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Posted

Oh god, I fail.

Thank you very much. :)

 

Also, is it possible to have the noises be different lengths than the originals? Because I think it is causing my audio to have no noise at all. :/

Posted

Hello, I have a problem with texture import.

 

I want to add a detail texture to rocks.

 

I save my DDS file with nvidia's dds plugin for paint shop pro

then I convert dds to 2db with TDUMT

then Iimport the 2db to the commonworld.BNK file.

 

The result is a plain brown texture. What do I miss? Correct compression format or mipmapping should be off for the dds file?

 

1115384761Clipboard01_www.kepfeltoltes.hu_.jpg

A képet a Képfeltöltés.hu tárolja. http://www.kepfeltoltes.hu

Posted

You may have saved it the wrong format with DDS plugin.

 

TDU only accepts DXT1 / DXT5 / kind of DXT3. To know which one to use, please check original 2db texture format (blue arrow -> in texture converter).

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