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DΛN

Modders
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Everything posted by DΛN

  1. I did both modeling the roads and using the tools of the game engine. If you need help, ask and I'd be glad to talk about the technical stuff! :)
  2. Here is a TDuck exclusive screenshot of the island of ATG: Kish. I'll share more in my Twitter later. Hah!! That's indeed a huge (~92 Km2) steak that uses ~8 GB of RAM, But it takes ~128 MB when a normal player streams its chunks in their laptop during playing the project.
  3. Here is the full map of ATG: Kish!! This map has not been finished, yet. _____________________________________ Yes, they all do, as long as the modders add them to the project. (G-Meter is like TDU1 and always is available)
  4. Go for it man, that could be a good start for you and maybe better vehicles for TDU3 ! :)
  5. Learn more about *potentially* TDU3 on this official page of KyloTonnGames.com. ________________________________________________________________________ Not sure if it's correct or not but here are the customization concepts. ________________________________________________________________________ While that could be true about the physics and graphics, I disagree with this specific statement. In my opinion, Test Drive Unlimited is not about just cars (and certainly it is not about Hotwheels track like in FH3 and Hotwheels cars!). In TDU you buy and sell houses, you custo
  6. The next TDU is officially confirmed!
  7. DΛN

    TreeCam

    To be honest, I also value the trees. I have bought a huge library of trees for my projects (Including ATG: Kish) and I make trees for my projects with those 3D models. I use SpeedTree and planned to use all the actual trees of the actual island of Kish for my ATG: Kish project. I would be glad if you guys can check it out in the here. My favorite trees are Date, Coconut and Palm. :) [ATTACH=full]32336[/ATTACH]
  8. Having a little bit of experience in web design and networking, What do you think about 1) banning the crawlers and the bots so that they will not scan those uploaded files? 2) Deleting the screenshot thread and adding a social image gallery manager? People would use the gallery section for uploading their contents. I guess this way the screenshots would actually be more visible to the community, too. Talking about website enhancement, I recommend connecting this website to super-active social media platforms for young car lovers like CarThrottle for making more people come here. Perhaps the
  9. These are some test video of our TDuck community project, learn more about it here. Older video: Older than the above video: Older than the above video: https://www.youtube.com/watch?v=kHqS7eTc7Ik
  10. This movie worth watching! You'll miss the 90s JDM after watching it for sure!!
  11. //New video! What's New You can see its current (temporary) physics engine in 3rd person view and it is with a wheel input The GoPro mode now directly supported, This mode is added for better feeling the speed Better graphics THIS IS NOT IMPORTANT AS THIS SCENE DOESN'T GRAPHICALLY SHOWS ATG: KISH. Don't forget to check my previous post to see how easy modding the game is. I would be glad if you share your comment & support this project. _______________________________________________ just curious, how did you get the voi
  12. That is a good idea! The problem is, I can't access Patreon at the moment. I concluded I have to continue keeping this project as just a hobby. __________________________ To wrap it up: There are no donation pages or related services for this project. I won't treat the project as a serious project. There are no plans for releasing a beta version, currently. Kind regards.
  13. Thanks for commenting, Next video will have the 3rd person view just for this case. The video you talked about is mainly for the "GoPro mode".
  14. Okay, As Germans say halt du uns auf dem Laufenden! Keep us informed about your project! :)
  15. ATG's temporary physics debug mode... hopefully will be upgraded to something better soon!! (Neither the Lambo nor the track is made by me, None of them will be included in the video game)
  16. Hey @Milli I wonder if any new update for TDU PE is available or not... . :) How many stuffs are left to do? :)
  17. Hi TDU Iceman, 100% Agree with you, but for the part that you asked for map modding, I have to say it is not possible at the moment and it is not planned for the project. That is because Unity's current terrain system for big cities is like a raw fish, you have to "bake" it before using it - sorry if you're a vegetarian didn't have a better example at the moment. The process of baking a terrain is only possible in the game engine itself. I'm interested how EuroTruck Sim handles the modded cities, I have never heard of adding a full working city to a game - except GTA, which in that case i
  18. ATG: Kish Physics Test In these videos, you'll see its physics system, Remember everything is in beta. 1st iteration test: Watch it here: https://www.youtube.com/watch?v=kHqS7eTc7Ik [*]2nd iteration test: Improved physics for tires water physics for windshield added ( Inspired by DriveClub's rain FX) Improved sound system Watch it here: _________________________________________________________________________
  19. If you're interested in this video, chances are you're a petrolhead!! :D Edit: I'll add that Lambo to ATG: Kish, if possible!
  20. Sunday night is the time I show you guys the car physics simulation test. Don't miss it. I have spent my last dollars of my bank account buying brand-new shoes just to make the video look better, you better watch it. :D __________________________ 0. That is sad, Hope more people (especially, modders) see this and support me as this is a community project. 1. There could be real cars in the game but their names and models should not represent their real-life counterparts and ultimately, the 3D models ought to either designed by me or they should be commercially legal to be used
  21. That doesn't matter I guess. BTW, Any updates for your project?
  22. Thanks for your reply, I will reply you line by line. I expected more engagement from people, though :unsure: . Where are the others?! There will be no real cars in the game due to the expensive car licensing laws :eek:, those in the video were just for the show :geek:. People have to add their cars to the game and I designed it to be an easy process. Remember, the game is free :). This is a community project, modders can help to finish this project. I am trying hard to make the physics as realistic as possible, it is up to the modder of cars if the car behavior would be realistic o
  23. Are you ready? The very first official "Around The Ground: Kish" video-clip [part 1 of 2] It took ~3 hours for each minute of this video and a week for all the works. Kindly, I would be glad if you like and share it if it is possible. In this video, I tried to show the concept, the island, some visual and gameplay aspects of the project. Everything except the real scenes is in-game. The pieces of music are by me (the last one, yes I do 3D modeling, programming, And music composing which I'm really not good at it) and KV.
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