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Released: Standard weather mod without winds


Carda
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    A little modification I made of the weather.ini file. In all weather types I set the windspeed to 0.0 to help low end PC's increase their framerate.

     

    Your PC doesn't have to calculate all the movements of the electronic wires hanging over the street and all other objects that respond to winds. This will reduce your CPU load and increase framerate (check with Fraps).

     

    If you have a 9000+ cpu already you really don't need this mod and please keep using that fantastic looking weather mod Maciuk created.

     

    *Warning* To add extra performance I also removed the Water reflection in this file. So if you don't like that, please do not install this 'mod'.

     

    Greetings,

    Carda

     

    http://www.filefront.com/15264821/Weather.zip

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    I have a core i7 920 and a 9500 gt 1gb and the game gets laggy when in hdr, hope this helps

     

    Its got my framerate at a specific point on the map from 37 to39. Just 2 frames doesn't sound like much but still its about 4-5% improvement.

     

    Removing the boats/airplanes/flying debris helps as well. And all these kind of tweakes combined surely helped for me.

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    • 1 month later...
    Why would wind effect HDR in any way? :confused:

     

    TDU uses these 2 files to change between HDR and normal graphic options, these files includes the "how's the sun reflects from your car" options too, like the wind speed and so on.

     

    1 block for example seems like this:

    ----------------------------------

    [WEATHERCONFIG]

    WEATHERCONFIGNAME = "DEFAULT"

    GLOBALAMBIENTCOLOR = 0.00392 0.00392 0.00392 1.00000

    SUNAMBIENTCOLOR = 0.17274 0.20244 0.22299 1.00000

    SUNDIFFUSECOLOR = 1.26221 1.22346 1.21501 1.00000

    SUNSPECULARCOLOR = 1.00000 0.98039 0.96078 1.00000

    SUNDIR = 0.00000 -0.41474 -0.90994 0.00000

    OCEANAMPLITUDE = 4.00000

    WINDSPEED = 9.27067

    WINDDIR = 1.00000 0.00000 0.00000 0.00000

    CLOUDSPERLINCOVER = 0.17500

    CLOUDSPERLINSHARPNESS = 0.10000

    CLOUDSPERLINOPACIFIER = 1.00000

    CLOUDSPERLINCOLOR = 1.00000 1.00000 1.00000 1.00000

    CLOUDSPERLINSCALEU = 3.00000

    CLOUDSPERLINSCALEV = 2.20000

    CLOUDSPERLINALPHASTART = 6378.00000

    CLOUDSPERLINALPHALENGTH = 11940.00000

    FOGSTART = 24.00000

    FOGEND = 1228.00000

    FOGMAX = 0.50000

    FOGCOLOR = 0.67156 0.77696 0.84926 1.00000

    FOGCOLOR_ADD = 1.00000 1.00000 1.00000 1.00000

    SUNMARKERSIZE = 0.00500

    SUNCORECOLOR = 0.94117 0.82353 1.00000 0.66667

    SUNHALOCOLOR = 0.78432 0.72941 0.84314 0.76471

    SUNCOEFF = 0.07500

    SUNCOEFFHALO = 0.22500

    SUNDAZZLETHRESHOLD = 1.00000

    SUNDAZZLEDECREASESPEED = 0.50000

    SUNCORE2DB = "sun_m"

    SUNHALO2DB = "sun_a"

    DOME2DB = "dome_C"

    DOMEEMISSIVE = 0.99999 1.03921 0.99999 1.00000

    CLOUDSEMISSIVE = 0.98040

    SUNEMISSIVE = 1.31373

    FILTER2DB = "Filter_A"

    HEIGHTMAPCOLOR = 1.00000 1.01954 1.01961 1.00000

    HEIGHTMAPCONTRAST = 0.00228

    CONTRAST = 1.47257

    DESATURATION = 0.98000

    BALANCE = 0.13310 0.12810 0.12810

    CARGLOBALFACTOR = 100.00000

    CARGLOBALENV = 0.77500

    CARLUMMIN = 0.00000

    CARLUMMAX = 1.00000

    CARAMBIANTFACTOR = 0.00000

    CARDIFFUSEFACTOR = 1.00000

    CARSPECULARFACTOR = 1.00000

    CARREFLECTIONFACTOR = 0.65000

    CARREFLECTIONLUM = 1.48750

    CARCLOUDSGROUNDFACTOR = 0.20000

     

    But if you download the file from this thread and change it with the original one, you can see it has effect only on nonHDR mode. Just try it, turn on HDR and wind will blow, wires and trees will move and so on.

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    Yes, I know, that's not what I meant. But anyway, wouldn't it be easy to just go into the HDR weather file and do what Carda did?

     

    You're right, I guess it's possible, but there are a lot of these blocks, for each different weather condition and I tried, but somehow I can't save the file, if I change values.

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    Ah, my computer won't allow me to do that either.

    First, copy and paste the original Weather_HDRI file in the same folder. It should appear as a new file called "Copy of Weather_HDRI" and that file you can edit and save. When you're done editing, simply rename your original file to "Weather_HDRIBackup" or whatever you want, and rename the file you edited to "Weather_HDRI" and TDU will read that file. ;)

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    • 2 years later...
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