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CLR-GTR

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  1. Like
    CLR-GTR reacted to Eudemon in Grand Theft Auto: Age Limit?   
    Easy solution: bring back the fart and burp button and it's fun for all ages! Used to laugh like a madman when someone would fight you just because you passed some gas next to them.
  2. Like
    CLR-GTR got a reaction from killalldude in Grand Theft Auto: Age Limit?   
    One side of me says, no problem. I don't see harm in it, and if they don't get it from GTA they'll get it from other sources. Also, I first played GTA1 (300-secs demo) when I was 7 and played through GTA2 when I was 8. I only found it hilariously funny and wasn't good enough in english yet to get 50% of what they meant with their words on the ingame radios. I loved driving tanks over cars as much as I could, or roll behind a running pedestrian to blow him up towards the screen. Didn't affect me, I'm too easy going and kind and I don't suffer from it in any way.
     
    Then here's the reason I might say no... GTA 1 and 2 looked like nothing but fun because they were graphically too basic games. Simple puppets seen from top down with funny movements. A modern GTA looks very realistic, the human characters do so too and so do all the fights, blood and what not. I'm not sure if that would scare kids or not.
     
    Then again, I find it too easy to blame bad behavior of people/kids on games. Usually that would involve private real life problems too, causing them not to grow up properly with the right guideance. And that's a fact, and I got the real life experience to back it up with.
     
    In the end though I would let em play such games.... say maybe from 12 years and up, because I think beyond that age they'll find such stuff otherwise anyway. I'll just tell them it's like an action fighting movie and made to kick against some legs here and there because the makers like to annoy people. First make sure they understand what's good and what's bad, and what's fact and what's fiction. And if I see the first signs of influence, such as the kid becoming less polite, more destructive or trying to do really questionable things, intervene.
  3. Like
    CLR-GTR got a reaction from Ozzmcom in Grand Theft Auto: Age Limit?   
    One side of me says, no problem. I don't see harm in it, and if they don't get it from GTA they'll get it from other sources. Also, I first played GTA1 (300-secs demo) when I was 7 and played through GTA2 when I was 8. I only found it hilariously funny and wasn't good enough in english yet to get 50% of what they meant with their words on the ingame radios. I loved driving tanks over cars as much as I could, or roll behind a running pedestrian to blow him up towards the screen. Didn't affect me, I'm too easy going and kind and I don't suffer from it in any way.
     
    Then here's the reason I might say no... GTA 1 and 2 looked like nothing but fun because they were graphically too basic games. Simple puppets seen from top down with funny movements. A modern GTA looks very realistic, the human characters do so too and so do all the fights, blood and what not. I'm not sure if that would scare kids or not.
     
    Then again, I find it too easy to blame bad behavior of people/kids on games. Usually that would involve private real life problems too, causing them not to grow up properly with the right guideance. And that's a fact, and I got the real life experience to back it up with.
     
    In the end though I would let em play such games.... say maybe from 12 years and up, because I think beyond that age they'll find such stuff otherwise anyway. I'll just tell them it's like an action fighting movie and made to kick against some legs here and there because the makers like to annoy people. First make sure they understand what's good and what's bad, and what's fact and what's fiction. And if I see the first signs of influence, such as the kid becoming less polite, more destructive or trying to do really questionable things, intervene.
  4. Like
    CLR-GTR got a reaction from TIMELESS in Grand Theft Auto: Age Limit?   
    One side of me says, no problem. I don't see harm in it, and if they don't get it from GTA they'll get it from other sources. Also, I first played GTA1 (300-secs demo) when I was 7 and played through GTA2 when I was 8. I only found it hilariously funny and wasn't good enough in english yet to get 50% of what they meant with their words on the ingame radios. I loved driving tanks over cars as much as I could, or roll behind a running pedestrian to blow him up towards the screen. Didn't affect me, I'm too easy going and kind and I don't suffer from it in any way.
     
