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TDU2 Clutch problem


Akidoomi

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Clutch and other "pedals" are more like a button with an adjustable delay function. It has no real linear operation like a real clutch has, unlike TDU1 where it worked like a charm. Requests to fix it have been forwarded since the early Beta. IMO a good driving setup for a race game should always start with a wheel in mind. Wheel support and FFB are very poorly implemented in TDU2.

 

Just fiddle around with the settings a bit and see if you can get something that works for you. But don't expect the clutch to work properly.

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