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Showing content with the highest reputation on 08/26/2019 in all areas

  1. 1 point
    Djey

    Djey: TDUF Toolset [1.12]

    Problem is, PMI support is still very expermental, not sure current structure knows enough to decode this format... You may try attached structure file with fixed field name for GAP3. I can't guarantee this will work however... PMI-map.json
  2. 1 point
    Nice, is like a private raceway, and i like it, maybe in the future any can make a replica of nurburgring
  3. 1 point
    need online fix, is bugged
  4. 1 point
    Djey

    [RELEASED] Test Drive Unlimited Platinum

    <sarcasm> Oh yeah, and I'll add working online mode with all features and proper physics (copy/pasted from TDU) as well. </sarcasm> No, sorry. I'm sure others could make it, might happen some day if game's really worth it. I made some BNK tools ages ago, now taking a long rest from TDU2.
  5. 1 point
    CAN YOU MAKE A LIBERTY WALK KIT OF FERRARI 488 PISTA? PLS
  6. 1 point
    The system automatically creates a number, so just go to the blank space and add the name you want. I have been doing it since you, Milli, released this wonderfull work...
  7. 1 point
    BEight

    Smooth Roads: Kolekole rd

    View File Smooth Roads: Kolekole rd This mod changes the road physics of this hairpined tarmac to a much smoother and pleasant ride experience. Only this road is affected. Problems: Shadows: Car shadows doesn't work on these new roads. They flicker like crazy: I believe this is due to the fact that the road mesh isn't aligned with the R.shk. However if you drive in 1st person view your fine. Installation: Extract to your TDU1 directory (same location of Euro file) Let it overwrite Area -2-4 contents. Credit: B-Eight BetaTGC69: Beta testing and finding potholes. if you have any trouble with this, please ask. Submitter BEight Submitted 08/24/2019 Category Environment  
  8. 1 point
    BEight

    Smooth Roads: Kolekole rd

    Version 1.0.0

    17 downloads

    This mod changes the road physics of this hairpined tarmac to a much smoother and pleasant ride experience. Only this road is affected. Problems: Shadows: Car shadows doesn't work on these new roads. They flicker like crazy: I believe this is due to the fact that the road mesh isn't aligned with the R.shk. However if you drive in 1st person view your fine. Installation: Extract to your TDU1 directory (same location of Euro file) Let it overwrite Area -2-4 contents. Credit: B-Eight BetaTGC69: Beta testing and finding potholes. if you have any trouble with this, please ask.
  9. 0 points

    Version 2.0.1

    127 downloads

    This mod replaces the northern secret island (known as unfinished island) with a new island. This new island is a drivers paradise with banked tarmac roads and dirt rallying tracks. Its a real blast to drive(especially with Surfin' USA on the radio) and i hope everyone will be as delighted as me and my friend. Problems: Flying guardrails, couldn't change PMIs so they will have to remain here for now. Road Texture, the roads only use R_C_00.2db. I know that the roads use multiple textures but didn't get round to it. Installation: Extract to your TDU1 directory (same location of Euro file) Let it overwrite Area -1-1 contents. How to get there: Bookmark coordinates: Documents\Test Drive Unlimited\savegame\BEight\bookmark\bookmark.txt "Surf Island" 100 10162.41 34.09 8955.99 0.862 0.007 0.508 427894457 100 = Bookmark number and image, Just make sure you don't have another bookmark called this. Put the bookmark picture in the same folder with bookmark.txt. If you do have another bookmark. Rename the other bookmark(the one that you already had) to something else, 101 for example. Credit: B-Eight BetaTGC69 Beta testing and taking these photos for me. if you have any trouble with this, please ask.
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