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Everything posted by Ryzza5
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Have you given them your dump files?
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Yeah, I was also thinking we could pick a buddy and race as teams as well (so drivers championship + team championship). So each team would pick a car + colour. SLS is about to get liveries but the RUF won't have any, unless I find a replacement car. I'm going to have a pay today to work this out, and then post a draft calendar on the WMD thread (will be European tracks).
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project cars Post your pre-alpha Project CARS videos! *ARCHIVED*
Ryzza5 replied to Fear Deer's topic in Screens, Videos & Streams
Nice one mate! Racing with Adam / T3hReaper. I was taking it easy due to cold tyres -
Mid 2014 is the expected release date. Later than I would've liked but things are still progressing well. Getting close to the end of tyre model tweaks, tracks are coming together, career mode is taking some form now, pit stops are being worked on now, etc, etc. btw those screen grabs are from this video
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netKAR PRO ONLY €3.99 includes Assetto Corsa Technology Preview!
Ryzza5 replied to Eudemon's topic in Driving & Racing Games
If you have a steering wheel, buy this. Now. That's an order. :p At the very least you'll be supporting the devs for AC which should be epic- 3 replies
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Purchased a domain and web hosting... just because it was cheap and I felt like having something to play with. I can't even remember how I ended up on the GoDaddy website this morning
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If you care about physics and handling in games now is a good time to show it. Andy is changing the weekly hotlap event to use cars and tracks selected by the physics staff instead of community voted, with a view to all of us testing the same car that they're working on, and reporting our findings on how the cars behave and feel (includes FFB). If you find a setup that improves the car, also post a screenshot of it. WMD Forum
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No, that's the H100. H80 is much the same form as the H60.
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I've got the Corsair H80. Can't remember what speed I've got it set to but I can tell you it's at a happy 30 C despite being overclocked to 4.1GHz, and it's not loud. GPU fan will always be louder. iirc the H80 got significantly better reviews than the H60 so I'd recommend that.
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Spent some time in the Nether today, not so bad if you've got armor. I didn't take any damage when hit with ghast fireballs, plus a ring of ignition kept me safe from fire. I secured the two portals inside rooms with doors, and linked them up with a floating brick path. Remember that for every block you travel in the nether, you travel 8 blocks in that direction in the overworld (the nether is underneath the overworld). Remember that teleport Harley built to the beach where there was a teleport to a nether fortress? Harley said it took about 3 in-game days to travel back from there before he made the teleport. By contrast, walking along the new paths in the nether takes a couple of minutes. Haven't build a hotel in the nether yet, though. :) Also I've left a little present (HV solar array) at everyone's house since the nuclear reactor has gone missing. You just need to move it where you want (use a wrench) and hook it up to a MFSU, then use transformers to reduce the voltage so you don't blow stuff up.
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I know (the Evo is broken but the Z4 is transitioning to a new tyre model which has even more parameters). I've recommended the SLS AMG and the RUF RGT-8 at this stage, but I'd like to get others to try them both to see how similar they are as far as lap times go. As far as I can tell the RUF is actually a bit faster but is a bit tougher to stop and turn into corners. The SLS is easier to brake and turn in, but you have to be slower exiting the corner due to oversteer, plus it also might be a little underpowered. If they both get similar lap times then this will make for great racing since they both have different strengths, otherwise if the RUF is too much faster then we can try the GT3 version of the SLS. Maybe this Saturday we can get together to do a few races at the same track in various cars and then check the leaderboards after to see which two are the most similar.
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I've decided that I actually don't want JC to buy a GTI, because then it will be Seriously Uncool :eek:
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Let me know when you hop on
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I got some problems with the product key.!
