Jump to content
We promise no intrusive ads, Please help keep the community alive
Consider supporting us by disabling your ad blocker / add to whitelist / purchasing VIP.

TDUZoqqer

Modders
  • Posts

    3,543
  • Joined

  • Last visited

  • Days Won

    160

Everything posted by TDUZoqqer

  1. I didn't say anything about it being shiny or glossy I just said It looks too low compared to the real car to me
  2. Dude this thread is 11 years old "a little late" ..
  3. If it's not the issue, it's at least one issue. No matter if there is anything else preventing you from playing online, but eitherway it wouldnt work if your profile is set to offline. So it might be the fix, yes. In an online savegame, the game is always online. By launch, yes.
  4. well you need to have an online savegame for it. when you just continue the savegame you had previously, its quite obvious not an online savegame. so the easiest way is to create a new savegame or you can edit your current save file with an hex editor, which I'm not sure is worth the hustle as its super complicated
  5. thats why people should use paypal business transactions only in cases like this. and never ever agree on any other payment method.
  6. 2005 BMW M3 E46 Vehicle replaced: Wiesmann Roadster MF3 Converter/Creator: TDUZoqqer (www.patreon.com/TDUZoqqer) 3D Model and textures - Forza Horizon 4, TDUZoqqer -------------------------------------------------------------------------------------------------------------------- Features and bugs: !!Please make sure to backup your original files before installing this mod and read the included README file!! !!Requires PATCH 1.68b AND PROJECT PARADISE (BIGBNKS)!! [Download page] Mod History v1.0 - Released Terms of use: ------------- 1) It is forbidden to re-upload the modification on any website without author's permission. 2) The modification was made exclusively for the following sites: www.patreon.com/TDUZoqqer and turboduck - Driving and Racing Games News. 3) It is forbidden to remove or modify the files contained in the mod archive. 4) It is forbidden to use or modify model, parts and details contained in the distributive archive without the author's permission, I speak specifically with you, Rulez. Don't touch my files and learn how to improve your crap mods by yourself 5) Contact possibilities:[email protected] or www.patreon.com/TDUZoqqer
  7. Perhaps because that's how I personally use it so I try to help since it's one possible solution? But hey
  8. That's not really true, but I get your point. But yeah, bigbnk should do the trick
  9. gamemodels.ru has all the models you need. and Forza Studio only works up to Forza Horizon 1, so you have to get 3DSimEd to import models from Horizon 3, 4 and Forza 7. Once opened in 3DSimEd, export it to FBX. Then you import the FBX file into 3ds max (or blender, since it's free), where you can export it to OBJ. And you have a perfect model. If you rely on GTA mods to convert cars, you are doing it wrong.
  10. oh lol people somehow found the thread yeah as milli said, real world hawaii pd uses taurus mostly so its closer to real life, thats the whole goal about it
  11. how is tdu2 underrated, when literally every youtuber makes videos about tdu2 concidering tdu1 has way more content
  12. Milli has no influence for 3D and sound files. You have to contact the original creators, however this is less than likely that they will fix anything And about the screens - lmao. The game is 14 years old, it doesn't support digital gauges on the 3D models. There is no fix for it. The external camera digital gauges are provided by the game and are 2D only. You can't change its behaviour.
  13. some mods, such as mine, turn on all the lights by pressing high beam. Very ghetto solution, but just put a coin between L and O (concidering high beam is on L in your game) to keep the lights on.
  14. she won't (and perhaps even can't) edit 3D files (since they're locked). It's up to the original creators of the cars so it won't be fixed unless the modders decide to. Which is not likely. So it really is not worth reporting.
  15. I don't care who enjoys that beside me, to be honest. I am my only priority in modding. I release only when I feel to release it. So, as harsh as it might sound - take it or leave it. Everyone has their own taste on what he likes and what he does not. I enjoyed making Lamborghinis, majority of the forum members complained after a period of time which wanted me to make JDM stuff or something "non-extotic". You won't please everyone, so just be happy what a modder does in total. If you don't like it - well, too bad.
  16. I can only speak for myself here, and I can say this is pretty much wrong. I don't exist as a modder because of the amount of players the game has, but the joy I have with the game. I would have modded TDU even if the game would be literally dead - which it pretty much is, if you compare it to the time I actually started modding. Paradise is just a handy thing to have happened to the game. I belive that's the situation with the most modders for TDU. Also, there are various reasons for a modder to quit. I was close to quitting when the game had it's peak - just because I had to do things with the time I modded which actually paid my bills. I'd gladly mod full-time, but no game will give you this possibility except Assetto, with their astronomical mod fees by individual modders, or GTA by being lucky enough to have a strong Patreon like GTA5KoRn. TDU is nowhere in the position to provide us either, so modders quit one by one because they just don't have time anymore. I am luckily in the position to have a little bit of spare time to dedicate for TDU (not much, but still), but nowhere near the time I'd love to have for mods.
  17. Can you please stop, for the love of god. A modder does not have to do only cars the community wants, it's basically take it or leave it. If you're not happy with the choise of cars the modder has - you're more than free to learn how to mod yourself. That's how I started back then aswell. Think about it this way - I don't owe the community anything. What do I get back from the community for the mods (as harsh as it might sound)? I am very thankful for the feedback and I am glad seing people enjoy what I do, but this is in all seriousness not worth the weeks or even up to months I used to make a car mod. I obviously never did it for money, as I never got any in return, and I love the community, but in all seriousness, that's how it is. I do my cars, and whoever wants those cars, can download them. 99% of my mods I never released or shown, and the ones I release you can play with. If you don't want to - then don't. I, as a modder, don't owe you anything. You're not any modders boss. We can talk about that again if you pay anyone their monthly salary and they make you any car you want - like an employment. However I am sure you are not willing to pay 800$ a month for 4 cars, concidering someone can make mod of your desired quality in one week á 6 hours a day. Which are at least not the standards I am used to, but that's neither here nor there. StarGT can do anything he wants - if he perfers doing cars he is being paid for - go for it. But you are not the one to choose. Like I said - you are absolutely free to learn modding yourself doing cars you want. But willing to pay 20$ or 50$ or whatever for a mod and then act like the biggest community white knight won't get you anywhere. I'm really sure StarGT would have been more than ready to make your mods for the money if you wouldnt be acting like a douchebag.
  18. I have a G27. Pretty sure the G29 will still work, if not even better.
  19. You pretty much described a modder's Patreon..
  20. If I would be the one requesting a mod and paying for it, I wouldn't want to the mod to be shared. I mean I paid for it, so I want the exclusivity. If my exclusive requested (and purchased) mod would be shared, I'd feel kinda betrayed since what would be the reason for me to pay for it to begin with, if others can get it for free. The whole point of paying for a mod is to get an exclusive mod. If I'd be the modder of a paid mod, I wouldn't share it either, because I could make more money to put the mod for sale later on again. For significant less, but I'd still have a valid reason to sell it, as I can claim it to be an "exclusive mod", and make some more dimes on it. (I generally don't make paid mods, however) Unless you're the generous person who pays for the community, which is not particularly imaginable for someone to care about the community by someone who has 2 posts in total on the main community forums. I get where you guys are coming from, however.
×
×
  • Create New...