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Posts posted by TDUZoqqer
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11 hours ago, Homelander said:I did not study how the whole game works, but I do not think the alignement of the tachymeter & odometer values compared to the maximum setting & TDU's white speed on the right, are model-related, more something on the data to adjust, or am I wrong?
It is model related. The rotation of the needles are determined by the location of the dummys in the interior 3D model file. There is no quick way of fixing it other than trial and error, and since this is not efficient, it is not worth the time.
QuoteWell, I use Windows XP, TDUF does not work on it, and I already tried it on Win7, for example, to modify the abused long 7th gear of a car like the F12 tdf, but when I replaced the modified file in my main PC, all the gears were affected while I only modified the 7th ratio, so I did not wanted to bother much if the program does not works well or else.
You have the gearing data of the real world car all over the internet. Just upgrade the OS, install TDUF or TDUPE and enter those exact values for all gears then? You cant just upgrade one gear and expect it to work. This is how gears work. Everything is connected. You have 7 gears and a final drive ratio, all those have to correspond with each other.
QuoteBesides, my demands can satisfy other people & I like when all the other users can enjoy the fixes/changes, not only me. LIke, if a new car which had a crappy sound, got a new sound, I like when other people can also hear it, this also improves their experience, because they can enjoy it while driving with me (like if you walk on a street & hear a Ferrari's sound close to you, this is not yours, but you enjoy it!). Also, I do not like to modify too much things like if we race with same car on some track & cie, this feels like cheat or unequal, despite this is more a cruise game than a serious race one like Assetto Corsa.
Again, you have no right to demand anything of a work you don't pay a dime or a second for. This is a volunteer project of some individuals doing that in their free time. You absolutely have no rights for a demand. You can request and suggest, but you can not demand anything.
And your cheat argument doesn't really grip either since vanilla players have the same issue you described then.
QuoteI feel TDU a good game for such age, compared to others, & when cars are well made (model, physics, sound), we can have a good pleasure with, but I like realistic & quality stuff, & the game has potential to provide such, that's why I sometimes insist on some demands like that, my tone is like that but I expect more Milli put that in her "to do list" if she interested, but I also offered some money on the past but she refused...
I already explained everything about "demanding". Milli does not have to do anything you demand, and you should not expect your demands to be fulfilled. Please step down from your high horse.
QuoteTDU is a good & "almost rare" open world car game, I am also a bit sad not enough people willing to work on it, but at least there are some, & players in-game!
But what stops you to contribute work for the project then? Expecting stuff to be done from volunteers but not contribute anything yourself but demands is helping nobody.
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Quite busy with work, business, other projets and misc real life stuff. Barely have time to do anything. I worked on some custom parts which are not worth showing and this wet paint shader.
The parts are not fully mapped so its missing on some areas, but it turns out cool. It's also animated.
License plates are being generated now. They either follow a random combination in preset pattern:
Or can be customized fully in text (excluding prophanity) and length:
Here's the plate format concept I did for it:
The environment is being reworked by an environment artist friend and will be something like that:
Some docks in my hometown of Berlin, Germany, in moody, foggy weather with a bit of drizzle.
Currently working on the customization UX of the license plates. After that, the wheel editor will follow. Very UI-sided project.
Slowly but surely making progress.
- MagicV8, andrey zyb, Rigel and 1 other
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2 hours ago, Homelander said:
I did not asked to fix for all cars, despite I will love it! Just for each new car you add & take time to build physics, if you could also check each view & adjust properly tachymeter & odometer for them. I feel boring to be inboard view for example, see the speed at the tachymeter displaying 160 km/h, & see TDU down-right speed displaying 200...
When the speed & revs displayed are correct, I like to look at them while playing, for "realism/experience", I consider this a bit important, but if this is a little pain (or too long) for you to adjust this so be it!
Yet again, it is not worth the time. The models are not made by Milli and it's not really her responsibility either.
QuotePS #2: And you need to rework 991 GT3 [RS] physics [...technical yadda yadda...]
She does not *need* to do anything. You can easily do that for your own game. You have the tools, you have the research power. If you'd like to do changes on the game, go for it, but do not demand it from others. The input is appreciated but please drop this demanding tone.
Quote991 GT3's are too "static" & not enough efficient on "track", with assist off the car barely slips out... not enough fun. Real life GT3s are freaking track beasts!
We are talking about Test Drive Unlimited, not Assetto Corsa. The cars were grippy in the game since the beginning, this is an arcade game. The physics engine is 15+ years old, and was pretty mediocre back then even.
1 hour ago, jirka607 said:Edit: Also I'm not using multiple prize cars but still see some cars for free
The price cars are always free, and there are quite a few. Nardo is one of them. They don't have a price. They are always at 0 but you can not obtain them normally.
- faustylan, vit-jan0, andrey zyb and 1 other
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On 8/16/2022 at 2:44 PM, Windows_XP_2001 said:
wheres d3d9.dll located at?
In the root folder
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Well yeah you have to unpack the game files before you start modding it
On 8/16/2022 at 6:45 PM, Windows_XP_2001 said:i dont have the files i need to replace in my Game folder i only have Video and thats that
i use new version of the game and i dont know where is Cars stored at
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Sounds like a DataBase or Bnk.map issue. Try to download an ISO of TDU and replace the euro/bnk/ folder with fresh files. Or if you don’t want to mess with ROMs, reinstall it freshly.
make a backup of your existing files beforehand however.
