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Andreas¹

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Everything posted by Andreas¹

  1. Yeah it is, they've said so on the forums and their website. Wonder what they're up to. :hmmm:
  2. My super cool website under construction Interesting, kickstarter?
  3. There is an excellent tutorial for TDU1, not sure how different TDU2 is, probably just to change some settings in the exporting process. Tutorial: Create Your Own Number Plate | turboduck forum
  4. Google just gave me this :confused:
  5. Might depend on what kind of invitation it was but I don't think so.
  6. Been a long time but I seem to recall that accepting is done by the same button you have assigned to flash your headlights, but I thought the buttons were shown in the invitation itself? You could always look through the controls in the options.
  7. Happy birthday o speshul one! Have a :cheers: on me.
  8. It seemed a long way off to begin with so this doesn't sound like too much of a delay to me to be honest. I can live with it. Not that there's much I can do anyway.
  9. Would certainly be possible but it would take a lot of time and effort for someone to mod a game that most people on this forum don't even like. Shouldn't be too hard for you to try yourself if you want to, I imagine it is mostly texture editing.
  10. I thought 6 entries was quite normal. :hmmm: last week there were 5 and the week before that 7 I believe :p
  11. Esprit :drool: Didn't realize it was mid-engined, I should have tons of pictures from TDU. :hmmm: [edit]:
  12. Thread locked as the download links to this mod are dead.
  13. The Steam greenlight went through today: Steam Community :: Group Announcements :: Greenlight Maybe this will ease the minds of those who have been hesitating about preordering. :)
  14. If anything it looks a little bit too soft, but they said they still have loads of things to work on. Even if it stays that way I can imagine it being loads of fun to play with, especially in multiplayer. :msuh:
  15. I think we've discussed this before. We won't allow any converting from pCARS yet, because that game has not even been released yet and extracting resources from it could potentially hurt their sales.
  16. I've also preordered this now, now to wait for all the sneak peeks and stuff they are going to start releasing. :D
  17. Poll is up! Get votin'. Hassan, next time please:
  18. If you reinstalled the game but it kept the modded physics, I don't believe you deleted the leftover files manually like I told you to. The uninstaller won't take those, you have to. You could also try reinstalling the game to a different location that it was previously. Also, try what Tob told you above me. We can not allow the sharing of original game files here, sorry.
  19. Ryzza asked me to take care of this competition over the weekend, so I'll make the poll when I come back from having dinner tonight. :cheeky: That means you have about 6 hours from now if you would like to enter or change your entry.
  20. I don't do physics modding, but you use the downloaded tdupk to replace something? Otherwise, as I said, uninstall the game and make sure to delete any leftover files, then reinstall. The only sure way to restore something.
  21. Replace the modded files with your backups of the original files, 'cause you DID do backups didn't you? ;) Otherwise, a reinstall will fix anything. Also, moved to the support section.
  22. New awesomechair. The chair I always wanted AND it was on a 45% discount. :D Yes it's just as comfy as it looks and yes, I do have a Top Gear mousepad. :cheeky:
  23. This guy got a 22 minute preview and interview of the game with Joonas, producer at Bugbear. Uploaded a few weeks ago, but I haven't seen it until now. He can't show any actual footage or even screenshots from the game, but it's interesting to listen to nonetheless. Graphics seem vastly improved from the original teaser video, now looking more like in the video Santtu posted above, and definitely more like a next-gen game. The damage system - which is now fully dynamic :cheeese: - sounds very interesting, with cars that can basically fold in half. He says that it looks very much like Rigs of Rods, so he's got my hopes up there. :D Developers have also added even more destructible objects on the tracks, with the mantra it seems of "if you see it you can destroy it", upon which this guy promptly drives straight through a building, leaving nothing but a neat hole in the walls and a collapsed roof in his wake. This is getting more and more interesting. :D
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