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tasos007007
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Everything posted by tasos007007
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can somebody do this mod and upload it here? thank you
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[RELEASED] Test Drive Unlimited Platinum - v1.21
tasos007007 replied to Milli's topic in Tools / Others Mod
i dont know much but im sure that tdu's specs are at least 3.0GHz -
tduworld Test Drive Unlimited 2 has to be launched by UpLauncher
tasos007007 replied to c4k3ss's topic in TDU2 - Support
according to my experience when it shows the same error i let it be opened and i redouble click the launcher and it works -
10] when you are rookie-amateur the game uses mauvais bots only when you are pro the game uses mauvais and normal bots when you are expert the game uses normal and bon bots and when you are champion the game uses bon only bots but if you set a race to be no restriction for bots then the game uses the default bots for each car no matter the behaviour that is it uses mauvais, normal and bon bots
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[RELEASED] Test Drive Unlimited Platinum - v1.21
tasos007007 replied to Milli's topic in Tools / Others Mod
maybe this is the solution original radio.7z -
9]if you open tdu.exe with notepad++[11.976MB] you ll see interesting and understandable stuff from line 50.504 and below .maybe after many changes and tests i could locate the data which is responsible for slow behaviour of AIbots at high speeds
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[RELEASED] Test Drive Unlimited Platinum - v1.21
tasos007007 replied to Milli's topic in Tools / Others Mod
replace the ige file RSFE0009.IGE -
[RELEASED] Test Drive Unlimited Platinum - v1.21
tasos007007 replied to Milli's topic in Tools / Others Mod
you can find d3dx9_dll in internet at google search https://www.dll-files.com/d3dx9_43.dll.html -
TDU Platinum - FPS Huge Drop to eventual Crash
tasos007007 replied to YKA24's topic in Tools / Others Mod
i d like to make a request open FXini file with notepad++ and before car session type PhysicsThread = OFF thanks to this i dont have to do anything else for such issues espessially for invisible cars and for gear shifting bugs- 14 replies
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7]i think the bots are faster at tracks with 2 rounds 8]also if you set no restriction for bots at the races they are faster (if you download tdu adrenaline and set no restriction for bots you can see the difference from any restriction)
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you must buy a new cdrom tdu and a new pc to install
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View File tdu adrenaline in this mod racing vs F class bots is very funny they are real fighters and you ll feel that you really race so drive CCR and try to beat them.the other classes bots are also fast . good luck!! for boosted G class see the review Submitter tasos007007 Submitted 02/24/2021 Category Tools / Others
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i tried to encrypt the AIBotsPers.xml and AIConfig.xml files with help of tdudec.gui but i think it doesnt encrypt-decrypt those 2 files properly so the changes i made had no effect to game.i wish somebody do right encryption-decryption and test some changes and give us the modded files causing the fastest results to game i also wish somebody could encrypt the tdu.exe file so we may be able to find the data which maybe do the bots slow 6] i downloaded the tdu2 rgmechanics and the bots are perfectly fast but when i unpacked it the bots became quite slower i also noticed that the unpacked game has the same AIBotpers.xml file with tdu and it is encrypted in tdu2 so i made some changes for faster bots and i decrypted via tdudecgui [it does perfect encryption-decryption for tdu2] and the bots became faster in unpacked tdu2 here i upload the decrypted AIBotpers.xml file for tdu2 aibotpers.xml
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if someone can ever find why the AIbots of Aclass cars behave like they have a top speed limiter then we can create a realistic starting behaviour bcs we then dont need "tricky" solutions for faster bots
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5] i ve noticed that changing some values of ige files timG-timS-timB-CtDw setted all to 000000000 it makes the bots faster i also noticed that setting a time limit to the race and a bonus time for each checkpoint if a bot passes a checkpoint this gives you also bonus time so i made an interesting race vs 3 bots each time a car passes a checkpoint you earn precious 5 seconds so you should respect your opponents that is not to kick them out so they could pass the checkpoint in time to give you time to keep the race alive to play this race you should enable the race editor plus the online races as single ones via FXini file [see above in this topic] or you can replace another single race of the game with this one by simply rename it. i ve done this race using the database from "impossible to win" [see download section] where the bots are faster than vanilla tdu here i upload the ige files with the above changes and the specific race "SHOPING"with time bonus lets see if you could finish that race! i used this race "SHOPING" meaning a]you buy time b]it take place in town where are the most shops so this race includes the most and fastest "click aways" enjoy! IGE.7z SHOPING.IGE
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in achievement page go to page where it refers to the reward cars there i changed the rewardparam to 0 [this param actually is the vehicule id which is used for prize.setting this param to 0 means that no car is prize car so every car is buyable
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4] the bots behave according to your class car f.e. i drove a C class car vs C class car AIBots and they were slow so i won easily ----but after i set this car to be A class [by only changing this param via TDUF ] the C class car bots became faster .