Ryzza5 replied to skincelcret's topic in Driving & Racing Games
I know, that's Diablo for you. It replaces the llama that all new members with no avatar have. -
A fun series for those of us don't have the time/commitment to join one of the other serious leagues. By casual, I mean it's not the end of the world if you miss a couple of races The format would be as follows: One short practice/qualifying race (i.e. 3 or 4 laps) which will set the grid. Then 2 longer races on the same track (about 25 minutes each), the second being reverse grid. Points are awarded for the top 15 drivers. At the end of the series, we subtract the worst results from say 6 races from everyone (which means drivers could miss up to 6 races (3 nights) without any championship disadvantage, which keeps things closer for everyone). The goal is to have fun and keep things close for drivers of varying skill level. "Casual" does not apply to driving standards though. If you bump-pass or hit someone off the track, you will need to safely pull off the racing line (check your mirrors), wait for them to recover, and follow them and retry the overtaking maneuver. This helps to prevent needless contact since you risk your own position, and if you get punted off the track, you've still got someone to race against. The car is the Gumpert Apollo S on default tyres. You can change the rest of the setup but must post a screenshot of your changes on the WMD at least 15 minutes before qualifying starts The start time for the practice/qualifying race would be at 11:45am GMT (which is 8:45pm Australian Eastern Time (GMT+10)). The first race will start 15 minutes later. --- Registered Teams/Drivers: Team Beran #7 - Ryzza5 #8 - WonderWeasel Team 2 # Ozzmcom # MrLolololXD Team X Global Systems #24 - Santtu #25 - T3hReaper91 Team SMAD Racing #19 - TDUFREAK500 #20 - Destroyer-GT Team 5 # LeDude83 # leadclimbing Team 6 # Mostly Sunny # BuToNz Team Garton Racing #12 - gsto2 #13 - cjorgens (NB I have this thread posted on the WMD forums which is where the additional names are from) Saturday July 20 - Practice & Testing at Anhalt Short using various cars (all in one car first race, all in another car second race, etc) to compare lap times - not compulsory but would be a good chance to meet each other and see what everyone's driving style is. SEASON 1 CALENDAR Saturday 27 July - Round 1 (Practice + 2 races) - Heusden (Zolder - Belgium) Saturday 3 August - Round 2 (Practice + 2 races) - Bologna (Imola - Italy) Saturday 10 August - Round 3 (Practice + 2 races) - Moravia (Brno - Czech Republic) Saturday 17 August - Round 4 (Practice + 2 races) - Eifelwald GP (Nurburgring - Germany) Saturday 24 August - Round 5 (Practice + 2 races) - Derbe National (Donington Park - UK) Saturday 31 August - Round 6 (Practice + 2 races) - Milan (Monza - Italy) Saturday 7 September - Mid Season Break (no races) Saturday 14 September - Round 7 (Practice + 2 races) - Emirates Raceway National (Dubai Autodrome) Saturday 21 September - Round 8 (Practice + 2 races) - Anhalt GP (Oschersleben - Germany) Saturday 28 September - Round 9 (Practice + 2 races) - Florence GP (Mugello - Italy) Saturday 5 October - Round 10 (Practice + 2 races) - Belgian Forest (Spa Francorchamps - Belgium) Saturday 12 October - Round 11 (Practice + 2 races) - Loire National (France) Saturday 19 October - Round 12 (Practice + 2 races) - Northampton (Silverstone - UK) This feels a little long - let me know what you think - we could turn it into 2 seasons. If we do it as one season, I'll increase the amount of events you can skip from 4 to 6 (3 nights). For those who don't skip any, their 6 worst races (as far as points go) will be subtracted. If you're confused and worried... don't be, I've done this before in a GT5 league and it all works out. If for any reason you get a penalty in a race and lose points because of it, that race won't be counted as part of your worst 6. Teams To add another interesting element, we plan to have a team championship as well as drivers championship. All this means is that you pair up with a buddy and race the same colour SLS. On the track there will be someone that you especially don't want to slow down/crash into, and if you're not placing too well in the championship you can at least still work towards the possibility of a team win. Due to the possibility of odd numbers or absent drivers we won't take this too seriously, it'll be somewhat experimental. Rules 1. Track Limits You must always keep at least two wheels on the track. This means inside the line/curb. If you cut slightly, just back off the accelerator for a bit to make sure there's no time advantage. If you miss a chicane and cu it, you'll need to slow down enough to make sure you don't get any advantage (assuming the game hasn't penalised you). Replays of each race will be saved and checked, any found to be wilfully gaining an unfair advantage may incur a time penalty. 