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TDU Iceman

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Everything posted by TDU Iceman

  1. Check this thread.. heh heh Also the Russians have their own custom builds on vk.com, but I wouldn't bother with those. Stick with UCP (for now) and the upcoming Platinum on this site. And for ISO mounting, I've always used VirtualCloneDrive. IIRC, Daemon Tools was bought out by some shady people who put malware in it years ago.
  2. Mazda RX-7 FD3S C-2 Ford Island Test Track :lol:
  3. Project CARS 3 promises to be a spiritual successor to Need for Speed Shift | DSOGaming | The Dark Side Of Gaming I was totally wrong. He just wants to make another NFS Shift by the sound of it. :laugh: And he wants to get into the hardware game and make a console for it? o_O [MEDIA=twitter]1080468977019584512[/MEDIA] Literally 'Mad' is usually a bad thing. :rofl::rofl::rofl:
  4. Great documentary :tup: EDIT: The documentary is great, but it didn't really touch on exactly why Shelby hated Enzo Ferrari and wanted vengeance against him. The documentary said Enzo liked to pit drivers against each other, but the reasoning stopped short there.. probably to avoid legal trouble with Ferrari. But in the book "Go Like Hell", Shelby clearly says why: "That son of a bitch killed my friend Musso"..."And he killed others too." Also, I didn't know until recently that there's a movie coming out next year called "Ford v. Ferrari", based off of this book. Starring Christian Bale & Matt Damon as Shelby. Scheduled release is June 28, 2019 :lol: Ford v. Ferrari - Wikipedia And here's an excerpt from the book:
  5. [MEDIA=imgur]zeHWbkq[/MEDIA] I want to make some videos after TDU Platinum comes out. Checking out the new cars and stuff. :D
  6. I think Bell might be intending to go open world this time. Another track focused game by SMS will probably not be "blowing anything else out of the water." But, if his cryptic statement is a shot at Horizon and The Crew 2's current shortcomings, then I could understand his confidence a bit. I've always thought the PCars simcadey physics would be better suited to a cruising open-world game than a track focused one. If he could get a quality open-world map and superior multiplayer design paired with those physics, then that would certainly turn some heads. But another PCars with a few more cars and tracks added? Nah..
  7. Shelby Cobra S/C "There is never enough horsepower......just not enough traction." -Carroll Shelby
  8. That rally Alpine A110 makes sense now.. great. Just... keep that raid stuff far away from this game, no Monster Energy drink stuff either. Do that asap. :lol:
  9. Wow great catch. These two pictures on the banner... don't have any game branding attached to them like the other ones. And that Camaro Z-28... there's no reason to license that car for any of their other games. Also, the other one is a Renault Alpine A110-50, a concept car from 2012. This seems to fit with TDU's concept cars as well, for example the Chrysler ME Four-Twelve. EDIT: found this on their site too. In the lower right image... a race track and an airplane landing close by... :hmmm::hmmm::hmmm: EDIT 2: ...also those tire marks look just like TDU1 code... and thats quite a slide on tarmac.. possibly Hardcore Mode?
  10. I see, the problem is driving with a group. Yes, there is an ignorelist option. You have to go into the auxiliary menus while in the car. The options are Radio, Chronopack, Driving Aid, and Free-Ride Players. Go to Free-Ride Players and invite everyone you want into the group. When they're all linked to the group, select ISOLATE. I was part of a few groups like this and it seems to work. When ISOLATE is selected, the people who aren't in the group disappear after a few moments.
  11. When someone tries to ram you: watch them in your rear view, let them build speed, then pause just before they hit you. Bonus points if you send them off into the trees. :tup:
  12. Good points. It seems Big Ben's official stance is, "We're not saying its happening, but its happening." :lol: Normally I wouldn't put much hope into any publisher or game studio, but Kylotonn has been doing some impressive things lately, and it seems Big Ben acquired them last month. Every one of the games you mentioned shows signs that they have good priorities and are becoming more proficient at making games as time goes on: WRC: I haven't played.. For years it had a bad rep (perhaps because of Milestone), but lately I'm hearing the physics and content are pretty decent now. TT Isle of Man: I haven't played this either.. but I know someone whos into bike games, and he kept raving about it, egging me on to try it. Fun physics, good details, etc. One thing thats interesting is the course is laserscanned and they used photogrammetry. Anyway, I watched some gameplay videos and it looks impressive for a relatively small studio with a modest budget to match. Finally, V-Rally 4: This I did play briefly.. and it impressed me even though its not a super good game. What most stood out to me... the randomized rally stages. This was not only clearly the work of a smart person, but also proof that his input didn't get shut down by some higher up dumbass. Essentially, they created large rally environments, like Japan, Africa, Siberia, etc.. filled with many various intertwining roads. So when you play, the game will generate a random stage by setting up barricades and plastic fencing at the forks, keeping things fresh. This is a million times better than what Codemasters did with their randomized rally implementation, which was to stitch together "tiles" of corners which made everything feel samey, boring and unnatural. I could go on about the rest of the game, but I'll end this by saying it looks like theres competent people over at Kylotonn who seem to want address the important things like physics, fresh gameplay modes, details, etc. I'm still not getting my hopes up, but I don't have anything negative to say either.
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