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Tob-Racer

V.I.P!
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  1. Like
    Tob-Racer got a reaction from Milli in MEGA Tutorial: add new cars (Slots) in TDU   
    Okay, time to bring back this topic. I've seen many people in the Platinium thread dying to know how to add a car. A few tutorial already exist. The one from civicmanvtec where I learned how to do add cars my self. Credits to him. One from JPTH. And mine who's got a video and is okay clear but have 2 major problems to cause the game to have conflicts with the original Atari car.
    And with the lastest versions of TDUF Database Editor, you can add a car so much more quickly, safely and efficiently. Plus it's got a dedicated guide: 
     
    But for today's standard, it's in my opinion the best to understand the basics of adding cars into the game. 
    Anyway, enough rambling. This tutorial will be completely useless and pointless on this side of the forum soon cause I've started to work on the wiki guide. You should definitely check it out ! I spent a couple of hours to make it so I'll be please to hear from you 🙂
     
    It's not finished. But at least you'll get all the basics knowledge. And if you dying to try add a car soon and do some experiments, you can watch the video on the first page of this thread but please ignore the copy-paste section of TDU_CarPhysicsData.db.hex cause this is where all the mistakes happen. Refer directly to the wiki. Also remember that this is the old manual painfully long method. TDUF is much faster, if you want fast, go to Djey's thread. 
    I'll keep you updated on the progress of the wiki here. 
    Again feel free to ask me any questions. I'll try to answer. Or my colleagues if they happy to help.
     
  2. Like
    Tob-Racer got a reaction from MagicV8 in I would like to learn to make mods and contribute   
    Are you still there ?
    If not, I just reply for every people reading the forums. 
    COMB@T_$HOTGUN made an awesome detailed tutorial a few years ago. Link is still working !
    One simple guy who was just really motivated for converting car models into TDU (Pator5) learned a lot from these tutorials and managed to release some great mods like the Ferraris 250 GT Lusso and California. Anyone who have time to spend, lots of motivation and patience can make a car.
    And if someone is starting something but need support, there is my thread for that where we support each other:
     
  3. Thanks
    Tob-Racer got a reaction from Djey in I would like to learn to make mods and contribute   
    Are you still there ?
    If not, I just reply for every people reading the forums. 
    COMB@T_$HOTGUN made an awesome detailed tutorial a few years ago. Link is still working !
    One simple guy who was just really motivated for converting car models into TDU (Pator5) learned a lot from these tutorials and managed to release some great mods like the Ferraris 250 GT Lusso and California. Anyone who have time to spend, lots of motivation and patience can make a car.
    And if someone is starting something but need support, there is my thread for that where we support each other:
     
  4. Like
    Tob-Racer reacted to civicmanvtec in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Excellent work... we've come so far since the baby steps of the Community Megapack and UCP.  👍
  5. Like
    Tob-Racer reacted to Djey in The School of Modding   
    Hi @Tob-Racer, welcome back!
    I've pulled down old capit PDF as it was mainly obsolete information.
    Latest documentation for my part is available right here: https://github.com/djey47/tdu-cp/wiki
    e.g https://github.com/djey47/tdu-cp/wiki/Modding-FAQ
     
    Hopefully PLATINUM will drag new talented modders (and reverse engineers) to the platform 😉
  6. Like
    Tob-Racer got a reaction from Norby931 in Norby931 Mod Shop   
    Nice to see you again ! Hope you well 🙂
    Just want to say a big thank you for all your work ! I still enjoy your Virage, Vantage N600, CLK 55 AMG, SLK 55 AMG, GS350 F-Sport, GTR, Quattroporte GTS and so many more... You were particularly good with interior texture. Still some of the best mods made for the community. 

    Cheers Norby take care !
  7. Like
    Tob-Racer got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Have you got the 4GB executable installed ? They are included in the .rar file of the 1.06 patch.
    ---
    On other subject, I'm amazed how much echo Platinium is having around the internet. A fairly big channel did a good review of the mod. Great job 🙂
     
    EDIT: @Milli May I report a glitch ? Not your fault obviously cause I did some testing as well and found the same problem. 
    In the British Independant dealer (Lotus, Ford Cosworth, Bentley, Caterham), you can't buy the Lotus Esprit V8. It's set on slot 5 in the dealer. Easy fix is to move the Esprit around in the dealer on a different spot with TDUF or TDUMT but you will not be able to buy the other car on that slot 5. It's strange the slot doesn't work. @Djey perhaps have you got any idea ?
  8. Like
    Tob-Racer reacted to TDUZoqqer in TDUZoqqer: TDU Platinum custom traffic   
    Hello, I updated the list, posted renders of new models and updated the old ones.
     
