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TDUZoqqer

Modders
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Everything posted by TDUZoqqer

  1. I have a G27. Pretty sure the G29 will still work, if not even better.
  2. You pretty much described a modder's Patreon..
  3. If I would be the one requesting a mod and paying for it, I wouldn't want to the mod to be shared. I mean I paid for it, so I want the exclusivity. If my exclusive requested (and purchased) mod would be shared, I'd feel kinda betrayed since what would be the reason for me to pay for it to begin with, if others can get it for free. The whole point of paying for a mod is to get an exclusive mod. If I'd be the modder of a paid mod, I wouldn't share it either, because I could make more money to put the mod for sale later on again. For significant less, but I'd still have a valid reason to sell it, as I can claim it to be an "exclusive mod", and make some more dimes on it. (I generally don't make paid mods, however) Unless you're the generous person who pays for the community, which is not particularly imaginable for someone to care about the community by someone who has 2 posts in total on the main community forums. I get where you guys are coming from, however.
  4. since OP asked for custom mods for him, it wouldnt make sense for both him and the creator to share it, when the creator is being paid.
  5. That's something Milli can't fix since she have not made the car models.
  6. thanks, appreciate it. yes i model and texture the cars myself from scratch
  7. The first Accords hit the island! Read more here: https://www.patreon.com/posts/32188684
  8. Small update More updates coming soon on www.patreon.com/TDUZoqqer
  9. I am not working with normal maps since normal maps are making the file size way bigger than some extra polygons, and in TDU you have a hard limit of the size of a traffic car file, which is somewhere around 600kb-ish as far i remember. 512px Normal maps are 1300kb by themselfes already, so it's not an option. If I could work with normal maps, I would make the details way better to begin with. Thanks for the input though, but as you can see there's a reason why i do how i do it
  10. How about google-ing before
  11. The least you can do is change the belt type to 2 point (I belive) in TDUPE, so it will be a belt around the players waist, which is barely visible. but you can't remove it entirely, no
  12. the 2dm was never explored to the point where you could modify it standalone. speeders world editor could make it readable and modify it to an extend, but nothing grounbreaking could be made with it. i once tried to edit the file to add new paint colors (from colors.2db in bnk/vehicules), it created a new material but there is no way to make it work in a precise way so the game can read it back, it's basically gibberish. i always hoped someone could decrypt the files so we can modify it properly, but I belive it will end like the xmb sound files, where the result just wouldnt be worth the research and effort put into decrypting it.
  13. Updated the list for the Utility vehicles, meaning list is now complete. Continuing modeling.
  14. Hello, I updated the list, posted renders of new models and updated the old ones. Cars update:
  15. I am not forced to upload any of my mods to public. When you call me selfish for that, alright. I just don't want my mods to be online anymore for my own particular reasons you don't know. So stop placing me in bad light just because you don't get what you want.
  16. https://turboduck.net/forum/76-sound-mods/ Correction: https://turboduck.net/forum/102-released-sounds/
  17. Nice, good to see a new version of this
  18. all sounds in the game are *.wav btw
  19. They are in Euro/bnk/sound/vehicules/common.bnk
  20. Please don't request my mods, I won't share them and strike people when they will be. About the SuperSports, I belive StarGT did it with the moving spoiler, just google, I don't have it myself.
  21. Make sure you have the magic map installed. Also had this issue when I reinstalled TDU after a year and totally forgot about it.
  22. Which trucks do you mean? The traffic pack of 2CVSUPERGT was and still is awesome. Gonna be a challenge to reach this level lol concidering I have poly count restrictions. I would make the traffic cars 8k polys each when I could. But this is actually a mod with lowspec pcs in mind.
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