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Everything posted by Ryzza5
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I take it you were still drunk when you posted that photo here :lol: You should send the photo to the company - maybe you'll get a free gift? Go viral on facebook... who knows
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You have a menu at home? :oook:
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gran turismo 5 Ryzza's GT5 Aussie Racing League videos
Ryzza5 replied to Ryzza5's topic in Driving & Racing Games
Round 1 - Deep Forest Reverse (Caution - language (chat)) (Caution - language (chat)) (There are 3 races per round so there are 3 videos per post - live with it) :evil: First race was rubbish frankly. saltan thinks I took him out - I think he left the inside open then cut me off after I committed to passing. Maybe he's right (although it was someone else behind me that full-on took him out). Since safety car was called I let him have the spot back to avoid any harsher penalties post-race. I wasn't really in the groove yet and my best lap time was about 1.5 seconds off some of the others. Then I got taken out later on and after that my brakes or tyres were useless and I stuffed up twice afterwards (plus I was annoyed and not concentrating). Next race I took off the headset that was annoying me (hence why you can hear chat) so I could concentrate. I can hold my own with one car next to me sometimes but to be in a pack that close is a bit too much for me to keep track of just for now - hopefully I'm better at it near the end of the season. Since the cars are so slow (slower than my Golf in fact), I often found that I would try to pass, then have to brake to avoid hitting them, then was so slow coming out of the corner that I'd actually lose a position. Was hoping to overtake velster and pick off the others but that didn't happen. Decent result considering the skill of the top-runners. 3rd race was better albeit with the same result of 5th. By the end I was more comfortable and getting the hang of driving defensive lines to prevent asuka finishing ahead of me. -
gran turismo 5 Ryzza's GT5 Aussie Racing League videos
Ryzza5 posted a topic in Driving & Racing Games
I'm involved with a weekly Gran Turismo 5 league that has official championship races on Tuesday nights. In this thread you'll be able to find live recordings of each race. The league name is OzCoMoBros, which stands for Australian Company of Motorsport brothers. The league host, Velly (or Velster) is an Engineer and Test Driver at Ford in Geelong. The league structure is as follows: Pre-league - nominate car suggestions (one make or multiple, which cars, vote on a shortlist), same for track selections, and propose other ideas. One or two weeks of test races with the chosen cars at random tracks. Race night (Tuesday): 8:30pm - join the room for hot laps/practice. 9:00pm - a 3 lap shakedown practice race (helps to get rid of Turn 1 kitters). 9:10pm - 10 minutes of qualifying - fastest lap time starts first. 9:20pm - 3x ~20 minute races for points or 1x 60+ minute endurance race with pit stops. All aids are disabled except for ABS x1. All tuning is prohibited. There are two tiers - Tier 1 run harder tyres for the elite drivers, Tier 2 for the decent drivers, and Tier 3 for those who can't drive. I'm in Tier 2, which on average gives me about 2 seconds per lap compared to when I drive on Tier 1 tyres. On the other hand, I am the only person who drives in cockpit view, which balances things out a little. Feel free to mock provide constructive feedback and point out a few things I may have not noticed in the heat of the battle. I openly acknowledge I'm not the worlds best racer [insert gasp here] and currently the races occur when it's hot in here and it's after work so I'm often a bit tired which leads to lazy racing. I'll start posting videos in the next post and keep all links here + a season standings grid as provided by the host. Season 8 Round 1 - Grand Valley East Round 2 - Deep Forest Round 3 - Cape Ring Inside Round 4 - LeMans Endurance Event Round 5 - Rome Reverse Round 6 - Daytona Road Course Round 7 - Motegi Twin Rings Round 8 - Eifel Custom Track Round 9 - Madrid Endurance Event Round 10 - Indianapolis Road Course After 9 rounds: Driver Standings: Team Standings Only the top two placing drivers for each team score points for their team ------------------ Season 6 Round 1 - Deep Forest Reverse Round 2 - Trial Mountain Round 3 - Grand Valley Short Reverse Round 4 - Eiger Short Reverse Round 5 - Suzuka GP Wet (1/2 Points) Round 6 - Clubman Stage Route 5 Round 7 - Autumn Ring Mini Didn't attend Round 8 - Nürburgring GP/D Round 9 - Cape Ring Inside Round 10 - Twin Rings Motegi - Short Course FINAL CHAMPIONSHIP STANDINGS - SEASON 6 -
Had pizza tonight.... close enough
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Hmmm I might see about making some tonight - or was it yesterday?