    Cars update:



  9. Like
    Tob-Racer reacted to Milli in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    v1.06 is out. Lol
     
     
  10. Like
    Tob-Racer reacted to Norby931 in Norby931 Mod Shop   
    Hey guys,

    It's been a long time ago since i was here. Unfortunately i didn't finished my last projects as you know for sure, maybe because i've done a lot of mods and i was kinda get bored of it, also get other things in my life to do at that time and i just began to forget about TDU. Of course i don't make mods anymore, but i saw TDU Platinum project in the days and i got the feel to play TDU a bit again. 🙂 I just wanted to say "hi" again to the old good TDU community here, and apologize for my disappear without any words, i mean im sure there was at least a few people who may waited for the w.i.p projects. I want to give a huge thanks for everyone who use(d) and enjoy(ed) my mods, since i got a lot of positive feedbacks, what i really appreciate. Anyway, have fun everyone, maybe we will see each other sometime on the old little island... 😉

    Cheers,
    Norby931
  11. Like
    Tob-Racer got a reaction from Eudemon in The School of Modding   
    Oh wait, I just did a google search of a few threads and I found them !
    So I just have to edit my first post and replace the links by these ones I just googled.
    Thanks anyway 🙂
  12. Like
    Tob-Racer got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Hey Milli. Hello all the other old friends 🙂
    Yes I've been away for so long. So many reasons made me disappear from here, life, work, depression, and so on. Plus I got bored with TDU's roads and I played too much competitive Sim Racing like GT Sport, Assetto Corsa and others... 
    Thanks to you Milli, you've made an outstanding work here ! Absolutely mad ! You like many others (Djey, franks...) made me come back playing. I guess you never forget your first game crush. 
    Been testing and playing for a while. No problem encountered yet since V1.00. I love that you've changed not only the cars but the general TDU experience. The race tour of the island is much better and somehow harder with a crazy fast AI that did a lap of 46mins30 with the F1 GTR. All is well and flawless. 
    Just a little criticism: car sound wise a few cars don't sound right like I don't get why Lancia 037's 4 cylinder sound like BMW M1's Inline-6. Or some cars sound too similar like the Maserati's V8s and the Audi's V8s. So at the moment I'm looking inside my old massive TDU mods folder to see if I can get a few great sound to give a bit of variety and sense. If turboduck give me permission, I'll post a pack of sound mods for all the Platinium+Atari cars. But it's not all bad, you added some great sounds specially all the Supras. 
    And why all the HUD's file names have "WHUD" ? In my tutorial I've name the SLS's HUD "WHUD" because they are 2 gauges mods for the SLS: one with a White HUD and one with a Black HUD. So I feel sorry for everyone putting the effort of naming their HUD "WHUD" 😂 You can give the bnk's name any names you like in reality 😉
    So other than all that, BIG THANK YOU to you and all the community for this monster work. 😀
    On a final note, I'm gonna help feed the wiki specially the "add cars slots" part.
    Cheers ! See you on the road !
    Toby
  13. Like
    Tob-Racer got a reaction from Djey in The School of Modding   
    Hey all 🙂
    I know a wiki got opened recently but I'm bringing this thread back
    And because the wiki is such a great thing, I'm gonna use most of the first post to feed the wiki. I've already wrote a guide for TDU UT.
    But I would like just to get back to the original point of this thread: sharing our knowledge and hopefully use it to produce new mods. Car modders are gone from here but maybe with this thread we could see new people ? 
    Some threads are unaccessible unfortunately like the gauges. Is it possible to fix the pages please ? @Admin
    Toby
  14. Thanks
    Tob-Racer got a reaction from Aquarious in The School of Modding   
    Hello everyone 🙂
     
    Since Project Paradise is released and TDU Online back, there is a great effort from every modders and a fantastic enthusiast from the community it self for improving TDU1. The work of modders are remarkable and big thanks for the great cars, sound, physics, tools and future Patches. 🆒
     
