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Tob-Racer

V.I.P!
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Everything posted by Tob-Racer

  1. If you look at the list in my first post, I've already included 2 Shelby GT500, One Challenger, One Firebird Trans-Am, One Corvette '57 and one Camaro Z28. Already plenty of Muscle car to replace :nods:
  2. PM on your box ! And your inbox was full so I couldn't reply to you. Thanks anyway. :) PM in box !
  3. You need TDUPE to install the physics ( tdupk file) and you need Camera Editor to install the Camera. Download TDUPE here: link and Camera editor here: link Here is a tutorial of how to install the physics: The School of Modding And another one for the Camera editor: Link (Page 5 and 6)
  4. As far as I don't have any problem with your mods, I'm alright :) But I will test the 959 or other cars you've made for a while to see if I can get this problem.
  5. Yes cause most of the latest mods needs the BigBnks option with Project Paradise. That Supra included. Project Paradise You've got Patch 1.67 ? That one is way to old. Now you've got Patch 1.68b. You should upgrade it to make other mods work. EDIT: No need to PM me. I prefer answer here in case of other people have the same problem. I just gave you two links on this post. Tell me if it work please. And to install the Supra, it's just like any other car but you just need Project Paradise to make it work.
  6. Depends of the REF number and the Bnk file you using. If you install my pack and you have the same REF number than one of my added cars, you will have automatically my added cars who's gonna replace the car you've created. But if you don't, you would probably have your added car completely untouched but the other players online are gonna see this default Atari Car. :)
  7. Hi Speeder :) Got Project P. HD option Enable, Patch HD released 5 years ago and I've got 4Go of Ram + 2 reserved only for my NVIDIA Geforce 820M. :nods:
  8. I had kind of the same problem.. With an Atari car :lol: Ferrari 288 GTO :D Only happened once in all my hours of game.
  9. Right some news. It's not dead don't worry. I'm not too btw :D I'm testing a few things like how the game handle the new cars, files, fix the bugs etc... still some work. I'm gonna have a look for the cameras released by Djey since no one did test that. Let me just remind you, it's gonna be a proper release. Not a BETA anymore. I'll make sure also that everyone will have the same REF Numbers for playing online. Also something else I let know to modders who use Installers for their mods. Zoqqer I think you're the only one :nods: You can use the new slot to install a mod by autoinstaller. It won't cause any problem :cool: Oh and what would you like to see in my pack ? Would you like one slot to have 2 or 3 choice of rims ? Any particular car you would like to be copied and get replaced ? :duck:
  10. Hey Djoy :) Just tried your interior sound. I like the idea first. And your idea sound brilliant :cool: Just tried it and indeed it sound like a proper onboard sound. Thank you for this one. The only criticism I've got is at On_Mid, it sound like a Viper and it's not much roary at this point. The rest of the samples are great specially the On_High and you've manage very well the shitfing sound. Reminds me one of Shmee150's onboard video with an R8 V10 Plus :nods: So great job ! :D And I also tried your updated version of the Exterior sound. Very nice update ! The transition between On_Mid and On_High is much better. Thank you for updating your sound :happyroll: +rep EDIT: Oh and Btw, I would like to make some vids for you but unfortunatly I can't because I don't have my Logitech G27 with me since 2 months and it's not right to make a preview without playing with all the samples. If I do one, it's gonna be only with a Flat acceleration (keyboard). Not very pretty...
  11. Dat Speedster :drool: And why do you always get Miha's model before everyone else ? :jealous: Can't wait to get my hand on this car :D
  12. Use TDU Modding Tools to install the interior. It should work ;) if it doesn't. Try to replace another car to see if you've got the same problem.
