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Ryzza5

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Everything posted by Ryzza5

  1. Your 192.168.x.x (or 172.x.x.x or 10.x.x.x) IP address is just like everyone elses - not a security risk to show it. i.e. you might not want to tell us your home address but not wanting to tell us that you sleep in a "bedroom" is kinda pointless. :) Once you add the rules make sure you hit save and you might need to reboot the router. Once it's back up, ensure the setting is still there and not discarded, then go to a website such as Open Port Check Tool and test if the port is indeed open.
  2. I like my chances of being incorrect ;)
  3. Lol @ the fake location. Looks more like Waverly park. Glad you weren't stupid enough to hang around for a lot more takes and the popo.
  4. Ok so I decided to have a fiddle with the wheel settings yesterday. I was already pretty happy with what I had but thought I would attempt to apply some grey matter to the subject to make it a little more sim-ish. Take note of your existing settings in case you want to revert to them. Key settings: Speed sensitive steering - turn this off (left side). It's an aid designed for keyboard/gamepad players Steering sensitivity - turn this to 100% (all the way right). Steering linearity - where you place this setting depends on how you set your wheel rotation. Center it at 50% if you're following this guide. Force feedback, in game: max, Fanatec profile: 70% (may differ on your wheel) Wheel rotation - 900 degrees. This provides the most 'natural' steering input without it being manipulated by the game, however handling big slides, bumpy surfaces, and 3 point turns may require extended wheel work and practice. It's a case of being set up for fun vs being set up to be as fast as possible. I only had small issues recovering from pit maneuvers on dirt roads, which as you might expect is somewhat realistic. My previous more arcade setup mimicked my TDU1 wheel settings. As you adjust one setting, you need to slightly tweak the others to retain balance. Speed sensitive steering: up slightly to ~20% Steering sensitivity: down slightly to ~75% Steering linearity: down slightly to ~40% In game force feedback: down slightly to ~80% Wheel rotation: between 540 to 680 degrees. Go lower for more snappy instant (arcade) steering (useful in cities) or higher for more precise and relaxed cruising B road steering. Or just set it and forget it at 600 degrees and call it a day. All of my YouTube footage up until now has been with these settings. Also spend some time playing with the pedal sensitivity curves. You generally want to leave the accelerator as a normal linear curve, but you may want to play with the brake curve for better modulation you want to brake as late and quick as possible for corners but not come to a big stop either. Playing with the clutch settings may help reduce how often you get the grinding sound. It seems that you have get the clutch input to maximum before you push the gear stick into neutral. Finally, here's some footage from physics developer Sebastian:
  5. Insert words that no-one will read here that forms a paragraph just long enough that from first glance seems to be an appropriate length for a description of this video and possibly elicit a response from other members in the form of forum comments posted below. Don't forget there are more trailer remakes here: The Crew: Fan Trailer Remakes | turboduck
  6. btw if we end up with 4 people in one crew you might want to check out some of the Crew and Convoy award points available. Things like combined top speed (oh wait you don't have fast cars) or doing trips from location X to Z via Y, etc, etc
  7. Are you trying to play it on an iPhone or your computer? (What is the most popular PC hardware, and why is it working fine for me and loads of my other friends?) My game only crashes/kicks me occasionally if I go afk for a while which I think is to allow more bandwidth for other players, I just sign back in again and all is well. So if you haven't replaced your dodgy router and opened the required ports yet I'd be starting right there.
  8. And it's from an unreleased game, which is why the original thread was removed.
  9. It's long been a bug with the game and NAT. There's no solution, perhaps if you have really really good mobile broadband you could try that for one of the PCs. On the flip side however, using two computers behind one router was required to get the Club features working. Not sure but perhaps it's something that the Paradise team could look at one day.
  10. So where are those awesome snow pics you were taking the other day Nikki?
  11. Did you meet up with a friend in game and have some fun? Well quit hogging all dem feelz to yourself and share them with the rest of us!
  12. Surely a Koeni in the rai should be covered in scratches? :lol: Top stuff there Dan
  13. If you haven't progressed much you'll probably more enjoy the Full Stock handling-wise. I've got plenty of cars to choose from so now fussy. Hint, pick a starting point near a train station or airport for those who haven't discovered much of the map. Or we could head out of Detroit towards the bottom-left corner of the Midwest state into Mountain State on some of those nice chillax forest/woods roads. @Hautstuff Reminds me of a race we setup in TDU1 years ago. Dan may remember. 7 of us raced direct from the NE lighthouse to the SW ligthouse offroad, only allowed to cross roads but not drive on them, racing against one person in the slowest car Gullwing, driving on road at speed limit and obeying signs, etc. Could easily do something similar in The Crew one day when we're more familiar with the map. While most people chose the RS4 or Murcielago I went for the Koenigsegg because POWER!
  14. Not broken, but I suspect it's 'shopped
  15. And yet you still manage to outclass the rest of us with your screenshot skills
  16. Confused because you said your uPlay friends list is empty (synonymous with in-game friends list on PC) and you don't use the platform. I don't have signatures visible so didn't notice. ;)
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