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Post One Random Automotive Video Per Day
Ryzza5 replied to Soundwave's topic in Automotive Discussion
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It's obvious you're trying to steal this content and no-one here is going to help you achieve that. :locked:
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I knew what she meant - I was making a wee joke
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We are SIX so get 6 months Speshul FREE!! *WIN A DUCK MOUSE*
Ryzza5 replied to Eudemon's topic in News & Support
Specduckular :leaves: -
Time For Some FWD Fun! You haven't been around in the WMD's 24/7 during the last few days? Then chances are you missed some important developments but don't worry, you can quickly catch up by following the links below! Development News The 2011 Pirault Mega SR Cup 265 has been added to the development builds - Click Here Gustavo Olivera has started working on the 2012 Ruf RGT-8 model - Click Here Paul Hudak has started working on the new Customisable HUD feature, looking for community input - Click Here Our Creative Director Andy Tudor has released a first version of the Race Weekend Design document - Click Here Our Handling Consultant Nic Hamilton has shared his newest piece of feedback after trying the 2009 Ford Focus RS and the Caterham Superlight R500 - Click Here Ben Collins has been busy as well of course, sharing his feedback on the latest Formula A physics - Click Here Content Previews Sven Moll has released some previews of the updated foliage at Milan - Click Here Heusden has received proper wet weather effects - Click Here Meanwhile, Milan has received plenty of new details and features as well - Click Here Ivo Franic has completed some exterior bodywork work on the 2009 Ford Focus RS - Click Here Ralph Hummerich has completed the texturing work on the 1991 BMW M3 E30 Group A - Click Here The night sky ring and other details have been added to Eifelwald - Click Here Vincent Dambreville has started working on the liveries for the 2012 BMW M3 GT2 - Click Here Fixes & Updates A new version of the Solitude Rennstrecke has been checked in - Click Here Badenring has received some road mesh fixes - Click Here Several cars have received improved physics - Click Here, Here, Here & Here Wiper animation has been added to the 2012 Pagani Zonda R - Click Here The 2012 Pagani Huayra has been equipped with a working wiper as well - Click Here Reversed kerbs and other fixes have been added to Connecticut Hill - Click Here Terrain fixes for Wisconsin Raceway have been checked in - Click Here The track cut warnings for several tracks have been fixed - Click Here The DirectX 9 screenshot crashing issue has been fixed - Click Here A fix for the white edges graphics bug has been checked in - Click Here Backend work for the upcoming customizable HUD feature has been added - Click Here A debug key to toggle drive line has been added - Click Here Test & Report Feedback Help us collect all current graphic bugs the need fixing - Click Here Help test us test the physics of various cars and report your feedback in the testing forum - Click Here Other Michael Steiner has put a lot of work into updating the Project Cars Compendium - Download the newest version here That's it for this week, have fun checking out all the material and make sure to join the discussions yourself in the Project CARS forums on TurboDuck.net! [gallery size=gallery-thumbnail" itemtag="div" icontag="span" link="file" columns="6]
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- slightly mad studios
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Easier to understand than you are. Plus hearing Groundskeeper Willie helps you attain that skill of making a best guess as to what she said :) That said if I ever get into an Audio or Ferrari I doubt I'd say "Nooooooooo" :lol:
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And note the Used Car Dealership can only show a max of 8 cars, so if you've got some wrecks there you'll need to collect them first to make room for the DLC
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TG UK could take a lesson from TG Korea in adding some more drama:
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Post One Random Automotive Video Per Day
Ryzza5 replied to Soundwave's topic in Automotive Discussion
- 1,648 replies
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Remember this is a 2014 game essentially that we're able to play early and code is not optimised. So if you have the latest monster gaming rig the game will thank you for it but you can play with less. Also unlike other racing games pCARS in pre-alpha form will prefer a high-end CPU for when you race 64 AI opponents with advanced tyre physics when they all crash at Turn 1 with damage enabled :lol:
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project cars Project CARS Multiplayer racing
Ryzza5 replied to Ryzza5's topic in Driving & Racing Games
as long as it doesn't interfere with iGPManager... so it would be early morning That said I might be playing sport then next week. We shall see If you're ever available just post in the chatbox and see who else wants to play- 16 replies
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Post One Random Automotive Video Per Day
Ryzza5 replied to Soundwave's topic in Automotive Discussion
Didn't I already post that... somewhere? Probably was in chatbox- 1,648 replies
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Always have to consider on roads like that there might be another driver like me around the next corner coming the other way at higher-than-average speed ;) Safety first, fun second Cookies must be enabled | Herald Sun
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More cardboard, bubble wrap, and an invoice
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- supra
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Just report the thread to moderators and let us know what title you'd like
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I was just trying to be helpful by saying that people might think they are pCARS screenshots and not bother checking it out. Which would be unfortunate in either case :)