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Djey

V.I.P!
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Everything posted by Djey

  1. Announcement : TDUF toolset 1.9.0 now available ! So, what's new? - DatabaseEditor: deleting resource for a particular locale is not useful and feature has been removed - DatabaseEditor: changes location of tduf.properties file (now under userhome/.tduf/). - CameraTool: (use-views): new operation to reuse views from another camera (TDUMT feature) - CameraTool: (customize-set): new operation to change some views settings (brand new feature) - CameraTool: (view-set): new operation to display views settings - CameraTool: (list): new operation to display available camera identifiers. - Library: (database): changes resource layout to reduce JSON file size (global language) - Library: (database): adds some more dealer info - Library: (interop): uses latest tdumt-cli (0.4.2) and tdumt-lib (2.0.1). Fixed issues - DatabaseEditor: changes menu item color in dropdowns for easier reading - Library: (cameras): fixes corruption when saving cameras with added sets. Known bugs - DatabaseEditor: browsable entries combo can't be actualized automatically after changes. Just scroll the list to update. - You tell me!
  2. Nope, changing game location won't solve it. This is a setting in tool codebase. I'm not planning to change it anyway (and technically can't).
  3. That has nothing to do with UAC, sadly (it's an old Windows NT security feature I guess). Anyway, I had to force TDUMT to start as administrator as many people have installed the game into default location (Program files) which is protected by the OS.
  4. Hi! Yes that's issue with windows not letting drag n drop between explorer (no admin process) and tdumt (admin privileges). It might work with an explorer started as admin though.
  5. Download links are not valid any more. Will re upload bundle elsewhere when I can. Thanks @michael.nl
  6. I'll test it tonight on my rig. On the other hand, freezes do remind me of old issues with radial file. Check and delete it in application data folder: radial.cdb
  7. TDUCP should definely evolve to second option, will address this once TDUF will be okay with camera customization.
  8. Hi, check each vehicle has all characteristics required (group etc). Does it work with original vehicles?
  9. Which TDUMT version are you using to change paint options? Issue might be solved in latest version (1.16.3), otherwise consider using TDUF Editor to remove paintjobs safely. TDUF Paint Handling · djey47/tdu-cp Wiki · GitHub
  10. Weird indeed. Dealers are in tdu_carshops.db file, in db.bnk. Lexus dealer line must be corrupted or missing. In addition, you may check for database errors with tduf editor. TDUF Database Editor · djey47/tdu-cp Wiki · GitHub
  11. In all case TDU1 would still exist for us. There's nothing to lose in keeping an eye onto this project. Who knows? Unless TDU family is under a curse :D
  12. Would that be the same issue as this one? Djey: TDU Community PATCH 2.00A - Page 16 | turboduck forum I had troubles with AI drivers in starting grid. Just I can't remember how I did fix this :nuts: --- Got it! In my case, some bots were set to use a missing vehicle (no files or could not be loaded properly for some reason). I solved it by deleting these bots in TDU_Bots topic. This should work with assigning working vehicle slot, as well.
  13. The way Project Paradize settles itself into game exe may cause issues with other Direct3D programs/libraries such as screen recorders etc
  14. Maybe issue with the torque config from the mod (either missing or unappropriated) ? Swapping with another file or using BTRQ editor might help.
  15. Thanks for ideas, but believe me i've already thought of similar ways of merging all jobs. And that's no satisfying for me. One hand, TDUCP intends to fix some mistakes in patch 1.68b. Now fixing over your pack is even more a challenge. Not knowing what changes you've made exactly. TDUCP fixes and adds data in many topics. Other hand, how to proceed when lines of same ref have changed in both? Sticking to TDUCP changes will make UCP unstable. And vice versa. Of course manual merging is possible but my decision is to get things the most automated possible. Whereas TDUCP and UCP impacts should be dealt case by case (if the words are correct). And not the least important thing, TDUCP plans are huge, so it should evolve periidically. At every release, asking people to rewrite features based on the patch are not an option. TDUCP is a patch, so my objective now is to make it as clever and flexible as possible. Now I don't wanna ask you to make your project on TDUCP2 base as it's too late and time consuming. TDUCP should have sooner replaced 1.68b to make it easier. Btw, which was the issue in getting TDUCP db files to work on your rig ? Full version has all BNK files and does not require any tool/installer to be launched (patch HD is an optional feature).
  16. Looks like a rim file has landed to there :D And yes that's saturn sky model file originally (now hosting mx5 if not wrong)
  17. I am aware of performance issues with huge databases. TDUMT was designed when game contents could not be enhanced. I (or someone else) would need to create new vehicle manager. Maybe using tduf/tdupe in the time being is a solution... Same concern about camera editor. I dunno who created this useful app (can't even credit him/her for the help). One need a new tool as well. Since i'm fiddling with cameras at the moment, I will try to bring tool and tutorial for it ;)
  18. Are you using latest TDUMT version (1.16.3) ? I had to upgrade some components to make it compatible with new features brought by TDUCP (cameras...).
  19. That is planned, but I could not tell when it will be ready... app not started yet (but a command line tool is in the way ) !
  20. One should use cameras.bin file from tdumt 1.16.3 or tducp and use dedicated cam (for unlocked or new slot). I dunno if this cambin editor works with ulticams btw.
  21. yes, and manual merge is a pain as 2.00 now differs from 1.68b a lot. I tried automatic process but does not work completely either. That's why I will split the whole patch into on demand features for people wanting to get some 2.00a material onto car pack install. Edit: finally solved issue with dl link...
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