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carreragt339
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andrey zyb reacted to a post in a topic: Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]
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[RELEASED] Test Drive Unlimited Ultra Community Pack v1.04
carreragt339 replied to Milli's topic in TDU - Support
its good to see this when i check here after so many months :) nice pack :) downloading it right now :lol: it would be a perfect pack if it had some porsche 356 in it :lol: also for some reason i cannot see any pics you put in the thread :confused: -
MEGA Tutorial: add new cars (Slots) in TDU
carreragt339 replied to Tob-Racer's topic in TDU - Support
i tried with i , ı , İ , I and nothing happened. then repacked bnk1.map doing by one folder at a time and nothing happened. and then i switched the files around tt and crx (it was supposed to replace tt) and switched around filenames too in the database (making TT_Cpe_QS CRX_DS and vice versa)(CRX_DS is the name i gave to its files). then crx was fixed but tt was corrupted now.. i dont know whats going on... even tried to change the names in CRX_DS_I.bnk (A6_S6_I.* into SLK_55_I.* and then changing the 2 instances of A6_S6_I into SLK_55_I in the file named SLK_55_I.3DD) (files were named SLK_55.* in the file named CRX_DS.bnk) :D :D edit: the bugged interior looks like the one that default car has (the thing that looks like a pontiac gto with weird head/taillights and has absurd performance) i think game isnt finding the needed interior file when the name changes.. WTF??!! :D :D -
MEGA Tutorial: add new cars (Slots) in TDU
carreragt339 replied to Tob-Racer's topic in TDU - Support
what? really? :( downloaded from here btw: Released [email protected]_$HOTGUN: 1995 Honda CRX Del Sol Ver 2.0 Final | turboduck forum -
TDUF - Most advanced modding tools for TDU so far!
carreragt339 replied to Djey's topic in Tools / Others Mod
thank you so much man you are the best :btup:btup -
yeah im having a similar issue too as seen here [ATTACH]23804[/ATTACH] edit: im trying to add a new car following the steps here: MEGA Tutorial: add new cars (Slots) in TDU | turboduck forum
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MEGA Tutorial: add new cars (Slots) in TDU
carreragt339 replied to Tob-Racer's topic in TDU - Support
exactly did that: same... [ATTACH]23798[/ATTACH] edit: solved!! :nods::nods: if you having a problem like this, just download tduf 0.6.1 there was a bug in 0.6.0 edit 2: help me :confused::confused: -
MEGA Tutorial: add new cars (Slots) in TDU
carreragt339 replied to Tob-Racer's topic in TDU - Support
can anybody help me? im stuck at the tduf step. i have tduf 0.6 and when i do MappingTool list-missing --bnkDir "C:\Atari\Test Drive Unlimited\Euro\Bnk" it gives this: [ATTACH]23791[/ATTACH] i first did this in winxp and it gave me the same error. i reinstalled my java million times and it did nothing. then i switched to win7(i have a dualboot pc), installed the game there too and the same. reinstalled java million times here too - did nothing. it still gives the same error. what can i do? edit: i have java 8u45 in xp and 8u45 and 8u45 64 bit on win7. -
Neddo reacted to a post in a topic: MEGA Tutorial: add new cars (Slots) in TDU
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yeah just like that. just like the other non-limited stock cars in the game :D i couldnt make it like that. (these tools werent around at the time i tried that.) it stays within the tuning speed limits when i edit speed. like 278, 296, 325, 347 and so on.. is it still the case within these tools?
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ohh so you was talking about that broken green lancias that have crazy wheels and doesnt go over 50... :D :D also how can i solve this problem: lets say a car has that annoying 255 kph limiter. and the car maxes about 308-314 irl when delimited. so i hex edit its speed to 310. and the car goes all the way up to 328. how can i make it go 315? edit: also i was talking about that brake-modded physics.cpr file.. :D
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omg does it disable 252kph (or 155mph) speed limiters?
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carreragt339 reacted to a post in a topic: Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]
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it should be like at least 2.5x less the consumption. and over 3x for some cars. (example: a6 4.2) it nearly drained the tank from the start to the end of the south autobahn (or highway :D ) going like average 170 kph. yes, it drinks the fuel, but it has a very large tank too. :D it should drain that amount in 3 passes.
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Luna3009 reacted to a post in a topic: Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]
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carreragt339 reacted to a post in a topic: Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]
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is the fix for map crashes released? because i want to buy a new car and my game crashes like hell :D good patch btw. hope trading will be available s**n :D edit: if its serversided, then it should be able to change. only question is how :D
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carreragt339 reacted to a post in a topic: GoODRus & caravtо.com team : 1997 BMW M3 E36
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yeah it would make great rivalry with supra and skyline :D and throw nsx into the mix... epic win :D also a7 needs an ek9 or a dc2 and a6 needs a s2k.. dont forget the ae86 too! (for c4) :D of course you should add what you want these are just some quick ideas from me :D in case you need some :D
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thank you :D unfortunately my poor 9600 gt cant take 8xAA but im gonna try fxaa. thanks again! :D