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MagicV8

Modders
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Everything posted by MagicV8

  1. https://vk.com/albums-84102491?z=photo-84102491_350474168%2Fphotos-84102491
  2. Install the original game with: Latest official Atari patch 1.66 A Mega carpack (if wanted) Community patch 1.68 B (Bling Bling Mod included) Magic-Map Mod and copy FX folder (Platinum Patch) Radio folder (don't know if that will work after) over the just installed original ones. Physics won't work, because of other database values in Platinum Patch. Make backups before!!!! And no, I don't offer links or something like.
  3. I have installed Java: jre1.8.0_241 , jre1.8.0_301 and jdk-12.0.2 Try this. What do the TDUF logs (DatabaseEditor.log, VehicleInstaller.log) contain?
  4. Move the TDUF folder outside the Programs / Programs [x86] folder, perhaps to your user folder. Could help.
  5. You need to use a torrent browser for this file type. Then, after downloading the zip via torrent, you can use 7-zip to extract the final zip.
  6. Copy back the complete FX folder within the BNK folder. I just can't remember, if landscape/building textures were replaced. So you could also replace the LEVELS and INTERIOR folders. At least I support Millis statement First step is to replace the files (as example): Custom_1.bnk with exterior for your first car mod. (Test Drive Unlimited\Euro\Bnk\Vehicules) Custom_1_I.bnk with interior for your first car mod. (Test Drive Unlimited\Euro\Bnk\Vehicules) Custom_1_F_01.bnk - Custom_1_F_08.bnk with the rims you want for your first car mod, if exists. (Test Drive Unlimited\Euro\Bnk\Vehicules\Rim\Custom) Custom_1_audio.bnk with sound for your first car mod, if exists. (Test Drive Unlimited\Euro\Bnk\Sound\Vehicules) Custom_1_WHUD.bnk with the low resolution gauges for your first car mod, if exists. (Test Drive Unlimited\Euro\Bnk\FrontEnd\LowRes\Gauges) Custom_1_WHUD.bnk with the high resolution gauges for your first car mod, if exists. (Test Drive Unlimited\Euro\Bnk\FrontEnd\HiRes\Gauges) "If exist" means, if not existent, you could try here files by other modders. But you could do anyway. Name your new mod files like the ones given by Milli, like Custom_... Next step would be to go into changing performance data for your first car mod with Djeys Tool TDUF.
  7. I would say, pick them up from your game backup you surely have, haven't you? Or reinstall the vanilla game to another place and copy the file from there.
  8. Unzip the mod files Backup your game folders / files Replace the folders / files in your game directory with the one you unzipped Done
  9. Perhaps there will be a couple of locations around the world, and Hong Kong is one of them. Will say, jetset life
  10. The developers just didn't finish their job, so there are a couple of "lost" files / databse entries. These cars were planned once. Simple like that.
  11. The garage places are hard coded in the game. It is not possible to add more houses to increase the garage places atm.
  12. You are lucky, I still have the TDU2 Shadow Fix 3
  13. Tutorials you can find on turboducks Youtube channel.
  14. a) There are already several posts about adding mod cars. Use the forum search option. b) What is meant by "magic map for moding cars" ? Map magic is already included with "Platinum" patch.
  15. Obviously you haven't used the forum search option. So this is the one more of the same countless answers: Try using the exe files coming with the patch 1.12 withing the folder ../TDU Platinum Update Patch v1.12/Extra/4gb Executables/ Some Miha2795 mods are responsible for that problem, imho.
  16. Try pressing F5 or F6 , I think F5 was for GPS and F6 for speedo.
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