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Ryzza5

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Everything posted by Ryzza5

  1. When I clicked play, I was all "Why would you waste this hardware on GTA?", but it didn't take long for me to realise that it's been implemented extremely well. Dat noise though!
  2. It finally happened! I ran into myself. Or rather, myself ran into me! That McLaren P1 was amazing to watch the other day... but boy was it amazing to drive tonight. The speed is so brutal, yet the cornering balance is so delicate. You can feel the edge of grip on corner exit and just decide if you want to hold the gas where it is and stick to the edge or if you want to prod it a little bit more and slide a little. At Nordschliefe you benefit from the great downforce but as soon as you crest mid corner things get a whole lot more exciting for a split second.
  3. For science! https://www.youtube.com/watch?v=XcolCeWIcss
  4. New Exemptions Legalise the Preservation of Video Games With Online Authentication As you might already expect, copying games is bad. Yes, even that Lemmings floppy disk your mum copied 20 years ago. But while booting up your favourite game from last century isn't terribly difficult if you still have the right hardware or an emulator (and the original disk, of course), many games launched today may not enjoy such a long life of replayability. The reason for this is an increasing reliance on being able to connect to servers that provide authentication, match-making, and other online services. Running these servers in-house (or outsourced under contract) costs considerable money, which means that these games are shipped with a ticking time bomb - a sudden end-of-life announcement. Of course, when you installed the game, you accepted the EULA which no doubt mentioned that the publishers had the right to terminate these services at any moment. Well, we're not here to tell you that that's about to change. With the most popular of games, community patches have already surfaced that defy such agreements and restore the ability to play long after the required servers have been decommissioned and shipped off to a nearby public school. The big news from the end of October is that the U.S. Copyright Office is siding with gamers on this one. In a document made available to the public, they have published a list of exemptions to the current Copyright Act. What's even more refreshing is that for the most part, the document is written in plain English, rather than lawyer gobbledy-goop. One condition specified is that "an affirmative statement indicating that external server support for the video game has ended and such support is in fact no longer available or, alternatively, server support has been discontinued for a period of at least six months; provided, however, that server support has not since been restored." If that condition is met, then gamers are permitted to copy and modify the game as necessary (provided of course that they already own it) for purposes of preserving local gameplay on a personal computer or video game console. You read that correctly. In fact, why not read it for yourself in the document? Unfortunately, "local gameplay" is one of the caveats here. The ability to restore online multiplayer and/or matchmaking services was considered, but ultimately not included in the exemption. While No-CD hacks have existed for around 20 years, could we soon see the birth of completely legal No-AuthenticationServer patches? Could their creators legally charge a small fee for them? Could they even be distributed without malware? Will we be able to play Test Drive Unlimited 2 again?! Have a brief look through the document (read from page 54 to see the thinking behind the decisions, or jump to page 79 for a summary), and share your thoughts in the comments section below. Source: U.S. Copyright Office - A Department of the Library of Congress
  5. Alright guys and gals, time to own up and show your true age. How many of these DOS games have you played in your lifetime? Are there any other greats ones that didn't make the list? Click for larger In today's world of behemoth games weighing in from 15 GB to 55 GB, it blows the mind that these games were only 1.4 MB. Well, sometimes a little bit Insert next disk and press any key to continue... more. From that list I've played Battle Chess, Commander Keen (now available on Steam btw), Grand Prix 2, Jazz Jackrabbit, Lemmings, Sim City 2000, Stunts, and of course Tetris. Some other good old games i can remember include SkyRoads, Prince of Persia, and Liero.
  6. Yep, the original MM also had the car stereo feature (had to insert a proper CD-ROM in your PC). A few friends and I may or may not have loaded the free MM2 demo on a bunch of school PCs and played over LAN. :)
  7. Does turning the page over reveal the location of a ladder?
  8. You have to wonder how weird/hard drifting a car with 4 wheel steering is though, unless you can disable that in some drift mode. Tiff has always been Mr Ferrari, so no surprises there.
  9. Ah ok, I've never used a FF joystick before. The most likely reason is that the game takes over complete control of the peripherals, taking it away from the app. Try running TDU in windowed mode (add -w as a parameter) and see what happens. Also try alt+tabbing between them.
  10. A joystick by nature returns to center... or have you modified it to stay at whatever edge you've pushed it? If the joystick returns to center, then the game interprets that as going back to neutral. TDU however does have an option in the Control settings described as 'Hold Button for Gear'. For real H shifters you'd have this ticked, but if my description of your setup is correct, you'll want it unticked.
  11. Agreed, it may have been wiser to put that stuff in a separate video for the car geeks so that the target family audience could enjoy just the second half. Simple editing but it was a joy to watch. My respect for the Ferrari went up a notch when I saw how lively yet controllable it was over those crested corners. But the P1 went back up to the top of the list. Struggled to believe how similar the lap times were (and don't really care about the order of the results). Also very impressed at CH's abilities.
  12. I guess I've always been a PC gamer. Started with a Commodore 64 which some may call a console, but you had to type commands to launch your games and other software, and ours had a printer attached, so.... Then came the IBM 386 for the family and later my very own 486 running a dual OS of MS DOS, Win 3.11 and later Win 95. Racing games such as Stunts were popular, where you could build your own tracks. Not too long later we upgraded to the amazing Pentium 1, followed by a Pentium 4 a few years later. These were what we played the early NFS games on. Windows 98 SE FTW. Fast forward a few years to when I inherited an old SFF workstation running the pretty new Windows XP. By that stage most of our games were for the PS1 (which we inherited). Someone else later gave us their seldom-used Xbox, which we bought a few games for. Midtown Madness 3, obviously. NFS Most Wanted (2005) didn't really run well on my workstation, so I had to buy my first dedicated graphics card - I think it was an ASUS ATi 9600? In any case the card wasn't SFF so I had to rest the case lid on top of it, no big deal. What was a big deal however was Test Drive Unlimited. It wasn't marketed that much here (despite the delayed PC release I hadn't heard a great deal of it), but I remember looking at the box in a shop one day and checking out some YouTube videos and knew it was going to be good. Except that it ran like pants on my PC. I'm talking lowest of the low settings, 640x480 res with around 20 FPS. I was working 1 day a week while studying so plans were afoot to build a budget gaming PC (the base of which my younger brother still owns, I think). It did the job, but as the disposable income kept coming in I knew something bigger and better would be on the horizon (the base of which is used by one of my iRacing/GT6 league buddies). From then on it's always been about PC gaming. I did buy a PS3 in December 2008 as well but it was seldom used beyond GT5. I purchased an Xbox 360 especially for Forza (and to cruise with the other staff here), both ending up being let downs. FH1 made up for it a little, and it's still used for it's media streaming functionality, but I'll think twenty times before buying another Xbox.
  13. Last race should be a 3 lap sprint worth 100 points :nuts: :gmc:
  14. Must be the hardcore fan early adopter special price to make a quick grab. I'm sure it'll drop soon enough.
  15. Looking good, but is there still no proper photo mode yet?
  16. I was always going to need some convincing for this but at that price I'll be waiting for a Steam sale. The annoying thing is a lack of sales here will kill further development of the game fairly quickly, as well as any potential sequels (remember IvT are a part of Ubisoft now). I wonder if the FH1 Rally expansion is priced better now.
  17. You're probably still going to see either version in the middle of a city. ;) Also, it needs a stripe.
  18. Why not both? :yay:
  19. I assume you have posted details on the official forums...
  20. Maybe this explains why scientists are trying to make Mars habitable. :mhmm:
  21. Alex from FR loads up NFS UG2 to see if we've forgotten any fatal flaws, or if current NFS games really are worse overall?
  22. Both the standard and elite controllers can now have their buttons remapped globally (outside of games) Button Remapping Now Available On Standard Xbox Wireless Controllers |
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