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Djey

V.I.P!
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  1. Like
    Djey got a reaction from MagicV8 in Djey: TDU Community PATCH 2.00A   
    Wow, what a clever response from your part, and you dare using word ass hole in my direction ? I try to be honest at least and did not have any issue for years with anyone ... until you!  I fell like havng wasted my time trying to provide any kind of explanation to  someone like you.
    Anyway thanks for the upload and the kind words. Now I'm crying. Happy?
    Make 1% of the effort I've put for this community and we'll talk again. Maybe.
    Oh, and please avoid insulting people who try their best to  consider others... world is not as huge as you think. Maybe one day you might need help along the roadside.
    Kind regards 😄
     
     
  2. Like
    Djey got a reaction from Eudemon in Djey: TDU Community PATCH 2.00A   
    Wow, what a clever response from your part, and you dare using word ass hole in my direction ? I try to be honest at least and did not have any issue for years with anyone ... until you!  I fell like havng wasted my time trying to provide any kind of explanation to  someone like you.
    Anyway thanks for the upload and the kind words. Now I'm crying. Happy?
    Make 1% of the effort I've put for this community and we'll talk again. Maybe.
    Oh, and please avoid insulting people who try their best to  consider others... world is not as huge as you think. Maybe one day you might need help along the roadside.
    Kind regards 😄
     
     
  3. Like
    Djey reacted to Aquarious in Tires MegaPack Part 1 (30 of 60 tires)   
    Well I found the way for this. It turns out the mesh file for the tires is located in common_car.bnk. It includes separate meshes for every single tire size and type in the game. Changing it is pretty straight forward, but will take some time.
    This also unlocks the posibility to add side wall texturing, you have to assign a texture to the sides of the tire and you're done. 🙂

    If I have enough time on my hands I might give changing the mesh a go, since the low poly tires can ruin the look of a car a bit.
  4. Haha
    Djey reacted to MagicV8 in TDUF - Most advanced modding tools for TDU so far!   
    Great at all, but ... pink is not mine 😄
     
  5. Like
    Djey got a reaction from MagicV8 in TDUF - Most advanced modding tools for TDU so far!   
    TDUF is also slowly evolving with a dark theme 😈
    I could not make a 2.0 release without cosmetical changes, what do you think?

    Anyway It will always be possible to change it by putting a css file in the jar. Will explain it later.
     
    And material (read only) support is almost done, btw! 
  6. Like
    Djey got a reaction from RsZ28 in TDUF - Most advanced modding tools for TDU so far!   
    Yes, but the first version will give just a preview of existing materials.
    Changing colors will come if I get time, first on existing materials (thus impacting all colors schemes using them) and then by creating new materials (will require even more work).
  7. Like
    Djey got a reaction from TDU Iceman in TDUF - Most advanced modding tools for TDU so far!   
    Hi
    pic of WIP, materials from Database Editor . That's just a small sample of information backed in the colors.bnk file.
    Could not test it yet, but I'm pretty sure one will be able to use any available  material at any location (exterior, interior, calipers..).
     

     
     
     
     
  8. Like
    Djey got a reaction from MagicV8 in TDUF - Most advanced modding tools for TDU so far!   
    Hi
    pic of WIP, materials from Database Editor . That's just a small sample of information backed in the colors.bnk file.
    Could not test it yet, but I'm pretty sure one will be able to use any available  material at any location (exterior, interior, calipers..).
     

     
     
     
     
  9. Like
    Djey got a reaction from Aquarious in TDUF - Most advanced modding tools for TDU so far!   
    Hi
    pic of WIP, materials from Database Editor . That's just a small sample of information backed in the colors.bnk file.
    Could not test it yet, but I'm pretty sure one will be able to use any available  material at any location (exterior, interior, calipers..).
     

     
     
     
     
  10. Like
    Djey got a reaction from Eudemon in TDUF - Most advanced modding tools for TDU so far!   
    Hi
    pic of WIP, materials from Database Editor . That's just a small sample of information backed in the colors.bnk file.
    Could not test it yet, but I'm pretty sure one will be able to use any available  material at any location (exterior, interior, calipers..).
     

     
     
     
     
  11. Like
    Djey got a reaction from JPTH in TDUF - Most advanced modding tools for TDU so far!   
    Hi
    pic of WIP, materials from Database Editor . That's just a small sample of information backed in the colors.bnk file.
    Could not test it yet, but I'm pretty sure one will be able to use any available  material at any location (exterior, interior, calipers..).
     

