH reacted to civicmanvtec in TDU Unofficial Community Megapack 2 (Open Beta released)
Its actually mostly done its just going through testing and getting the auto-installer ready. I could release it manually but that means it'll overwrite players existing database and hence rewrite all modded cars names, physics, etc.
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JPTH reacted to Speeder in Test Drive Unlimited World Editor V0.04
If you are talking about the terrain (heightmap) it only use 3 layers for each sector:
-*-c.2db (colormap ?) : to put it simple, this is what you'll see on the geometry of your terrain
-*-s.2db (specular) : shadow thingy if you prefer :p
-*-a.2db (no idea what '-a' means but : blend/grass) : sets the area where grass should be added, and the blending with (what seems to be) the common world grass texture
World Objects seems to use 3 lod (the entities like lighthouse at least) and a specific coordinate system.
Objects like Road or Coast always use a same and unique lod (picture related).
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JPTH reacted to Djey in TDUF - Most advanced modding tools for TDU so far!
Thanks ! Idea is to use this tool to help with first decoding Cameras.bin file.
In a while, we'll have our own 'TDUF way' to modify this file and add contents into it :)
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Announcement : TDUF toolset 0.2.0 now available !
So, what's new ?
* General: provides file structures in the release package, to be used with FileTool
* Command Line: requests admin access automatically
* DatabaseTool: new limited, check operation, performing integrity check of TDU database (need to be extracted and decrypted with additional tools, first)
* FileTool (new!): exports TDU files to/from JSON format when provided a structure file
* Library/structure: supports new field type : UNKNOWN (values to be discovered, still)
* Library/structure: supports new field type : FPOINT (floating-point, 32 bit)
* Library/structure: supports formulas and references in field size attribute
* Library/parsing: supports endianness
See first post to download!
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JPTH reacted to Djey in Research: Adding brand new vehicle slots in TDU.
So should I guess that handling Cameras.bin file is a feature we need even quicker than stated before ? :D
When properly handled, TDUF will generate a JSON file to be easily edited with any application / text editor / or utility web site.
Of course, a modified JSON file can be converted to original file format back ;)
Here is what the new FileTool thread will deal about.
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JPTH reacted to Driver:TDU in How to create your own car for TDU!
Hi guys! I decided to create a detailed tutorial about creating cars for TDU. I'm from Russia so yes, i have incorrect english :o But hope you can understand me :lol:
So here we go:
Episode №1
Episode №2
Episode №3
Episode №4
STUFF THAT YOU NEED FOR CONVERT!!!
CLEF
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