    I know some people here who wants to do some modding but don't really have the skills, the time, the motivation and so many other reason to make mod. I want to talk more to people (like me) who wants to learn modding and wants to get skills. People who wants to see their dream car ingame or in the mod shop of Tduck 🦆
     
    So my idea is to create a thread about sharing all our basic knowledge of modding and help each other for making mods. For example, What is really a DDS ? What tools do we need to make sound mods ? How to make accurate physics ? How to import a 3D Model to TDU ? Etc...
    Actual Modders can also share their knowledge if they want to; I've read somewhere that Comb@t is making a video tutorial for car modding, don't know if it's still on it. Thanks for his enthusiast 🙂
    Hopefully we'll see more modders around in the future.
     
    The first post will be updated with interesting and useful tips and links to complete tutorial for sound mods, HUDs, Import Cars... (I think Iced_Bullet have done something like that in the past but he's not around anymore)
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
     
    THREAD UNDER CONSTRUCTION
     
    Summary:
    I. Basics and Facts
    a) Explanation about modding
    b) Definition of Formats
    II. Making Mods
    a) Tutorial by Djey. All the Basics
    b) Sound Mods
    c) HUD Gauges
    d) Importing cars
    e)Making Accurate Physics
    f) Using and modifying DDS
    g) Other stuffs
    III. Install Mods into TDU
    a) TDU Modding Tools
    b) TDU Performance Editor
    c) Bnks
     
    I. BASICS AND FACTS
     
    a) EXPLANATION ABOUT MODS
     
    A Mod is something modified from the original game or an addon. It could be anything like a new car, Environments mod, Weather Mods, Sound Mods...
     
    For example, The original game doesn't have a BMWs, Porsches, Autumn environment, Day-Night Cycle; With mods, all these things are possible ! Or if you think the sound of your Gallardo sound awful, the dashboard of your Ferrari looks bad, or you want a customize number plate, that's again possible ! 😉
    b) DEFINITION ABOUT FORMATS
     
    BNK: Or TDU Bank, these files are an element of the game. It could be Sounds, Car Exteriors, Car Interiors, Rims, Gauges HUD, Traffic, Environments... Etc. These file contains loads of different files. For example, Enzo_I.Bnk have 3D Elements and Textures (2db) inside the BNK File. Enzo_audio.Bnk have Wave sounds and an XMB file. Commonworld.Bnk have loads of 2db Texture files. This file can be open by Mini BNK Manager or File Browser in TDU Modding Tools.
     
    2db: It's a texture file who is generally inside Bnks. But you can find in ...\Test Drive Unlimited\Euro\Bnk\FX 3 2db's files. These file can be converted in DDS with TDU Modding Tools to be modified.
     
    DDS: Direct Draw Surface. These files are Textures. Example: The Roads in game are originally 2db file in CommonWorld.Bnk but once converted with TDUMT, there are DDS. When you open a the DDS file of roads, you have that:
     
    (r5_00.dds original Atari)

     
    You can open and modify DDSs with Paint.NET, Adobe Photoshop, Artweaver and create new grass, road surfaces, billboards, plate numbers and so many other stuff in the game. But don't forget to convert your DDS back into 2DB file with TDUMT and make sure to backup any files your modifying !
     
    3DG, 3DD : (Can't perfectly explain it my self) It's the file who support the original 3D Model of the car.
     
    2DM:
     
    Wave: It's a Microsoft sound sample format who can last as many time possible. But in TDU, it have to be sample that last beetween half a sec to 10 sec. Most of these sample are inside "CAR"_audio.bnk in Bnk/Sound/Vehicules and makes the sound of the car. Most of the audio Bnks have 7 Wave sample. For making sound mods, The TDU sound format MUST BE in Microsoft ADPCM format, 44khz, 4 bit, mono. These file can be play Modify with Audacity, Gold Wave, Creative WaveStudio, etc...
     
    tdupk: Or TDU Performance Pack. It's a file who contains values of a specific car like not to 60 mph acceleration, suspension rate, Gearbox ratios, Power, Nm, Engine displacment, wheelbase, etc... And can be open only by TDU Performance Editor.
     