    Then here's the reason I might say no... GTA 1 and 2 looked like nothing but fun because they were graphically too basic games. Simple puppets seen from top down with funny movements. A modern GTA looks very realistic, the human characters do so too and so do all the fights, blood and what not. I'm not sure if that would scare kids or not.
     
    Then again, I find it too easy to blame bad behavior of people/kids on games. Usually that would involve private real life problems too, causing them not to grow up properly with the right guideance. And that's a fact, and I got the real life experience to back it up with.
     
    In the end though I would let em play such games.... say maybe from 12 years and up, because I think beyond that age they'll find such stuff otherwise anyway. I'll just tell them it's like an action fighting movie and made to kick against some legs here and there because the makers like to annoy people. First make sure they understand what's good and what's bad, and what's fact and what's fiction. And if I see the first signs of influence, such as the kid becoming less polite, more destructive or trying to do really questionable things, intervene.
  5. Like
    CLR-GTR got a reaction from The Compensator in Grand Theft Auto: Age Limit?   
    One side of me says, no problem. I don't see harm in it, and if they don't get it from GTA they'll get it from other sources. Also, I first played GTA1 (300-secs demo) when I was 7 and played through GTA2 when I was 8. I only found it hilariously funny and wasn't good enough in english yet to get 50% of what they meant with their words on the ingame radios. I loved driving tanks over cars as much as I could, or roll behind a running pedestrian to blow him up towards the screen. Didn't affect me, I'm too easy going and kind and I don't suffer from it in any way.
     
    Then here's the reason I might say no... GTA 1 and 2 looked like nothing but fun because they were graphically too basic games. Simple puppets seen from top down with funny movements. A modern GTA looks very realistic, the human characters do so too and so do all the fights, blood and what not. I'm not sure if that would scare kids or not.
     
    Then again, I find it too easy to blame bad behavior of people/kids on games. Usually that would involve private real life problems too, causing them not to grow up properly with the right guideance. And that's a fact, and I got the real life experience to back it up with.
     
    In the end though I would let em play such games.... say maybe from 12 years and up, because I think beyond that age they'll find such stuff otherwise anyway. I'll just tell them it's like an action fighting movie and made to kick against some legs here and there because the makers like to annoy people. First make sure they understand what's good and what's bad, and what's fact and what's fiction. And if I see the first signs of influence, such as the kid becoming less polite, more destructive or trying to do really questionable things, intervene.
  6. Like
    CLR-GTR reacted to The Compensator in 150k Garage Challenge - Vote for your fav now!   
    Seriously? Sexist?
     
    1) I'm not a fan of big SUVs in cities.
    2) Who needs a Cayenne Turbo in a city. I don't .
    3) If I were choosing a DD for me, I'd get the same car because of several reasons; one of them being that the A3 is just great.
     
    Read my post above.
     
    Mike and Helmy get it. Thanks. :lol:
  7. Like
    CLR-GTR reacted to The Compensator in 150k Garage Challenge - Vote for your fav now!   
    Hey, who says she couldn't drive all the other cars? I'd be more than willing to teach her how to properly drive, heel toe and all that stuff.
     
    And honestly, smaller cars are always better for city commuting.
     
    It's a bit German, yes. But I also like other makes, a fact some people may not know. :susp:
  8. Like
    CLR-GTR reacted to superhyper in 150k Garage Challenge - Vote for your fav now!   
    Welp
    -Toyota Avensis
    -Toyota Avensis
    -Toyota Avensis
    -Toyota Avensis
    -Toyota Avensis
    -Toyota Avensis
    -Toyota Avensis
     
    That's all anyone ever buys around here these days, not sure if any other cars are even available for purchase anymore :lol: On a more serious note, I'll come up with something in the late night hours :nods:
  9. Like
    CLR-GTR got a reaction from Camel in GTA V Next gen: First-person-mode detailed in gameplay video   
    Launch trailer for PS4/X1:
     

