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MagicV8

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Posts posted by MagicV8

  1. 43 minutes ago, Sil3nc3r- said:

    I think i wrote this before @Milli:

     

    If you ever release an Update for Platinum it would be really nice if you add the original Saleen S7 back again in your project. ^^ The only reason i play 99% Vanilla TDU is because the S7 is my favorite car and i don't like it in Platinum. I need the original sound and the original physics in it.

    Well, at least its a request....^^

     

    You have the possibility to add up to 10 custom cars.
    Milli included this option excatly for those cases.
    So pick up all the original Saleen files, rename them to Custom_1... files in the concerning folders (vehicles, rims, sound, etc).
    And with TDUF you can manage the Custom_1... physics at all like export the original physics and import to Custom_1.... car.

  2. 3 hours ago, Gimmy said:

    Hi,

    is there a simple (or difficult) way of playing the game without the added cars, just with the enhanced graphics, music, physics, etc.? I really like and appreciate the Platinum mod, but I want to experience the gameplay with those good old cars. I am not  an expert modder so please forgive me. 😛

     

    Thank you!

    Install the original game with:

    • Latest official Atari patch 1.66 A
    • Mega carpack (if wanted)
    • Community patch 1.68 B (Bling Bling Mod included)
    • Magic-Map Mod

    and copy

    • FX folder (Platinum Patch)
    • Radio folder (don't know if that will work after)

    over the just installed original ones.

    Physics won't work, because of other database values in Platinum Patch.

    Make backups before!!!!

    And no, I don't offer links or something like.

  3. 21 hours ago, Ad__0661809 said:

    What do you mean? Also,I still did not install the game nor platinum,it is downloaded,but I am waiting for an answer.What files should i back up to get the original graphics,I don't want those platinum remastered graphics.How do I do that?What should i backup and then paste after installing platinum? If it isn't possible,no worries,I can still play the game.

    Copy back the complete FX folder within the BNK folder.
    I just can't remember, if landscape/building textures were replaced. So you could also replace the LEVELS and INTERIOR folders.

    At least I support Millis statement 🙂

     

     

    6 hours ago, NexG07 said:

    Hello @Milli , I have a question ... I understand that you can put 10 custom vehicles, how can I do it?

     

    First step is to replace the files (as example):

    Custom_1.bnk with exterior for your first car mod. (Test Drive Unlimited\Euro\Bnk\Vehicules)
    Custom_1_I.bnk with interior for your first car mod. (Test Drive Unlimited\Euro\Bnk\Vehicules)
    Custom_1_F_01.bnk - Custom_1_F_08.bnk with the rims you want for your first car mod, if exists. (Test Drive Unlimited\Euro\Bnk\Vehicules\Rim\Custom)
    Custom_1_audio.bnk with sound for your first car mod, if exists. (Test Drive Unlimited\Euro\Bnk\Sound\Vehicules)
    Custom_1_WHUD.bnk with the low resolution gauges for your first car mod, if exists. (Test Drive Unlimited\Euro\Bnk\FrontEnd\LowRes\Gauges)
    Custom_1_WHUD.bnk with the high resolution gauges for your first car mod, if exists. (Test Drive Unlimited\Euro\Bnk\FrontEnd\HiRes\Gauges)

    "If exist" means, if not existent, you could try here files by other modders. But you could do anyway.
    Name your new mod files like the ones given by Milli, like Custom_...

    Next step would be to go into changing performance data for your first car mod with Djeys Tool TDUF.

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