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JPTH

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  1. Like
    JPTH got a reaction from Tob-Racer in Activate new slots on TDU!   
    I found a fast way and easier to add new car!
     
    In future i will make a tutorial. ;)
  2. Like
    JPTH got a reaction from Milli in Activate new slots on TDU!   
    I found a fast way and easier to add new car!
     
    In future i will make a tutorial. ;)
  3. Like
    JPTH got a reaction from Dux in Activate new slots on TDU!   
    I found a fast way and easier to add new car!
     
    In future i will make a tutorial. ;)
  4. Like
    JPTH reacted to Tob-Racer in Activate new slots on TDU!   
    As I said to you again, excellent work ! Glad I was part of the Beta :D
     
    Enjoy guys ! :)
  5. Like
    JPTH got a reaction from -=[(ELVIS)]=- in Activate new slots on TDU!   
    Hi, i activate lock slots on tdu, since we can add new cars on TDU, we need more space for new cars.
     
    Features:
     
    Activated new slots!
     
    Against:
     
    Install will reset all slots of each car dealer.
     
    WARNING! Before download it, make a backup of your database.
     
    Download:
     
    Alfa Romeu 1 (5 slots total)
    Aston Martin (9 slots total)
    Audi 1 (9 slots total)
    Audi 2 (9 slots total)
    British Independents 2 (9 slots total)
    Chevrolet/Saturn (10 slots total)
    Chrysler (7 slots total)
    Dodge (7 slots total)
    European Independents (6 slots total)
    Ferrari 2 (10 slots total)
    Ford (8 slots total)
    Italian Independent (4 slots total)
    Jaguar (9 slots total)
    Japan Import (8 slots)
    Lamborghini 1 (7 slots total)
    Lamborghini 2 (7 slots total)
    Lexus (8 slots total)
    Mercedes 1 (9 slots total)
    Mercedes 2 (9 slots total)
    Pontiac (10 slots total)
    US Independents (3 slots total)
    Volkswagen (10 slots total)
     
    How to install:
     
    Extract the winrar files, open TDUMT/Patches/File/Open patch (TDU car dealers patch)/Edit/Import instruction/generate/installer (press ok)/Test/Run patch and install it.
     
    Enjoy!
  6. Like
    JPTH got a reaction from PsychoticMammal in Activate new slots on TDU!   
    Hi, i activate lock slots on tdu, since we can add new cars on TDU, we need more space for new cars.
     
    Features:
     
    Activated new slots!
     
    Against:
     
    Install will reset all slots of each car dealer.
     
    WARNING! Before download it, make a backup of your database.
     
    Download:
     
    Alfa Romeu 1 (5 slots total)
    Aston Martin (9 slots total)
    Audi 1 (9 slots total)
    Audi 2 (9 slots total)
    British Independents 2 (9 slots total)
    Chevrolet/Saturn (10 slots total)
    Chrysler (7 slots total)
    Dodge (7 slots total)
    European Independents (6 slots total)
    Ferrari 2 (10 slots total)
    Ford (8 slots total)
    Italian Independent (4 slots total)
    Jaguar (9 slots total)
    Japan Import (8 slots)
    Lamborghini 1 (7 slots total)
    Lamborghini 2 (7 slots total)
    Lexus (8 slots total)
    Mercedes 1 (9 slots total)
    Mercedes 2 (9 slots total)
    Pontiac (10 slots total)
    US Independents (3 slots total)
    Volkswagen (10 slots total)
     
    How to install:
     
    Extract the winrar files, open TDUMT/Patches/File/Open patch (TDU car dealers patch)/Edit/Import instruction/generate/installer (press ok)/Test/Run patch and install it.
     
    Enjoy!
  7. Like
    JPTH got a reaction from Jonez in Activate new slots on TDU!   
    Hi, i activate lock slots on tdu, since we can add new cars on TDU, we need more space for new cars.
     
    Features:
     
    Activated new slots!
     
    Against:
     
    Install will reset all slots of each car dealer.
     
    WARNING! Before download it, make a backup of your database.
     
    Download:
     
    Alfa Romeu 1 (5 slots total)
    Aston Martin (9 slots total)
    Audi 1 (9 slots total)
    Audi 2 (9 slots total)
    British Independents 2 (9 slots total)
    Chevrolet/Saturn (10 slots total)
    Chrysler (7 slots total)
    Dodge (7 slots total)
    European Independents (6 slots total)
    Ferrari 2 (10 slots total)
    Ford (8 slots total)
    Italian Independent (4 slots total)
    Jaguar (9 slots total)
    Japan Import (8 slots)
    Lamborghini 1 (7 slots total)
    Lamborghini 2 (7 slots total)
    Lexus (8 slots total)
    Mercedes 1 (9 slots total)
    Mercedes 2 (9 slots total)
    Pontiac (10 slots total)
    US Independents (3 slots total)
    Volkswagen (10 slots total)
     
    How to install:
     
    Extract the winrar files, open TDUMT/Patches/File/Open patch (TDU car dealers patch)/Edit/Import instruction/generate/installer (press ok)/Test/Run patch and install it.
     