2. Contact Bump-passing or dive-bombing (pushing someone wide in a corner to overtake) is not permitted, if you accidentally do this, let them back past and try again. If you cause someone to spin out or crash or push them off the track, you will be required to slow down safely (watch for other players) and let them back past you. Players not doing this will be penalised. 3. Safe Rejoining If you go understeer off the track or have spun off and need to rejoin, check for other players approaching at speed. It is likely that they will use all the track following a corner and would crash into you if you rejoined without looking. The faster car on the track will have right of way, so keep driving on the side of the track until you are far enough away from the previous corner for players to be able to move over and pass you safely. Ensure you have controls mapped to look left/right/behind. IMPORTANT NOTES: Qualifying: Don't all race off at the same time if you don't want to be held up, one person will take off every 5 seconds, in whichever order they are placed on the grid. Races: As per other leagues, do not go racing as soon as the lights go out. Lap one of the race will be a formation lap with a 100kph speed limit. As soon as possible, get yourself into the correct position (announced in lobby). Then once you reach Sector 3 (T2 on map), get into formation*. The leader can choose when to begin accelerating from when they reach the last grid lines to the start/finish line. As soon as they accelerate the race is on, no backing out of it. *Side by side formation (2 rows), the leader should know which side of the track has the inside line for Turn one and take that position early in the formation lap. There is to be no swerving or stop/starting to warm up tyres in Sector 3 of the formation lap. Large incidents: Hopefully we're all careful and avoid these but in case they happen, and a lot of drivers are affected, I may type 'sc' (safety car), in which case all drivers should slow down to 100kph, maintain position, and go back into formation (SINGLE FILE for safety car restarts). It may be helpful for the lead car to acknowledge the 'sc' call by swerving to warm up tyres, as some may not notice the chat text, but will recognise the swerving. I will endeavour to wait until the lead drivers are on a straight before typing this - although there is some chat lag I've noticed. --- Please post below to register. Let us know if you'd prefer to enforce default setups or allow custom. Tires must be the default option. Make sure you're in the Steam group I created for this league:
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Random screen-grabs
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Even Jeremy Clarkson likes it (the Honda) :) Speaking of Jeremy (the REAL one) - he's tried out the car I've been thinking about getting:
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project cars Post your pre-alpha Project CARS videos! *ARCHIVED*
Ryzza5 replied to Fear Deer's topic in Screens, Videos & Streams
Here's an epic race I had that Ozz and Andrius unfortunately missed out on. I wish I didn't make those silly mistakes going too fast on the last lap (got dark and I forgot where to brake) but had a lot of fun. I was in two minds of letting Carlos past when I went offline, you'll note I went slow for just a little bit but then floored it again. I just couldn't believe we stayed that close to each other over 2 laps of the ring in drifty SLS AMG's -
Yeah I wonder where they got that idea from? :oook: :p
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^ Yes, that's a Prius
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project cars Post your pre-alpha Project CARS videos! *ARCHIVED*
Ryzza5 replied to Fear Deer's topic in Screens, Videos & Streams
The first of 8 videos currently uploading to YT I accidentally picked a variation of this track that I'd never done before, and started at night, hence a lot of crashing. Not a proper race. I kept waiting for T3hReaper (Adam) to catch up so we could sort-of race each other but he wasn't replying to my messages, and the 'time behind' indicator bottom-left was confusing me as to where he might be (I think it might be broken on that new track since there's also no map for it yet). https://www.youtube.com/watch?v=5FXkHzg9ZS0 Don't worry, all the other videos are of proper racing. Please post comments so that I don't end up OctaPosting! :) @BeSweeet, I set the quality to about 70%, let me know what you think of it @ 1080p. -
Maybe they're all using radar cruise control on the closest setting :hmmm: I know the rep they have from TG, haven't experienced it here (doesn't happen often, if it does it's no particular car, sometimes a truck). I've done it before when the car in front is in the passing lane on a freeway or driving significantly slower than the limit.
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They still voted for it :gmc: Andy probably just prefers seeing pCARS up there anyway :lol: