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Posted

Hi

 

why do you have to cut sizes ? Do you mean sound duration (seconds) or file size (in bytes) ?

 

With latest tools + magic map, there's no more restriction on file sizes.

Posted

What limits ? :oook:

BNK file size ?

 

In fact you can't add more wav files to the BNK. However you can do almost everything with the existing ones; including putting larger wavs than the originals.

Posted

im using the bnk from the saturn sky with a bov mod as it gives a more smooth transition through the rev range but every time i add the wav files to it i get the file will be truncated to fit message

Posted
including putting larger wavs than the originals.

Yes but the Game will still play the original's Loop lenght (>> Xml file )

 

Anyway

file will be truncated to fit message

 

Quit the old bnk editor , use Djey's amazing " Modding Tools ", it has the "Change size " Functionality so it wont "truncate" your sample and so on , **** it up ;)

 

With the Bnk map file you now will only get :

 

Loop Lenght problem & Rpm Synchro problems , but that's just the easy parts

;)

 

Good luck !

 

Oh and i forgot to mention , with the bnk map file from Djey , no more need to use the Saturn original sound , just take any car sound ( but traffic ) , as long as you name it as the original Saturn_Sky_Audio.bnk (exemple) it will work !

  • 3 months later...
  • 1 year later...
Posted
NitroBlueUK where you download that Mitsubishi EVO VI?

 

the download link is at the bottom of the first post, or the bottom of the 7th post too actually, plus Nitro isn't really around anymore :lol:

 

...and thanks for bumping a 110 year old thread :oook:

Posted
i mean..the EVO VI Car...

 

oh ok :) no idea, sorry...that mod is so old it's not even on these forums anymore, if it's not in the released vehicle models section then it's not here at all

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