     
     
     
     
  12. Like
    Djey got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Nice guide, but using magic map will replace TDU Platinum map and thus would make most of mods hidden. Just skip this step. Also, TDUF is much more powerful to edit vehicle settings.
  13. Like
    Djey got a reaction from FAHIMDCB in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Nice guide, but using magic map will replace TDU Platinum map and thus would make most of mods hidden. Just skip this step. Also, TDUF is much more powerful to edit vehicle settings.
  14. Like
    Djey got a reaction from RsZ28 in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Nice guide, but using magic map will replace TDU Platinum map and thus would make most of mods hidden. Just skip this step. Also, TDUF is much more powerful to edit vehicle settings.
  15. Confused
    Djey reacted to FAHIMDCB in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    First, you gotta have a car mod, you can download mods from TurboDuck or HF Garage,
    And you need Magic Map and TDU Modding Tool,
    Magic Map:https://www.mediafire.com/?l326kgj9e3ote77
    TDU Modding Tool:
     
    If you can't get access to mediafire to download magic map, then use free web proxy to get there.  there is a free web proxy as example:https://www.proxysite.com/
    Enter the website URL and you can get there to download Magic Map.
    And if you have a TDUMT Error, then open TDUMT, Go to File>Settings and go to TDU Root, Select your Main TDU Directory and save.
    Okay,
    You have to Change your mod file's replaceable car name with the custom car you want.
    For Example: Mod: 2020 Audi R8
                         Replace: Jaguar XJ220 but i want to replace it with a custom car
    TDU Platinum has maybe 9 custom cars, so rename the Mod file's replaceable car name to any custom car you want.
    For Example: I want to rename XJ_220 To Custom_2
                          So here's what i want to do,
    2020 Audi R8 - EXTERIOR- XJ_220.bnk renamed to Custom_2.bnk
                             INTERIOR- XJ_220_I.bnk renamed to Custom_2.bnk 
                              RIMS- XJ_220_F_01.bnk renamed to Custom_2_F_01.bnk
     
    then you are ready to replace, go replace the EXTERIOR and INTERIOR in (Main TDU Directory) - Euro - Bnk - Vehicules         
                                                        replace the RIMS in (Main TDU Directory) - Euro - Bnk - Vehicules - Rims.
     
    Make sure you have Project Paradise Launcher. You can download it in 
    You can also edit your car colors sets, your car dealership placement in TDU Modding Tools.
    Open TDU Modding Tool and go to Vehicle Manager and select your car then you can edit your car color sets, your car dealership placements.
     
    I am sorry if i dully answer it
  16. Like
    Djey got a reaction from TDUZoqqer in TDUF - Most advanced modding tools for TDU so far!   
    Hi everyone,
    just a small post to announce TDUF 2.0 is in development, and will feature some fixes and materials handling from Database Editor (read-only for now, I hope modifications will be possible - but without guarantee).
    After that, there won't be more changes on this TDUF in the future (unless critical bugs will be detected).
    I'm already working on a new architecture for TDUF, and it will represent tons of work. So don't expect to be released anytime soon. I will try to post details about it in a while.
    Thanks for using TDUF!
  17. Thanks
    Djey reacted to CastleDandelion in CastleDandelion's Sound Pack for TDU Platinum   
    CastleDandelion submitted a file in Car customization View File About This File
    A collection of sounds made from sound samples from NFSMW to enhance your TDU Platinum experience. I chose to do cars with less sound mods available first.
    Includes:
    Lotus Type 918 for Esprit V8 or Elise GT1
    TVR Speed 6 for Sagaris and Tuscan
    VR6 for TT, Golf R32, A3, and Bora
    13B Renesis for RX8
    13B Turbo for the RX7s
    1UR for LFA (to fix the notorious LFA sound)
    Credits:
    Sound Samples: EA Black Box
    ABK Decoder: id_daemon
    You may modify and reupload these files as long as you provide the appropriate credits.
     
