Jump to content
We promise no intrusive ads, Please help keep the community alive
Consider supporting us by disabling your ad blocker / add to whitelist / purchasing VIP.

Tutorial : How to Make Your Own Textures [Major Update #2]


Iced_Bullet

Recommended Posts

  • Replies 86
  • Created
  • Last Reply

Top Posters In This Topic

Alpha Channel refers to the transparency. The more black the 'area', the more transparent it is. White = Opaque / Black = Trnasparent. This alhpa channel allows images to be modded such as the 'McDonald's' sign 'M' above and this is what it produces here:

 

I'm confused as for me it's always been the more white on the alpha channel, the more transparent . If you look at this screenshot, you can see the white bit would be over the logo so you would only see the bit around it if white was opaque?

 

-- OLD IMAGE REMOVED (imageshack) --

Link to comment
Share on other sites

  • 2 weeks later...
  • 3 months later...
  • 1 month later...

bah

 

just damn damn damn im reading this tutorial 100000 times, i was tryng to make my windows darker and guess what,no can doit i do all what in tutorial,opening alpha not the left one on screen,make more brither not darker and when im in game,nothing changet,nothing with my 575 or rs4,just nothing:S :S :S i cant understand and i cant see the alpha screen like in ur picture,i see just on picture,not with shapes or contures

here is my screen:

 

ModMod Edit: Please do not post images exceeding the 800x600 new guideline limit posted [here]

Link to comment
Share on other sites

  • 2 weeks later...

Firstly:

Please do not post images exceeding the 800x600 new guideline limit posted [here]

 

---------------------------

 

Secondly:

Sorry it took a while to respond SLRRR:

 

2 methods:

First:

Colour balance it to a Beige colour: 'Adjustments' --> 'Colour Balance'. Save it.

 

Second:

Find a car in-game with an all beige. Use this method: http://forum.turboduck.net/showpost.php?p=50412&postcount=6 , but with TDU_interior, not TDU_car colors, with this chart for reference. http://forum.turboduck.net/showthread.php?t=3624.

 

{C_O_02} 60564643 is suppose to be beige (according to the chart).

Link to comment
Share on other sites

  • 1 month later...

I have some serious problems with textures:cry:

Whenever I try to replace any texture in bnk file no metter is it the same size of bigger than original and no metter do I replace it via modify size or maintain size when I lunch the game and press continue game just freeze:crying: :wtf:

I maneged to replace only 1 texture which was 128*128 with 512*512 but I can't replace any more textures:headbang:

 

And also I have some problems converting dds to 2db with some textures

Here is original dds file (normal map as you see:p)

308d68fc1da0.jpg

 

And here what I get when I convert it to 2db

(the same resulst for keep file size option disabled or enabled, and no metter what is texture size)

f3fb71c236e6.jpg

 

 

I tried to resize it to fit origunal file, but got the same result:headbang:

 

I realy need someones help in it couse I can't continueanything:(

PS: I used lates version of mod tools 1.6

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




×
×
  • Create New...