    II. MAKING MODS
     
    (TO BE DEVELOP, A LOT MORE EXPLAINED AND CLEAR. At the moment, I just link and quote. The community will improve all that ourself)
     
    a) TUTORIAL BY DJEY. ALL THE BASICS FOR TDU'S GENERAL MODDING AND THE BEST MODDING TOOL: TDUF
     
    https://github.com/djey47/tdu-cp/wiki/Modding-FAQ
    https://github.com/djey47/tdu-cp/wiki
     
    b) SOUND MODS
     
     
    c) HUD
     
     
    d) IMPORTING CARS
     
    Tools: Forza Studio for Forza Motorsport Models.
    ZModler
    Paint.NET, Photoshop, Artweaver...
    For Tool's thread, don't pay too much attention for the size limit as Project Paradise Big Bnks option solved today that issue 🙂
     
    This tutorial is understandable but way too fast. I've tried my self to import a car with this tutorial but you have to pause the video every 5sec... Oh well, you can manage doing a mod but it's a bit annoying to stop the video.
    e) MAKING ACCURATE PHYSICS
     
    First Download TDUPE
    > TDU Performance Editor 2.77
    > TDU Performance Editor 2.78
     
    IMPORTANT: Open TDUPE, Click on Settings, Select the Locality to the same language of the game ! Once you've done that, again click settings, and set the Installation Directory to C:\Programes Files (x86)\Atari\Test Drive Unlimited. (Tested only with 2.77 -2.78)
    MAKE A BACKUP OF YOUR DATABASE BEFORE MODIFYING ANY DATA !
     
    It depends of how you want your car. If you want realistic physics based on a real car, I suggest you these website:
    > Automobiles Catalogues: Very complete datas of any sort of cars ! The best in my opinion.
    > Supercars.Net Not many data information but you can learn a lot about the car you want. Very complete list of cars.
    > Supercarsite.net: Another pretty good website
    > Google: Yes. This website too help a lot 😉 Jut search the car you want and pick the website you find interesting.
    > YouTube: Yes. This website is useful too for watching reviews and know more about your car.
     
    Usefull thread:
     
    If you want physics on your own taste, bit of explanation:
     
    TO COME LATER
     
    Credits to Dredgy
     
    f) USING AND MODIFYING DDS
     Very old thread:
     
    g) OTHER STUFFS
     
    To Continue...
     
    III. INSTALL MODS INTO TDU
     
    a) TDU Modding Tools
     
    Download it here first: TDUMT 1.16.2 by Djey
     
     
    b) TDU PERFORMANCE EDITOR
     
    Download above in Making Accurate physics. Unzip your .Zip / .Rar somewhere.
     
    IMPORTANT: Open TDUPE, Click on Settings, Select the Locality to the same language of the game ! Once you've done that, again click settings, and set the Installation Directory to C:\Programes Files (x86)\Atari\Test Drive Unlimited. (Tested only with 2.77 -2.78)
    MAKE A BACKUP OF YOUR DATABASE BEFORE MODIFYING ANY DATA !
     
    To install a tdupk file, Select first the car you want to modify, Go to Performance Pack > Import Performance pack and then select the tdupk file you want to install. New data appears. Feel free to modify any of these data to your taste. Go to name editor. Click on Save once. If you see <Ressource not found>, enter your desire car name. Then click on save. Now your Murcielago is an Aventador 😉
     
    c) BNKS
     
    To Install
    > A car mod: C:\Programes Files (x86)\Atari\Test Drive Unlimited\Euro\Bnk\Vehicles
    > Wheels: C:\Programes Files (x86)\Atari\Test Drive Unlimited\Euro\Bnk\Vehicles\Rim\(MANUFACTURER OF THE REPLACED RIM)
    > Traffic Car: C:\Programes Files (x86)\Atari\Test Drive Unlimited\Euro\Bnk\Vehicles\Traffic
    > A Sound mod: C:\Programes Files (x86)\Atari\Test Drive Unlimited\Euro\Bnk\Sound\Vehicles
    > A HUD gauge: C:\Programes Files (x86)\Atari\Test Drive Unlimited\Euro\Bnk\FrontEnd\HiRes\gauges & C:\Programes Files (x86)\Atari\Test Drive Unlimited\Euro\Bnk\FrontEnd\LowRes\gauges
    > CommonWorld or CommonWorldDiv2: C:\Programes Files (x86)\Atari\Test Drive Unlimited\Euro\Bnk\Level\Hawaii
    > A Weather Mod: C:\Programes Files (x86)\Atari\Test Drive Unlimited\Euro\Bnk\FX
     