  18. Confused
    Djey reacted to Posyda in Test Drive Unlimited Solar Crown   
    The island will be in German / it's over like 50 miles or something like that
  19. Like
    Djey got a reaction from RsZ28 in TDUF - Most advanced modding tools for TDU so far!   
    Hi everyone,
    just a small post to announce TDUF 2.0 is in development, and will feature some fixes and materials handling from Database Editor (read-only for now, I hope modifications will be possible - but without guarantee).
    After that, there won't be more changes on this TDUF in the future (unless critical bugs will be detected).
    I'm already working on a new architecture for TDUF, and it will represent tons of work. So don't expect to be released anytime soon. I will try to post details about it in a while.
    Thanks for using TDUF!
  20. Like
    Djey got a reaction from JPTH in TDUF - Most advanced modding tools for TDU so far!   
    Hi everyone,
    just a small post to announce TDUF 2.0 is in development, and will feature some fixes and materials handling from Database Editor (read-only for now, I hope modifications will be possible - but without guarantee).
    After that, there won't be more changes on this TDUF in the future (unless critical bugs will be detected).
    I'm already working on a new architecture for TDUF, and it will represent tons of work. So don't expect to be released anytime soon. I will try to post details about it in a while.
    Thanks for using TDUF!
  21. Like
    Djey got a reaction from MagicV8 in TDUF - Most advanced modding tools for TDU so far!   
    Hi everyone,
    just a small post to announce TDUF 2.0 is in development, and will feature some fixes and materials handling from Database Editor (read-only for now, I hope modifications will be possible - but without guarantee).
    After that, there won't be more changes on this TDUF in the future (unless critical bugs will be detected).
    I'm already working on a new architecture for TDUF, and it will represent tons of work. So don't expect to be released anytime soon. I will try to post details about it in a while.
    Thanks for using TDUF!
  22. Like
    Djey got a reaction from Eudemon in TDUF - Most advanced modding tools for TDU so far!   
    Hi everyone,
    just a small post to announce TDUF 2.0 is in development, and will feature some fixes and materials handling from Database Editor (read-only for now, I hope modifications will be possible - but without guarantee).
    After that, there won't be more changes on this TDUF in the future (unless critical bugs will be detected).
    I'm already working on a new architecture for TDUF, and it will represent tons of work. So don't expect to be released anytime soon. I will try to post details about it in a while.
    Thanks for using TDUF!
  23. Like
    Djey reacted to Ramon1991cobra in Realistic Sky Clouds Pack V2   
    I'll improve it before uploading it to the download section, but later.
  24. Like
    Djey got a reaction from Aquarious in TDUF - Most advanced modding tools for TDU so far!   
    Hi everyone,
    just a small post to announce TDUF 2.0 is in development, and will feature some fixes and materials handling from Database Editor (read-only for now, I hope modifications will be possible - but without guarantee).
    After that, there won't be more changes on this TDUF in the future (unless critical bugs will be detected).
    I'm already working on a new architecture for TDUF, and it will represent tons of work. So don't expect to be released anytime soon. I will try to post details about it in a while.
    Thanks for using TDUF!
  25. Thanks
    Djey got a reaction from vit-jan0 in TDUF - Most advanced modding tools for TDU so far!   
    View File TDUF - Most advanced modding tools for TDU so far!
    TDUF package is a set of tools and libraries, which is able to:
    Check Bnk1.map contents and update it with new files in Euro/Bnk folder. Extract the whole TDU Database to JSON files (a human-readable format, ready to be processed by many tools and languages, including Javascript). Rewrite the whole TDU Database from modified JSON files Check and repair Database for integrity errors Help to understand file formats and read/write data from/to them Provide a Database Editor user interface, which wide range of features (not limited to TDUMT/TDUPE ones) and more to come! See zipped-in README.html file for details.
    Requirements and notes:
    Java 8 Runtime Environment: Java SE Runtime Environment 8 - Downloads - or embedded JRE (links in README.html file) If using  TDUF 1.12.0 with Java 9 or 10, a tweak is necessary to make TDUF work properly: extract attached hotfix (
    TDUF-1.12.0-HOTFIX-JAVA-9-10.zip) to tduf/tools/cli directory (replace existing files) If using TDUF 1.12 with 32bit version of Windows, extract attached hotfix (
    DatabaseEditor-1.12.0-HOTFIX-32bit.zip) to tduf/tools/cli directory (replace existing files) TDUF 1.13.0 won't support 32bit Windows editions TDUMT must work normally TDU installed (some modified editions are not supported).  
    HELP AND TUTORIALS, Q&A
    Support thread:  Tools reference · djey47/tdu-cp Wiki · GitHub TDUCP WIKI: Modding FAQ · djey47/tdu-cp Wiki · GitHub  
    OPEN SOURCE DEVELOPMENT
    Github hosting : djey47/tduf
     
    DONATE
    To help me with this project, or to buy me a beer 🙂
    Give a cent (or more) via PayPal
     
    ATTACHMENTS
    TDUF-1.12.0-HOTFIX-JAVA-9-10.zip
    DatabaseEditor-1.12.0-HOTFIX-32bit.zip
    Submitter Djey Submitted 05/17/2019 Category Tools / Others  
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