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Tobberian

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  2. Like
    Tobberian got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    EDIT:
    Oh guess we can talk about crew now.. well it doesn't stand a chance against tdu. I know.. unless you like full non-sim arcade and games that wished (starting to doubt they even gave a flying) they'd reach tdu2s "amazing" quality.
  3. Like
    Tobberian got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    :) holding thumbs again :)
     
    (Crew? Is half-baked with wrong ingredients good eating?... screw the crew. ^^ )
  4. Like
    Tobberian got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Once Mr. Grand turismo talked about open world. Perhaps in GT7 (one can dream).
    I also hope he brings his adaptive tessellation to the driving part of the game.. not just photomode.
    Tessellation car list
    Scrolling down each zoomstage is a bit stunning. (not just saying that.. it's true for a change). :drool: :drool::drool::drool::drool:(#1 for before/after).
  5. Like
    Tobberian reacted to Rassva in Community development: Project DRIVE (working title)   
    Here are some progress vids:


  6. Like
    Tobberian reacted to Ozzmcom in The Crew 2 Official Reveal Trailer   
    and the auto-brake
  7. Like
    Tobberian reacted to Ozzmcom in The Crew 2 {DT} - General Discussion Thread   
    I'll make sure to grab this when it's gonna be free in a year, gg ubisoft.
  8. Like
    Tobberian reacted to vit-jan0 in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    I second this. It can be on the Github or somewhere like that.
  9. Like
    Tobberian reacted to Speeder in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    I definitely don't want to let your hopes down, but from what I can recall, we reached a dead-end since we did not have enough material to work on multiplayer races/clubs. :(
     
    I am also really busy with work and working on another hobby project as well (to put it short: a free open source moddable game dedicated to mmo racing games, might create a thread on the board when we reach a presentable state :D).
  10. Like
    Tobberian got a reaction from TIMELESS in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    ACTIVITY!!! *imagines all sorts of things*
  11. Like
    Tobberian reacted to CLR-GTR in This was 10 years ago   
    Wasn't in the TDU1 beta, but I did get into the beta for TDU2 and despite nobody was laughing it was one of the biggest jokes ever.
  12. Like
    Tobberian got a reaction from Djey in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    About now... a word from PP author would be proper.. (plans or progress sign).
    It seems done and dropped at beta 3a (still waiting for that 8+ ply that was started but..).
    HellOoo retired spEEdeeer?.. echo... echo.. :mhmm:
  13. Like
    Tobberian reacted to TIMELESS in Forza Horizon 3 {DT} - Coming from a land down under and onto Windows 10 (KEEP LEFT!)   
    "massive open world" :lol:
  14. Like
    Tobberian reacted to BeSweeet in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    You must convert the console peasants :).
  15. Like
    Tobberian reacted to Ryzza5 in Forza Horizon 3 {DT} - Coming from a land down under and onto Windows 10 (KEEP LEFT!)   
    Well given the location it's bound to be worse in this version :lol:
     
    If you listen carefully to some of the E3 game footage you can probably hear a faint "You bloody drongo!" out the AI windows as they blast their horns as you overtake at double the speed limit.
  16. Like
    Tobberian reacted to TIMELESS in Forza Horizon 3 {DT} - Coming from a land down under and onto Windows 10 (KEEP LEFT!)   
    Yeah there was traffic in the last 2. Really awful traffic though :lol:
  17. Like
    Tobberian reacted to Soul Challenger in BEWARE - Demo Released!   
    Thanks. That's music to my ears :)
     
    Yeah, I've been doing some sniffing around and this may sound pretentious and cheeky: it seems like I've got the most believable and fair (no cheats at all so-far) driving AI known to man :D
     
    Concerning the pursuers, they're kind of grotesque for now - but IMO better than an empty car. They're basically just ragdolls with their limbs constrained to the car and an extra bone to make the jaws jiggle when the car is bouncing around. Sometimes it looks as if they were drunk and singing :)
     
     

     
    I'm always happy to post here :) Great site and community.
     
     
     

  18. Like
    Tobberian reacted to Soul Challenger in BEWARE - Demo Released!   
    Aaaand happy 2016 :D
     
    Here's a brand new gameplay trailer showcasing the car-chase part of the game:
     
    [media=vimeo]151343852[/media]
     
    Had a tough time recording this because the NPC's are starting to drive better than me :eek: while maintaining a drunk-aggressive and risky driving style. Hooray!
     
    (I'm really motivated on getting this right because personally, I find it disappointing, how easy it is to escape NPC's (cops, villains) in most open-world "driving games" (GTA, Mafia, TDU..). Although those games do compensate with quantity over quality, and cheating on the physics, the car chases don't feel genuine at all).
     
    Compared to the versions from last year, the physics are now back to simulation mode (tire friction was at 1.2, now it's back on 1.0). Rewrote completely the steering and braking behaviour and did some minor work on the graphics.
  19. Like
    Tobberian reacted to MephistoRacing in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    If you can figure out a way to edit terrain/road/assets, let me know immediately. Especially road.
  20. Like
    Tobberian reacted to Eudemon in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Wouldn't a better idea be to try and help them discover what is causing it rather than an immediate revert?
  21. Like
    Tobberian reacted to TDUZoqqer in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Dude. Not supposed to attack anyone. But quite up. It's not like we are saying go do this do that. This are IDEAS and questions if this is possible at all. I would try it myself if anyone told me how to. I personally ask Speeder always if this is possible, I support the project as much as I can. I try to work on the project, even if I just got a small, boring job to make a list of consumption of every TDU car. When it helps, I do anything for my favorite game. I would be the least guy to force anyone to make something, as I know how a) annoying and b) difficult it is. I am happy about Online, but it's not that we should stop working on new features.
     
    Jeeeeez.
  22. Like
    Tobberian reacted to TDUZoqqer in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    This looks good :btup but is there any chance to make the needle work in the 3D model? I've spotted two gauge needle dummy names in the game exe (with notepad..) one which i never seen yet, tried and it worked (Turbo boost needle)
     
    So would that be possible? A half year ago i would say it would never work but now i think it could be possible somehow. Because i have all the game UI disabled while driving
  23. Like
    Tobberian reacted to Speeder in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    It was supposed to be done, but after spending hours I didn't find a way to get this working correctly (or it was working for half of the map, the other half was completely messed-up). People I asked about that said it wasn't a priority so I left that for the moment. :p
     
    You might probably already know, but there is some delay with the public release (there are issues with the lastest version we made that are kinda complicated to fix and I didnt have much time to work on the project last week for myself...).
     
    Anyway fuel should be included for the first public release. :)
    If there are talented graphic designers in UI element (and who would like to participate) feel free to send your UI concepts by PM. (for the fuel gauge if you didnt understand yet :D)
  24. Like
    Tobberian reacted to TDU.GmbH in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Posted this thread in the german tdu-c. A lot of them are interested in playing TDU again :)
    The passed years since the release have shown that TDU is still special and unique. I really thought, that there will be something similar released, but this never happened unfortunately. So, there are still some germans (me included :D) who want to stress the tdu-online-server soon :)
  25. Like
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