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On 8/21/2022 at 8:11 AM, Shumanator121 said:
Any time I try to download something, it downloads a torrent file as a note pad document and not a zip file? Why? Idk what to do with that.
Because, if you mean platinum, the file is like 6GB of data, turboduck does not want to host 6GB of data and neither does any hosting provider let you upload 6GB of data at once for free (Except MEGA but this thing is kinda sketchy too and blocked in some countries). Torrent is the easiest way. It’s P2P download.
download uTorrent or something and open the torrent there. There are plenty of seeders for Platinum.
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On 8/24/2022 at 4:55 AM, andrey zyb said:
It's strange why fast racing works, but online racing clubs and the marketplace don't work, but how did they work in gamespy?
Because back in the days of gamespy the online service was server based and in paradise it’s PTP.
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13 hours ago, andrey zyb said:
Is it possible to combine tdu world and project paradise?
it’s required even.
and for the love of god please stop spamming reply after reply double and triple posts, just edit your existing comment.
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On 6/20/2022 at 3:29 AM, Ryzza5 said:
I'm a bit confused at what I'm seeing in the first image through the windscreen, it's like the car door is missing...
I had no interior in this build so the whole interior is missing
Got screens of the new build, I really like how it looks like, customisation also works, but only through debug tools yet. Still got to make the UI work properly.
Bonus: enjoy those whacky suspension tune debug images lmao
Honda bois appreciate
- andrey zyb and Rigel
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On 6/5/2022 at 1:35 AM, skybox said:
download dont work
yeah hope the OP will put new links in, but he never replies to my messages
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Helo
I had some difficulties with the project in the past (time-wise and code-wise) so I decided to redo it from scratch. Since I am a bit more structured and knowledgeable when it comes to coding a game than I was when I started this thread, I basically rewrote all features I needed 2 years for in a month. I will share pics soon.
Right now I am working on the cars, and since I have absolutely no clue about JDM culture, I wanted to ask you guys for help.
My demo will feature a couple of cars of different cultures and tiers, and one of them is the Nissan 240 SX. Since I, once again, have no idea about JDM besides that some look really cool, I need an overview of popular visual mods for it. I know of pandem rocket bunny and stuff, but if you have more knowledge which bodykits, bumpers, spoilers, bonnets, exhausts etc. exist as popular mods for the model let me know.
Another idea was to use a Toyota Chaser or Mark II Tourer (I like how they look like) instead but there are barely any 3D models of it, let alone customization parts for it. One more contender is the Honda Civic, but yet again, I have no idea about customization about it.
I intentionally did not pick an R35 (I already have an exotic tier car in, which I consider the R35 to be) and the R34, AE86 and Supra would be a bit too obvious and too common for a halo tuner themed car in a racing game so I take a bit of a different approach.
Side note: the muscle tier car will be a 2006 Mustang GT, but feel free to suggest other stuff for it. Keep in mind that it has to be a model which has at least a few modification options available. So please dont suggest something like a Challenger Demon because its pretty much a modded car from the get-go and barely has any visual customization options.
Tier 4 is trucks and this will feature a G-Wagon. Mainly because I have all custom parts for it prepared already
Sorry for being gone for so long, but real life hits hard sometimes.
E: pics of like 2 weeks ago. Will post more recent somewhen later this week, but barely anything is difference except it has now all materials and tires.
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dude, the screenshots look insane for a TDU title. Compared to old titles obviously.
I mean in the grand scheme of things it looks like an average video game detail amount, but for TDU this is truly revolutionary. Can't wait, honestly.
Let's just hope the game will be worth playing despite being pretty (totally not a The Crew reference, no no)
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Nice sound but it does not sound like the CLK GTR at all.. The CLK has a V12, and that's clearly a V8 sound to me
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you can buy (or crack, I do not recommend, but I am not a cop) zmodeler 2.2.6 and fix the 3d models manually. this might break other stuff though since zmodeler 2 never worked 100% with tdu, 98% at best.
about your second question: theres no solution as far as i know
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19 hours ago, NexG07 said:
Hello there
There is no tutorial on how to change the performance data of car mods with Djeys Tool TDUF? and how to install and use this tool?extract all files, launch exe, search for the database folder, open car slot.
The peformance change itself is self explanatory. Just change the numbers of the categories.
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On 7/25/2021 at 3:33 AM, ado said:
Hello! I just wanna ask Where are the files located at. but awsome work!
in the exterior bnk files of each car
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you need magic map i belive
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On 7/9/2021 at 5:35 AM, SophieSignal3 said:
Link not work (º,º)...
Good observation
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Just in case it was not seen yet
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No need to bump. If there are no replies, then obviously there is nobody who can help. World editor barely ever worked and I don't know if anyone except Speeder ever managed to make anything useful with it.
I have no experience with the tool, and neither has the majority here because the tool simply is not ready.
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TEST DRIVE UNLIMITED 2 AUTOPACK 1.85 Ferrari Red Pack Total Overhaul ""
in TDU2 - Support
Posted · Edited by TDUZoqqer
because most modders would sell their souls for a couple of cents which those sites generate them.