     
    (Correct me guys if I'm wrong) 😄
     
    Thanks to Djey for his fantastic help //Djey again for TDU Modding Tools // Dredgy for TDU Performance Editor // Driver:TDU for his well detail tutorial // TDUZoqqer for his unfinished but helpful Modding tutorial :lol: // thunderhawk17382 for his Q&A thread // Tool831 & Iced_Bullet for his Interior & Exterior Bnks file names references // Kurgan777 for his pretty complete Best Cam & IK Thread // Reventon09 for both of his thread about adding new colors and new names in TDUMT // PhatPunk for his thread about changing cameras with TDUMT // The other modders who improved the game since all these years // The community for his massive support // Diablo and the other Modo for managing the best community in da woarld 😄
  15. Like
    Tob-Racer got a reaction from Eudemon in The School of Modding   
    Hey all 🙂
    I know a wiki got opened recently but I'm bringing this thread back
    And because the wiki is such a great thing, I'm gonna use most of the first post to feed the wiki. I've already wrote a guide for TDU UT.
    But I would like just to get back to the original point of this thread: sharing our knowledge and hopefully use it to produce new mods. Car modders are gone from here but maybe with this thread we could see new people ? 
    Some threads are unaccessible unfortunately like the gauges. Is it possible to fix the pages please ? @Admin
    Toby
  16. Like
    Tob-Racer reacted to Eudemon in G27 force feedback dont work / Platinum   
    You can post to download and send me author name I will change it 
  17. Like
    Tob-Racer got a reaction from Djey in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Hey Milli. Hello all the other old friends 🙂
    Yes I've been away for so long. So many reasons made me disappear from here, life, work, depression, and so on. Plus I got bored with TDU's roads and I played too much competitive Sim Racing like GT Sport, Assetto Corsa and others... 
    Thanks to you Milli, you've made an outstanding work here ! Absolutely mad ! You like many others (Djey, franks...) made me come back playing. I guess you never forget your first game crush. 
    Been testing and playing for a while. No problem encountered yet since V1.00. I love that you've changed not only the cars but the general TDU experience. The race tour of the island is much better and somehow harder with a crazy fast AI that did a lap of 46mins30 with the F1 GTR. All is well and flawless. 
    Just a little criticism: car sound wise a few cars don't sound right like I don't get why Lancia 037's 4 cylinder sound like BMW M1's Inline-6. Or some cars sound too similar like the Maserati's V8s and the Audi's V8s. So at the moment I'm looking inside my old massive TDU mods folder to see if I can get a few great sound to give a bit of variety and sense. If turboduck give me permission, I'll post a pack of sound mods for all the Platinium+Atari cars. But it's not all bad, you added some great sounds specially all the Supras. 
    And why all the HUD's file names have "WHUD" ? In my tutorial I've name the SLS's HUD "WHUD" because they are 2 gauges mods for the SLS: one with a White HUD and one with a Black HUD. So I feel sorry for everyone putting the effort of naming their HUD "WHUD" 😂 You can give the bnk's name any names you like in reality 😉
    So other than all that, BIG THANK YOU to you and all the community for this monster work. 😀
    On a final note, I'm gonna help feed the wiki specially the "add cars slots" part.
    Cheers ! See you on the road !
    Toby
  18. Like
    Tob-Racer got a reaction from Penguinachos in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Hey Milli. Hello all the other old friends 🙂
    Yes I've been away for so long. So many reasons made me disappear from here, life, work, depression, and so on. Plus I got bored with TDU's roads and I played too much competitive Sim Racing like GT Sport, Assetto Corsa and others... 
    Thanks to you Milli, you've made an outstanding work here ! Absolutely mad ! You like many others (Djey, franks...) made me come back playing. I guess you never forget your first game crush. 
    Been testing and playing for a while. No problem encountered yet since V1.00. I love that you've changed not only the cars but the general TDU experience. The race tour of the island is much better and somehow harder with a crazy fast AI that did a lap of 46mins30 with the F1 GTR. All is well and flawless. 
    Just a little criticism: car sound wise a few cars don't sound right like I don't get why Lancia 037's 4 cylinder sound like BMW M1's Inline-6. Or some cars sound too similar like the Maserati's V8s and the Audi's V8s. So at the moment I'm looking inside my old massive TDU mods folder to see if I can get a few great sound to give a bit of variety and sense. If turboduck give me permission, I'll post a pack of sound mods for all the Platinium+Atari cars. But it's not all bad, you added some great sounds specially all the Supras. 
    And why all the HUD's file names have "WHUD" ? In my tutorial I've name the SLS's HUD "WHUD" because they are 2 gauges mods for the SLS: one with a White HUD and one with a Black HUD. So I feel sorry for everyone putting the effort of naming their HUD "WHUD" 😂 You can give the bnk's name any names you like in reality 😉
    So other than all that, BIG THANK YOU to you and all the community for this monster work. 😀
    On a final note, I'm gonna help feed the wiki specially the "add cars slots" part.
    Cheers ! See you on the road !
    Toby
  19. Like
    Tob-Racer reacted to TDUZoqqer in TDUZoqqer: TDU Platinum custom traffic   
    First off, yay to WIP threads not being read-only anymore.
     