    Enjoy!
  8. Like
    JPTH got a reaction from alonso10_1 in Activate new slots on TDU!   
    Hi, i activate lock slots on tdu, since we can add new cars on TDU, we need more space for new cars.
     
    Features:
     
    Activated new slots!
     
    Against:
     
    Install will reset all slots of each car dealer.
     
    WARNING! Before download it, make a backup of your database.
     
    Download:
     
    Alfa Romeu 1 (5 slots total)
    Aston Martin (9 slots total)
    Audi 1 (9 slots total)
    Audi 2 (9 slots total)
    British Independents 2 (9 slots total)
    Chevrolet/Saturn (10 slots total)
    Chrysler (7 slots total)
    Dodge (7 slots total)
    European Independents (6 slots total)
    Ferrari 2 (10 slots total)
    Ford (8 slots total)
    Italian Independent (4 slots total)
    Jaguar (9 slots total)
    Japan Import (8 slots)
    Lamborghini 1 (7 slots total)
    Lamborghini 2 (7 slots total)
    Lexus (8 slots total)
    Mercedes 1 (9 slots total)
    Mercedes 2 (9 slots total)
    Pontiac (10 slots total)
    US Independents (3 slots total)
    Volkswagen (10 slots total)
     
    How to install:
     
    Extract the winrar files, open TDUMT/Patches/File/Open patch (TDU car dealers patch)/Edit/Import instruction/generate/installer (press ok)/Test/Run patch and install it.
     
    Enjoy!
  9. Like
    JPTH got a reaction from Haiku in Activate new slots on TDU!   
    Hi, i activate lock slots on tdu, since we can add new cars on TDU, we need more space for new cars.
     
    Features:
     
    Activated new slots!
     
    Against:
     
    Install will reset all slots of each car dealer.
     
    WARNING! Before download it, make a backup of your database.
     
    Download:
     
    Alfa Romeu 1 (5 slots total)
    Aston Martin (9 slots total)
    Audi 1 (9 slots total)
    Audi 2 (9 slots total)
    British Independents 2 (9 slots total)
    Chevrolet/Saturn (10 slots total)
    Chrysler (7 slots total)
    Dodge (7 slots total)
    European Independents (6 slots total)
    Ferrari 2 (10 slots total)
    Ford (8 slots total)
    Italian Independent (4 slots total)
    Jaguar (9 slots total)
    Japan Import (8 slots)
    Lamborghini 1 (7 slots total)
    Lamborghini 2 (7 slots total)
    Lexus (8 slots total)
    Mercedes 1 (9 slots total)
    Mercedes 2 (9 slots total)
    Pontiac (10 slots total)
    US Independents (3 slots total)
    Volkswagen (10 slots total)
     
    How to install:
     
    Extract the winrar files, open TDUMT/Patches/File/Open patch (TDU car dealers patch)/Edit/Import instruction/generate/installer (press ok)/Test/Run patch and install it.
     
    Enjoy!
  10. Like
    JPTH reacted to Speeder in Test Drive Unlimited World Editor V0.04   
    Heh I've just noticed something a little bit... stupid. :D
     
    3DS max .obj exporter adds 2 space between the values and the start of the line whereas Blender only adds one space.
    As a result, 3DS max files were always using the X axis values instead of the height... :D (which explains that weird 45° error).
    But you do need to untick that 'Flip YZ axis' option as well. :)
     
    I'll correct that for the next update.

     

    I've almost finished the havok roads exporter (still need a quick method to compute the MOPP code I used to calculate manually). I've been testing with low poly mesh (= a plane) and it was working pretty well. :)
    The only cons so far are the size limitation (I've been trying calculating everything but it's still missing something somewhere which make everything crash :p), the fact you can't swap collision files between sectors (there are probably some scale issues or axis values) and obviously you can't add more mesh to a file. As long as your road mesh isn't too complicated, it should be fine.
  11. Like
    JPTH reacted to Djey in TDUF - Most advanced modding tools for TDU so far!   
    Announcement : TDUF toolset 0.3.0 now available !
     
    So, what's new ?
    * Bug fixes: all from 0.2.1 hotfix (see previous release)
     
    * Research: BTRQ file structure now uses cryptoMode setting to use auto-encryption feature
    * Research: added new beta file structures to be enhanced (Cameras.BIN, SHK, PMI) - SHK remains default, still
     
    * FileTool: new 'encrypt'/'decrypt' operations
    * FileTool: ability to process encrypted files
    * DatabaseTool: new 'gen' operation to produce TDU database from JSON files
    * DatabaseTool: enhanced 'check' operation, performing wider integrity check of TDU database
    * DatabaseTool: ability to process encrypted files
     
    * Library/support: handles both encryption modes for TDU files (savegames and database)
    * Library/database: ensures contents have size multiple of 8 when written for more compatibility
    * Library/structure: supports very short NUMERIC type (8 bit)
    * Library/structure: respects data length when writing
     
    * Core: upgrade misc. utility libraries.
     