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during my research i made some discoveries which i ll share with yu little by little some of them will be very usefull while some others maybe placebo effects.So here we go 1] the FXini file is actually the file in which you can "fix'' or add many params although they re located in other files so 2]if you decrypt the physics.cpr file from tdu2 and you copy some params and paste them to fxini they affect the tdu1 3]the cars are registered and encrypted in AIConfigxml but if you add or change the ids of some cars you can also register them in fxini and set some params in order to be driven fast by bots f.e. i cloned the enzo ferrari ,i set as id=5030 and i registered it in fxini in [CAR] section by this way--> <VEHICLE database_id="5030" braking_dist_c1="0.999" braking_dist_c2="0.999" turning_speed_c1="9.999" turning_speed_c2="9.999" handling_mark="99.999"/> here i upload the 'modded' fxini file to see some other changes or adds but most of them have no effect to game stay tuned and i ll post more discoveries untill i find the data which limits the behaviour of AIBots espesially those who drive A -B -C classes cars FX.ini
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Can someone make me a map for TDU?
tasos007007 replied to AlishaGirl00's topic in General Discussion
i wish i could find the solution to make these slow AI bots to run faster in tdu1 like they do in tdu2 -
Hello i d like to discuss about how we can make bots to be hardest opponents.Any suggestion or idea or for any other issue about how we can make tdu1 the millenium best racing game is welcome.i also would like if it is possible for developers' help. Thank you all. let me say what i wish to do to tdu 1]] i d like to have hawai and ibiza environment-roads of tdu2 to tdu1 2]] i d like to have tournaments of clubraces cooperating with bots 3]] i d like to have 2 categories of bots a}suitable for races in arcade mode and b}suitable for hardcore mode 4]] i d like to do the missions on hardcore mode like the races via project paradise 5]] i d like to have back the online races
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impossible to win.zip View File i made the opponent cars the fastest racers .especially for A and B cars i made the following changes via TDUF 1] coefgrip=2000 2]dragforce=-0.7 3]downforce=0 4]i changed bhp-weight-top speed etc according to tune packages 5]i made them 4wd with f/r ratio=30 somewhere in game files there is the following data SpeedEffects=(350.0,10.0) // Speed at which grip drops to half (m/s, 0.0 to disable), speed load equivalency (see above) if someone could disable it then he dont need coefgrip=2000 so then coefgrip=default[about 1000] enjoy!! impossible to win.zip Submitter tasos007007 Submitted 01/24/2021 Category Tools / Others
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Version 1.0.0
47 downloads
i made the opponent cars the fastest racers .especially for A and B cars i made the following changes via TDUF 1] coefgrip=2000 2]dragforce=-0.7 3]downforce=0 4]i changed bhp-weight-top speed etc according to tune packages 5]i made them 4wd with f/r ratio=30 somewhere in game files there is the following data SpeedEffects=(350.0,10.0) // Speed at which grip drops to half (m/s, 0.0 to disable), speed load equivalency (see above) if someone could disable it then he dont need coefgrip=2000 so then coefgrip=default[about 1000] enjoy!! impossible to win.zipFree