    And yeah, call it "tDuZoQqEr iS bAcK" as much you want, but I'm not modding again (yet). Since Milli said in her club thread that custom traffic won't be a thing in TDU Platinum since all custom traffic mods are quite heavy weight, I offered my help to make a custom, realistic traffic pack for the mod.
     
    And since I didn't want to spam the thread with my progress, since it's a TDU Platinum thread at the end of the day, and not "Zoqqers epic modeling showoff", here's a standalone thread.
     
    The traffic cars read as following:
    Original thread can be found here:
     
    Progress:
    2016 Nissan Altima (Compact1)
     
    2002 Gillig Low Floor (Bus1)
     
    2017 Chevrolet Express 3500 (Minivan1)
     
    2018 Honda Accord (Fullsize1)
     
    2012 Toyota Tacoma Access Cab (SUV1)
     
    2013 Ford Police Interceptor Sedan / Taurus (Police1)
     
  20. Like
    Tob-Racer got a reaction from TIMELESS in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Hey Milli. Hello all the other old friends 🙂
    Yes I've been away for so long. So many reasons made me disappear from here, life, work, depression, and so on. Plus I got bored with TDU's roads and I played too much competitive Sim Racing like GT Sport, Assetto Corsa and others... 
    Thanks to you Milli, you've made an outstanding work here ! Absolutely mad ! You like many others (Djey, franks...) made me come back playing. I guess you never forget your first game crush. 
    Been testing and playing for a while. No problem encountered yet since V1.00. I love that you've changed not only the cars but the general TDU experience. The race tour of the island is much better and somehow harder with a crazy fast AI that did a lap of 46mins30 with the F1 GTR. All is well and flawless. 
    Just a little criticism: car sound wise a few cars don't sound right like I don't get why Lancia 037's 4 cylinder sound like BMW M1's Inline-6. Or some cars sound too similar like the Maserati's V8s and the Audi's V8s. So at the moment I'm looking inside my old massive TDU mods folder to see if I can get a few great sound to give a bit of variety and sense. If turboduck give me permission, I'll post a pack of sound mods for all the Platinium+Atari cars. But it's not all bad, you added some great sounds specially all the Supras. 
    And why all the HUD's file names have "WHUD" ? In my tutorial I've name the SLS's HUD "WHUD" because they are 2 gauges mods for the SLS: one with a White HUD and one with a Black HUD. So I feel sorry for everyone putting the effort of naming their HUD "WHUD" 😂 You can give the bnk's name any names you like in reality 😉
    So other than all that, BIG THANK YOU to you and all the community for this monster work. 😀
    On a final note, I'm gonna help feed the wiki specially the "add cars slots" part.
    Cheers ! See you on the road !
    Toby
  21. Like
    Tob-Racer got a reaction from Eudemon in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Hey Milli. Hello all the other old friends 🙂
    Yes I've been away for so long. So many reasons made me disappear from here, life, work, depression, and so on. Plus I got bored with TDU's roads and I played too much competitive Sim Racing like GT Sport, Assetto Corsa and others... 
    Thanks to you Milli, you've made an outstanding work here ! Absolutely mad ! You like many others (Djey, franks...) made me come back playing. I guess you never forget your first game crush. 
    Been testing and playing for a while. No problem encountered yet since V1.00. I love that you've changed not only the cars but the general TDU experience. The race tour of the island is much better and somehow harder with a crazy fast AI that did a lap of 46mins30 with the F1 GTR. All is well and flawless. 
    Just a little criticism: car sound wise a few cars don't sound right like I don't get why Lancia 037's 4 cylinder sound like BMW M1's Inline-6. Or some cars sound too similar like the Maserati's V8s and the Audi's V8s. So at the moment I'm looking inside my old massive TDU mods folder to see if I can get a few great sound to give a bit of variety and sense. If turboduck give me permission, I'll post a pack of sound mods for all the Platinium+Atari cars. But it's not all bad, you added some great sounds specially all the Supras. 
    And why all the HUD's file names have "WHUD" ? In my tutorial I've name the SLS's HUD "WHUD" because they are 2 gauges mods for the SLS: one with a White HUD and one with a Black HUD. So I feel sorry for everyone putting the effort of naming their HUD "WHUD" 😂 You can give the bnk's name any names you like in reality 😉
    So other than all that, BIG THANK YOU to you and all the community for this monster work. 😀
    On a final note, I'm gonna help feed the wiki specially the "add cars slots" part.
    Cheers ! See you on the road !
    Toby
  22. Like
    Tob-Racer reacted to Rule in Rule Work-Shop   
    Guys do not have to quarrel! All modders are good in their own way, I myself have recently started to be engaged in this, and I tell you it is not easy even converting. A Zoqqer forza makes it even more difficult than GTA SA. And I did not get everything but I try as best I can. Zoqqer makes the quality of the model. And he's even the right not to ask you to do what model, but on the contrary, he gives you a choice of 3-5 options. And after the vote, he does most of the claimed. Peace for everyone!
     