    See first post to download!
  12. Like
    JPTH reacted to PhatPunk in PHT Workshop   
    Hillator's E34, again..


  13. Like
    JPTH reacted to Speeder in Test Drive Unlimited World Editor V0.04   
    Havok Mesh in Editor, Havok Mesh Exported to TDU
     
    Flying roads can only be a good start... :D
  14. Like
    JPTH reacted to Milli in TDU Unofficial Community Megapack 2 (Open Beta released)   
    So, my Community Megapack image is ready. Here it is.
     

     
    Hope you guys like it. :D
  15. Like
    JPTH reacted to Milli in All COMB@T_$HOTGUN MOD$   
    Does FM4 have the bodykits necessary to replicate the TRD 3000GT?
     

     
    Edit: I think that's the only bodykit i like for the Supra. :lol:
  16. Like
    JPTH reacted to PhatPunk in PHT Workshop   
    I was little bit busy, but now I have enough time for some modding. As I promised, 22b.


  17. Like
    JPTH reacted to COMB@T_$HOTGUN in All COMB@T_$HOTGUN MOD$   
    Good morning all,
    Here is a first Interior Import $HOT of the LHD Version With a selfbuild S1 Gauge cover/ for ppl who ask Why a S1 gauge cover), bec the RZ series with 5 gauges was only made in RHD, so thats why im using the S1 gauge for the LHD INT ;)
     

     
    P.s: Btw i will do a RHD version aswell ;)
     
     

  18. Like
    JPTH got a reaction from Neddo in TDUPE Bug   
    Hi, i dont know how appears this:
     
    [ATTACH]22456[/ATTACH]
     
    I didnt copy the physics and past another car, i just create and save, i did a backup but still appears, i check on TDUMT and appears one not two....
  19. Like
    JPTH reacted to civicmanvtec in TDU Unofficial Community Megapack 2 (Open Beta released)   
    Its actually mostly done its just going through testing and getting the auto-installer ready. I could release it manually but that means it'll overwrite players existing database and hence rewrite all modded cars names, physics, etc.
  20. Like
    JPTH reacted to Speeder in Test Drive Unlimited World Editor V0.04   
    If you are talking about the terrain (heightmap) it only use 3 layers for each sector:
     
    -*-c.2db (colormap ?) : to put it simple, this is what you'll see on the geometry of your terrain
    -*-s.2db (specular) : shadow thingy if you prefer :p
    -*-a.2db (no idea what '-a' means but : blend/grass) : sets the area where grass should be added, and the blending with (what seems to be) the common world grass texture
     
    World Objects seems to use 3 lod (the entities like lighthouse at least) and a specific coordinate system.
    Objects like Road or Coast always use a same and unique lod (picture related).
     

  21. Like
    JPTH reacted to Djey in TDUF - Most advanced modding tools for TDU so far!   
    Thanks ! Idea is to use this tool to help with first decoding Cameras.bin file.
     
    In a while, we'll have our own 'TDUF way' to modify this file and add contents into it :)
     
    ----
     
    Announcement : TDUF toolset 0.2.0 now available !
     
    So, what's new ?
    * General: provides file structures in the release package, to be used with FileTool
    * Command Line: requests admin access automatically
    * DatabaseTool: new limited, check operation, performing integrity check of TDU database (need to be extracted and decrypted with additional tools, first)
    * FileTool (new!): exports TDU files to/from JSON format when provided a structure file
    * Library/structure: supports new field type : UNKNOWN (values to be discovered, still)
    * Library/structure: supports new field type : FPOINT (floating-point, 32 bit)
    * Library/structure: supports formulas and references in field size attribute
    * Library/parsing: supports endianness
     
    See first post to download!
  22. Like
    JPTH reacted to Speeder in Test Drive Unlimited World Editor V0.04   
    Texture for the terrain :D
  23. Like
    JPTH reacted to Djey in Research: Adding brand new vehicle slots in TDU.   
    So should I guess that handling Cameras.bin file is a feature we need even quicker than stated before ? :D
     
    When properly handled, TDUF will generate a JSON file to be easily edited with any application / text editor / or utility web site.
     
    Of course, a modified JSON file can be converted to original file format back ;)
     
    Here is what the new FileTool thread will deal about.
  24. Like
    JPTH reacted to Driver:TDU in How to create your own car for TDU!   
    Hi guys! I decided to create a detailed tutorial about creating cars for TDU. I'm from Russia so yes, i have incorrect english :o But hope you can understand me :lol:
    So here we go:
     


    Episode №1
    Episode №2
     
    Episode №3
     
     
    Episode №4
     


     
    STUFF THAT YOU NEED FOR CONVERT!!!
     
    CLEF
     



  25. Like
    JPTH reacted to Djey in Test Drive Unlimited World Editor V0.04   
    Airports as drag strips, finally :D
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