  13. Yep, one my friend released a few months ago ;) Revs really high ! http://forum.turboduck.net/threads/32902-naftabm-Porsche-911-997-Flat-6-Sound-mod
  14. What I don't understand is Zoq use to give his Siracusa by PM a few months ago without much problem to some members. Just of course with the condition to never share it to anyone else and never modify the model. Only keep this car for private use. Which I understand too. I got this car today and look, no links posted anywhere on the web, the model doesn't appear in any other game except TDU1, no claim it's the model of someone else. No links in playground.ru or other illegal Russian and Chinese website. I think it's all about put confidence in people, maybe Zoqqer you want a specific condition to get this mod .. ? Like post a 100 posts on this forum ? It's up to you. Just my opinion :cool:
  15. This mod is already 6 years old. And the quality of this mod isn't good. There is a newer version of this car ;) http://forum.turboduck.net/threads/32812-COMBaT_SHOTGUN-1995-Nissan-Skyline-R33-GTR-V-Spec-MEGA-PACK/page2
  16. Oh that's really cool ! Finally a bit of realism in the environment of Oahu :nods: I saw you released it for TDU2 and I was quite wondering if you were gonna release it for TDU1. And you did ! Thanks a lot for that ;) Oh and btw, I saw your massive update on your website ! You just started to compile all the mods with pics :) Impressive job good luck with it !
  17. Search for BTRQ editor ;) Oh and by the way, I tried your Physics Reb' ! LF and P1 are brilliant, acceleration is pretty realistic now :nods: But both cars lacks of grip and keep sliding and loose control easily. Also I got some problem with the 918 Spyder's physics file, I get the typical error of TDUPE and ask me if I want to continue or close the program. Weird error :huh:
  18. Finally a 991 in TDU ! :D And yet this one is awesome ! Take your time and good luck !
  19. German muscle car :nuts: Always been a fan of the E63 AMG. Can't wait ! And of course good luck with it ;)
  20. It doesn't really matter. Install one of them. :)
  21. You need to download and install Java SE Runtime. There is a download link in Djey's TDUF download page ;) You've probably missed it. Here is a link: Java Runtime
  22. Cause I add two rims in the game :) Look at my result picture. Got silver wheels and black wheels. I have the choice of one of them in the game :nods: Remember one line in TDU_Rims.db is only one wheel. Same for TDU_CarPhysicsData.db, One line = One car. ;) Hi Djey :) Sorry for the late reply. I was dead busy and I forgot a little my thread :o I'm pretty sure the REF value is the main key to make a car show up to other players. Cause I've recommended to start the ID_value from 2040 then no one would have problems with the original Atari slots. And yes I agree. We all should have the same REF numbers when we add cars cause as you said it doesn't help online. So that's gonna be part of my release of V1.0 of my car slots add-on. The idea would be I publish somewhere on the forum which slots I've copied and put next too it a REF number + ID value in case of. Same for the wheels by the way. Also, I will open a "Value request thread" so people can leave a ref number + car copied name and I will add them in a list. Example: SLOT REF: 2689882777 - Ascari KZ1 copy 1 | Wheels 1 REF: 4219640692 ~ Wheels 2 REF: 4229740692 (2 sets of rims) [-> In my case as an example, this slot is my Audi R8 GT Spyder with 2 Wheels: Silver and Black. Feel free to use these values and you might see my self in a red car online :) When I say car, it depends of the Bnks you are using. You can use these values and use a different car. Just like the regular modded cars ] SLOT REF: 2712202386 - RUF RGT copy 1 | Wheels REF: 449940644 (Ex: This is my Porsche 911 GT2) SLOT REF: 4299559156 - Enzo Ferrari copy 1 | Wheels REF: 4299559156(Ex: This is my Ferrari FXX) SLOT REF: 2935263229 - Skyline R34 copy 1 | Wheels REF: 4319560423 (Ex: This is my Skyline R32) SLOT REF: 2946263229 - Skyline R34 copy 2 | Wheels REF: 4429560423 (Ex: This is my Skyline R33) Note: All the values I've put up there are the one I'm actually using for my new slots ;) As I'm saying again, using them will give your chance to see a proper 3D working car. Not the Atari ugly car.
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