Jump to content
We promise no intrusive ads, Please help keep the community alive
Consider supporting us by disabling your ad blocker / add to whitelist / purchasing VIP.

Tob-Racer

V.I.P!
  • Posts

    1,146
  • Joined

  • Last visited

  • Days Won

    18

Everything posted by Tob-Racer

  1. 22 new slots my self :D - Alfa Romeo TZ3 Stradale (Pator5) - Alfa Romeo Tipo 33 Stradale (PhatPunk) - Alpine A110 1600S (Driver:TDU) - Aston Martin DB5 Vantage (Miha2795) - Audi R8 GT Spyder (COMB@T) - Audi RS5 4.2 FSI Quattro (COMB@T) - BMW M3 E46 (Minime891) - Eagle Speedster (Miha2795) - Ferrari FXX (COMB@T) - Ferrari 599XX (Tool831) - Ford Mustang Mach I '71 (Miha2795) - Maserati Quattroporte GTS (Norby931) - Maserati Ghibli S (Miha2795) - Mazda RX-7 Spirit R Type A (PhatPunk) - Mercedes-Benz SLR Mclaren 722 (Tool831) - Mercedes-Benz SLR Mclaren 722S Roadster (Reventon09) - Mercedes-Benz SLS AMG (Minime891) - Nissan Skyline GTR R32 Spec-V (COMB@T) - Nissan Skyline GTR R33 Spec-V (COMB@T) - Porsche 550 Spyder (Pator5) - Porsche 911 GT2 (COMB@T) - Suzuki 1000 GSX-R K9 (Rollingtheboy) Big thanks to all the modders up there :) It's just great to use all the potential of a mod on a specific slot created only for the wanted mod. ;) The game is really becoming "Unlimited" now ! And a few shots :nods: And my very first added cars was this BMW M6 back the 14th of March <3 Still remember how I jumped to the roof when I managed to add this car :lol: Thanks to civicmanvtec, JPTH and Djey for their help.
  2. Don't go anywhere you until you've put a like on my shots of your baby :D :lol: MEGA WORK Mate :) Congratulations ! One of the best car I've ever played with. Beautiful Italian body with an American heart, what's better ? So much fun with it.... Thank you very much. :happyroll: Can't wait for your next mods. Got all your 3 mods installed now ;)
  3. I sort of agree. To me, these wheels are not really great. Stock wheels should have been better. The rest of the mods stays very good.
  4. Well, that is a very nice and unexpected surprise :) As always, quality dominate... :drool: Thank you very much !
  5. Yes indeed and in some copies it starts to look like bad pornography :nuts: I keep thinking of the Atari & EdenGames staff if they see how we manage to modify the map or add cars :lol: I'm sure they would jump to the roof :D I cannot wait to see the future of this game
  6. Nice ! Good job :) NFS Shift samples are pretty good. Still use Urban's and fifomaniak's sound today and many Ferrari's sounds have been already made by these two guys. But I prefer yours, they've got more character :nods: Gonna use it for my 458 Italia. Thank you for your sound :D
  7. Enjoy your meal :happyroll: Nah seriously, Concentrate on school and do your stuffs man. We will wait for the Porsche and... Good luck !
  8. That sound good. Very good ! Great job man ! :) Looking for more versions of this sound and I hope more sound mods. :nods:
  9. Ferrari and Alfa Romeo :) Incredible stories...
  10. For the Vettes, I would recommend to create new rims in the database because Atari have messed everything up for modding these cars. Same for the Gallardos. EDIT: No problem Enjoy ;)
  11. If you look at the files of your RUF or Murcielago, you'll see "Murc_Cpe_F_01" and "Murc_Cpe_R_01" => F for front and R for Rear. So these two rims are separated and if you replace one of them by a set of BBS for example, you'll get your BBS in the rear :) But, if you want to do that for other cars, you'll need to add the files in the database and in the game. That's where I can answer: PART 1: - In TDUMT, Open DB Ressources, select "Rims" and "Load" - Search for the name of the rim file you want (Example: search "Enzo_F_01") - Double click on the line, copy the ID - Scroll down to the end and click on the green line then click "Insert" - Paste you ID, change the last number to any other random number and in "Value" Write the name of the rear rims (Example: "Enzo_R_01") - Click OK and save changes - Exit DB Ressources PART 2 - In TDUMT, Open Database, select "Rims" - Search for the file name of your rims (Example: Enzo_F_01) - Go to the right, in the column Rsc_File_Name_Rear, click the case Enzo_F_01 and press Ctrl + E on your keyboard - Click the 3 dots [ ... ] - In the list, search for Enzo_R_01 and click OK - Click OK again - Close Database PART 3 - Rename the Bnk rim file you want to Enzo_R_01 and copy it to ...\Bnk\Vehicules\Rim\Ferrari - Open TDUF - Enter this value: MappingTool fix-missing --mapFile "C:\Programes Files (x86)\Atari\Test Drive Unlimited\Euro\Bnk\Vehicules\Rim\Ferrari\Enzo_R_01.bnk" - Enter this value after: MappingTool fix-missing --bnkDir "C:\Programes Files (x86)\Atari\Test Drive Unlimited\Euro\Bnk" !!! (The Bold letters warn you that you have to change a few thing: Make sure the value is set to your TDU Path, the rim file name is the one you want and change the manufacturer folder. The value up there is an example) !!! - Copy the Bnk rim file again and paste it in your rim manufacturer folder. You are done :nods: The Technic is the same as add rims or cars in the game :) If you don't understand this tuto up there, look at my MEGA Tutorial to add cars and you'll understand. It's the same process for any rims.
  12. I'm using the original Atari Ferrari F40 sound my self but I admit someone should make a Flat 4 sound because this car is a legend and deserve a good sound ;)
  13. Nice one :) Well I'm a petrol head but it would be interesting to see how can TDU's physics manage one gear from 0 to 250 Km/H. Also would be interesting to make a sort of electric sound mod for this car. Must be a big challenge :D Good luck with the modelling :nods:
  14. Car already added in my database :D Great job mate ! Nice little Beetle Racecar and I can't wait for your future release ;)
  15. Thanks Bro for spoiling my night :p I was about to go to bed and I spend a good hour with your astonishing work ! So much work with all your latest mods... I'm just speechless with that quality. :eek: Really great job on this one. Thanks a lot !
  16. Let's stick to the rules: avoid sharing modded files from their original authors unless we've got their permission. The other problem is if someone want these added cars, he will need the database. Sharing the database will replace the database of your game and may crash your game. The main conflict may be the game language. Plus, he will need your MagicMap.
  17. One answer: REL:-BETA Car slots Add-On V0.6.1 Wait for the update 1.0 ;) Coming over this weekend :nods: got plenty of time tonight to work that project.
  18. The more I use this tool, the more I love it ! TDU, The real driving simulator I must say ! :D This tool makes the torque and acceleration much more realistic. Can't say enough thank you :nods: If you want real graphics for any cars, go here: http://www.automobile-catalog.com/ Choose any car you like, click on this link Then you get to a nice detail graphic :cool: The only wish I have for this tool is have a more precise detailed graphic with more numbers. Like 1500 rpm or 650Nm . If we could zoom on a spot and have the detailed numbers that would be just perfect ;)
  19. V10 sound of course ! :nuts: You must try DJoytinnio sound mod for a good V10 sound !
  20. #TDUForever man ;) Keep your hope for this game because it's still have many more to offer in the future. Thanks for your support !
  21. That doesn't looks good. It looks awesome ! :D Can't wait to see the other "A la COMB@T" versions :nods:
  22. @Krisman10 Your game is The Need for speed ? first one ? :p All three cars are in B class ? ;) Thanks NFS Wikia :D
×
×
  • Create New...