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Qwerty98366
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Everything posted by Qwerty98366
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Bag!! А так класс!!
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released COMB@T_$HOTGUN: 1995 Ferrari F50
Qwerty98366 replied to COMB@T_$HOTGUN's topic in Vehicle Mods
link Dead:cry: -
CCXR:?
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Some time waiting for a miracle that this software will work, but for some reason I have no luck! If you load a base and nothing in it do not change and Packed it back the game will not start! But it is necessary to recover the database from backup and everything works! What could be the problem?
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Anyone have the game crash, do not copy the folder "level" and the game should launch.
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458 italia cool car, but it would be very cool if it was the ferrari 488 gtb:D
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Speeder will be realized the possibility of racing when realties ?
- 2,504 replies
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- tdu1 online
- tbmp
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(and 3 more)
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released COMB@T_$HOTGUN: 2007 Ferrari F430 Scuderia
Qwerty98366 replied to COMB@T_$HOTGUN's topic in Vehicle Mods
:nuts::drool: -
Finally quality Scuderia will be for TDU :lol:
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I know about it! I'm interested in the 458 ^
- 2,107 replies
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- tdu mods
- la ferrari 3d model
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Public release 458 will be?
- 2,107 replies
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- tdu mods
- la ferrari 3d model
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problem solved, not created folder! Yourself created! but now another problem, not all decoded[ATTACH]23707[/ATTACH]
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[ATTACH]23706[/ATTACH]how to solve it?
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Finally he changed his mind and dig deeper to fix jambs! And I'm talking about this for a long time that the latest fashions from the bugs!:p
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released COMB@T_$HOTGUN: 2011 Dodge Rampage Challenger SRT-8
Qwerty98366 replied to COMB@T_$HOTGUN's topic in Vehicle Mods
A little here tried and did physics https://yadi.sk/d/OznC1LHEftgYd -
released A few facts about creating truly realistic physics
Qwerty98366 replied to Qwerty98366's topic in Car Customization Mods
Friend about the controllability I wrote above "All other parameters are set at their discretion, and experience!". So it's all subjective and can be customized as much as you want I just pointed out the main parameters which are responsible for the correct acceleration, but you mentioned 631nm 4600 don't play here, not some role because they do not work as main channel , where you can write anything and the game will ignore anyway! Also speaking about realistic physics not talking about a full-fledged simulation as Assetta cors, GT5-6..... this is just a re-creation of the plausibility of the faster cars in the game which was lost Edem Games when creating this game, so I am brand new point of view within physics! Today I noticed one strange fact that physics online Yandex.Disk is different from offline Yandex.Disk, what is that I don't know yet! In General it again some bug of the game and that is not needed just to buy this Chevrolet !! -
released A few facts about creating truly realistic physics
Qwerty98366 replied to Qwerty98366's topic in Car Customization Mods
Here's a look at this physics z06 Yandex.Disk -
released A few facts about creating truly realistic physics
Qwerty98366 replied to Qwerty98366's topic in Car Customization Mods
Z06 reaches its maximum speed for 5 transmission, and 6 it slows down and it's right !!! Chevrolet Corvette Z06 Top Speed - YouTube -
released A few facts about creating truly realistic physics
Qwerty98366 replied to Qwerty98366's topic in Car Customization Mods
Make a backup copy of your physics, and see my be so you'll understand more !! Yandex.Disk -
released A few facts about creating truly realistic physics
Qwerty98366 replied to Qwerty98366's topic in Car Customization Mods
you have in the game stingray corvette c7? -
released A few facts about creating truly realistic physics
Qwerty98366 replied to Qwerty98366's topic in Car Customization Mods
No it is not in this site, it is shown as an example because there are more base (large Unfolded base information about cars)! I want to say that there is no TDU main pair (it works), and because of that the gear ratios are not deducted correctly and to avoid this you need to resort to mathematical calculations! -
I think many know how to do physics for TDU and some believe that writing these data on the machine and create a believable physics, but unfortunately this is not the case and now for example I'll try to tell and show! 1)Consider the example of Chevrolet Corvette Z51 2015, as all corvettes ranging from C4 have almost the same platform that was easier to take the original physics from C6 or Z06! Now go online and find real information about the Corvette for example here Chevrolet (USA) Corvette C7 data index Find the gear ratio, and below we see the aisles these gear ratios, so they need(as in the TDU does not work the main steam need to compensate for speed) There we see that the 7 transmission 515 km\h in this chapel we need to reflect in TDUPE in the Speed option, but to write we will not 515, and km\h (due to the fact that the game has so strange a parameter as an additional speed that is, if the TDU is said that the car goes 200 or 300 km\h its maximum speed will be 220 or 330 that is 200..300... added 10%) Thus 470+10%=km\h, error 2 km does not play a big role! 2)Now we have to enter the real weight of the car! This Corvette it is 50: 50, as well inscribe the real coefficient of the vehicle which is 0.3 Cx !! 3)also on the Internet there are tons of gear ratios are not on the website http://www.automobile-catalog.com but you strongly want to do everything correctly. For this you will need a calculator PPC ÐlaаÑчет КПП. КалькулÑтор КПП: передаточные чиÑла Ñ€Ñдов и главных пар I think to learn it is not difficult, and the problem of language can solve a translator plugin for your browser! The most important parameters are specified, these settings don't have to touch(only in rare exceptions when the 3D body made bad Cx may not correspond with this) !!!All other parameters are adjusted at their own discretion, and experience! With the proper skill can get even very realistic physics!!! !!!Do not trust 100% to this website http://www.automobile-catalog.com there are errors for information about the machines!!! I hope you understand me)) The original
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TDU Unofficial Community Megapack 2 (Open Beta released)
Qwerty98366 replied to civicmanvtec's topic in TDU - Support
Move ear from a folder RIMS in the folder RIm and everything should work fine! -
released rebelinho's Performance Store
Qwerty98366 replied to rebelinho's topic in Car Customization Mods
Hello friend I have decided to share with you the knowledge to create physics but I don't tell))))):happyroll: And I will just share the demo physics, and you take note of what you previously had no idea! :утка: -
Speeder , there is an opportunity to do so in the house when selecting machines sorted not home and by machine name?
- 2,504 replies
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- tdu1 online
- tbmp
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(and 3 more)
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