    P.S.:"And sorry for my English)))"
  23. Like
    Tob-Racer reacted to Pator5 in Pator's Workshop - Zonda Released (09.04.2016)   
    Few things left to be done
     

    [ATTACH]25194[/ATTACH][ATTACH]25195[/ATTACH][ATTACH]25196[/ATTACH][ATTACH]25197[/ATTACH]


  24. Like
    Tob-Racer reacted to Driver:TDU in Driver's ModShop (11.07.16 - New WIP)   
    Little update :) I took a brake on this week cuz my holidays is over. Here are some pics of BMW progres
     

     

     

     

  25. Like
    Tob-Racer reacted to Rule in Rule: 2013 Ascari A10   
    Ascari A10 2013

    Vehicle replaced: Ascari KZ1

    Converter to TDU: Rule
    Rims made by: Rule
    Creator: Unknown (Model), Jay (Conversion to GTA SA)
    Camera: KZ1 (WARNING Default Option)
    IK: KZ1





    Extra
    -------
    Height: 200 Front
    Height: 200 Rear
    Drive Type: Rear
    Gearbox Type: Sequental
     
    Features:



    -Working Car Shadow
    -Working Doors
    -Working Windows
    -Working Exhaust
    -Working Gauges
    -Working Mirrors
    -Working Lights
    -Working Gear
    -Spoiler
     
    [ATTACH]25142[/ATTACH]
    [ATTACH]25143[/ATTACH]
    [ATTACH]25144[/ATTACH]
    [ATTACH]25145[/ATTACH]
     
    !!Please make sure to backup your original files before installing this mod and read the included README file if there is one!!
    !!PUT ANY OTHER REQUIREMENTS SUCH AS Patch 1.68b / bigbnks here!!

    [Download Link] 2013 Ascari A10




    Mod History v0.8 - Fixed lights v0.2 - Beta released
     
    Terms of use:
    -------------
    - The models, skins and other files are for private use only
    - Commercial use of this modification is strictly prohibited
    - All Registered Trademarks and Copyrights are property of their respective owners
     
     
    Optional Terms of use (delete or leave what you wish)
    -------------
    - If you wish to edit this modification please contact me via e-mail: [enter email in README]
    - You are allowed to edit this modification and it's contents for your own private use [if applicable]
    - You are allowed to post this modification on your own site [if applicable]
    - If posting a pic using materials from other properties please credit them accordingly ie; Rear Wing from NFS Most Wanted [if applicable]
    - Before uploading work by another modder, permission must be granted by the original author

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