  10. Like
    CLR-GTR reacted to CarMadMike in 150k Garage Challenge - Vote for your fav now!   
    DO THE DAMN GAME and play along nicely :lol::p
  11. Like
    CLR-GTR got a reaction from The Compensator in 150k Garage Challenge - Vote for your fav now!   
    The bigger/more luxurious the car and the bigger the engine, the faster it loses its value. That's why you'll find most people look for such cars second hand rather than new. There's a 221 Mercedes S65 AMG for sale in holland for just 36.000 euros. It costed 305.000 euros when it was brand new. It happens to all such cars.
  12. Like
    CLR-GTR got a reaction from hassan1995 in 150k Garage Challenge - Vote for your fav now!   
    My car: Mercedes C216 CL63 AMG 69.950
     
    Partner car: Mercedes A207 E350 Cabriolet 42.500
     
    Weekend car: Mercedes R230 SL55 AMG 39.950
     
    Track carLotus 340R 28.950
     
    And I end up with 9.950 left for a nice holiday with my girlfriend, who travels cheap because a sheet of A4 paper fits in the luggage :nods:.
  13. Like
    CLR-GTR reacted to Ozzmcom in Holy Resurrection: Ozz's shots   
    [ATTACH]21911[/ATTACH]
    [ATTACH]21912[/ATTACH]
    [ATTACH]21913[/ATTACH]
    [ATTACH]21914[/ATTACH]
  14. Like
    CLR-GTR got a reaction from hassan1995 in Make performances packs 1,2 and 3 or make a tutorial how to make it   
    HA! I countervoted.
  15. Like
  16. Like
    CLR-GTR reacted to RobikV3 in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Yes you can stack the commands in line jus separate them with space, and yes the game shows version of the launcher so its all good if it says 0.02
  17. Like
    CLR-GTR reacted to Djey in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    fantastic. period.
  18. Like
    CLR-GTR reacted to Djey in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Yes to all, magic map is included.
  19. Like
  20. Like
    CLR-GTR reacted to TIMELESS in GTA V Next gen: First-person-mode detailed in gameplay video   
    I'll have my guy call you...
  21. Like
    CLR-GTR reacted to Ryzza5 in GTA V Next gen: First-person-mode detailed in gameplay video   
    Has never stopped people buying iPhones before :lol:
     
     
    #ohnohedidn't :ytwh:
  22. Like
    CLR-GTR got a reaction from TimBud in GTA V Next gen: First-person-mode detailed in gameplay video   
    So, next-gen release of GTA V is right around the corner, so Rockstar decided to give IGN a chance to record a demo and take a look at new features.
     

     
    Grand Theft Auto V: a new perspective
     
    Hands-On with GTAV PS4: Rail guns, FPS mode and more - CVG UK
     
    Some bits:
    - 30fps, consoles to 1080p, PC will support 4K
    - more traffic, very detailed with working gauges including RPM, speed, coolanttemperature
    - digital dashes can show what song plays on the radio, characters will bob their head to the music
    - 20 new species of wildlife
    - First person mode is a selectable filter for GTA: Online missions and races
    - helmets and goggles will block parts of your view and can dampen the sound of everything you hear
    - 150 new songs
    - Toggle songs with ps4 touchpad if you want
    - in game tv shows and movies are in HD now
    - depth of field options
    - Hours of new radio dialogue
    - Every single vehicle/aircraft has 1st person.
    - push down on dpad, character will duck behind steering wheel , 1st person
     
    And there's more to come, judging Rockstar's message on their Newswire:
     
    ''For more details about First Person Mode, check out the first of IGN's 3 exclusive feature stories this week.''
  23. Like
    CLR-GTR reacted to The Compensator in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    How does the fuel thing work actually? As in how it calculates the actual consumption etc.
  24. Like
    CLR-GTR reacted to Rassva in Post One Random Automotive Picture Per Day   
  25. Like
    CLR-GTR got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Why can I only like a post once... :p
     
    Still can't wait :D
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