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Community Assisted Race Simulator (CARS) WAS in Development


Ryzza5
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  • 2 weeks later...

This guy is fantastic at making trailers - the water trails had only JUST been added in this older build, shame he couldn't wait a couple more weeks until it started looking better. Still fantastic movie-making so do watch it

 

[media=vimeo]47012065[/media]

 

 

And here's a nice look at how the Suzuka development is going:

 

https://www.youtube.com/watch?v=O890OQp6_zs

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For the benefit of all those who haven't joined yet:

 

WMD%2520Prices.PNG

 

You can upgrade from one level to the next at any time (until they stop accepting money) and pay the difference (upgrading from Junior to Team Member costs 15 Euro).

 

 

Welcome to Project CARS and WMD!

 

Firstly, thanks for your registration. We hope you'll purchase your "Tool Pack" to enjoy the project.

 

You're going to join a project which is in development, with a role to play in making sure the game gets finished to the very best level of quality. Your contribution is flexible, and can range from something very small to something much more significant, e.g.:

 

1. Testing builds and reporting bugs.

2. Making game design suggestions and critiques.

3. Producing screenshots and/or videos to help with marketing.

4. Producing logos or other art for the website/general marketing use.

5. Creating lighting settings for use in the game.

6. Creating replay camera sets for use in the game.

7. Scripting career events for use in the game.

 

..these are just random examples, many more things are possible, especially as we complete and release more advanced tools.

 

And now the really important bit: the WMD forum isn't a "normal" discussion forum. It's effectively the "virtual office" where game development is done. It's not a place for random discussions and arguments (albeit we do have an off topic forum :) ). It's also absolutely not the place for slagging off the game or development team without constructive suggestions for improvement. It's especially important to understand the "in development" part - many many things are buggy, not finished, or not even there at all. This is just a fact of development and it helps nobody if you get upset or angry about this and post a rant saying so. :)

 

We appreciate that it's an unusual system and will be hard for some to get used to. At the same time we won't tolerate members who don't follow the process. If a new member joins and dives in to the forum creating problems straight away then they will be removed immediately with their tool pack money refunded. Longer term members who break the rules will be warned initially, but if they continue to offend then their accounts will be removed also.

 

Sorry to put this so harshly but our job is to make the very best game possible in the time we have. We don't have the time (or frankly the inclination) to allow the forum to be polluted by rule breakers, as this just slows us down.

 

I should say in general btw that the process is working really well so far. The vast majority of members "get it" very quickly and we have a very constructive and positive environment. It's easy for negativity to creep in though, so we'll do our best to make sure that doesn't happen.

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Added the current car and track list + their development stages (as put together by another WMD forum member) to the first post for you to check out. The sooner they receive more funds the sooner they can secure more licenses (about ~1 year of development left to go).

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Just a bit of catching up to do :)

 

As always, links only work for pCARS members (any tier), so if anything grabs your curiosity and you want to see the relevant dev discussion, sign up and check it all out.

 

--------------

 

The past few days have been rather busy here at WMD, including a major new licensing announcement, a brand new Junior build and much more!

 

Just in case you have missed some of the exciting stuff you can find a little recap of the most important events below!

 

And if you want to go back even further, the last updates can be found here.

 

 

Development News

 

A new Junior build of Project CARS featuring the new Caterham SP/300.R is now available for download! - Click Here

 

No less than eleven iconic Fords are coming to Project CARS - Click Here

 

The Caper Stock Car Livery Contest winners & developer choices have been announced - Click Here & Here

 

Andy Tudor has shown off a first glimpse at the new track selection screen - Click Here

 

Mihal Rehacek has posted up the "Road to Ghost Racing" progress thread - Click Here

 

An extensive progress update on the dynamic wheather system and clouds in particular has been posted up by Darren White - Click Here

 

Painting templates for the Caterham SP/300.R are now available for download - Click Here

 

Fixes & Updates

 

New physics for the Ariel Atom 300 & Mugen have been checked in - Click Here

 

The Ariel Atom V8 physics have been updated as well - Click Here

 

LODC issues on the 2011 Gumpert Apollo Sport have been fixed - Click Here

 

Ivo Franic has worked on the LODC & D AO baking on the Racer L4-RS - Click Here

 

Furthermore, Ivo has also completed the LODD of the 2011 BAC Mono - Click Here

 

Matt Clark has created LODs for the 1990 Caper Stock Car - Click Here

 

LOD & damage model work has been carried out on the 2011 Asano X4 Touring - Click Here

 

David Brumla has reworked the Derby Grand Prix chicane, including new kerbs - Click Here

 

The LODD of the 2011 Asano LM11 TDX has been completed - Click Here

 

A glitch with the chase camera at low speeds has been fixed - Click Here

 

Content Previews

 

Gustavo Oliviera has posted plenty of impressive previews, showing off his great work on the Pagani Huayra - Click Here

 

Dave Flynn has been busy adding more illuminated trackside objects -Click Here

 

David Rezac has been carrying out plenty of terrain work at Belgian Forest - Click Here

 

Memphis is quickly coming together in the skilled hands of Tomas Trlica - Click Here

 

Andreas Moll has added plenty of details to the Harrison Pike Raceway - Click Here

 

Lots of tasks have been completed on the Caterham SP/300.R as it joins the newest Junior build - Click Here

 

Vincent Dambreville has started up painting some beautiful liveries for the Caterham SP/300.R - Click Here

 

Other

 

Benobro has added a track poll feature to his Project CARS car poll site - Click Here

 

Get Involved!

 

We`re looking for nice screenshots for the track selection screen - Click Here to submit one!

 

Enter the Thrustmaster Hot Lap Competition and win a brand new Thrustmaster T500 RS wheel + TH8 RS Shifter - Click Here

 

Also, remember to participate here

 

Help tweaking the FFB files - Click Here

 

Submit your ideas on how to use the WiiU controller - Click Here

 

Create a skin for the leaderboard - Click Here

 

Check for new polls to vote on in the polls forum - Click Here

 

Submit your ideas for the Driving School - Click Here

 

Find good AI settings by using the sliders - Click Here

 

Spot corners in which the AI is slow - Click Here

 

Contribute to the Performance Reference Index - Click Here

 

Fill out the pCARS member survey - Click Here

 

 

That's it for this week, have fun checking out all the material and make sure to join the discussions yourself!

 

The links above are for WMD team members only. If you´re a free user and want to follow the development of Project CARS as well as enjoy regular development builds, simply click here to pick a tool pack and join the fun!

 

--------------

 

As usual, our WMD forum has been extremely busy during the last seven days. Just in case you missed some of the action, below is a selection of not to be missed developments for you to catch up on.

 

 

Development News

 

Andy Tudor has released the first pass of the pit stop design document, outlining the plan for realistic pit stops in Project CARS - Click Here

 

Steve Dunn has posted a new update on the AI coding progress - Click Here

 

Ged Keaveney has added diagnostics code to investigate the timer issues - Click Here

 

Light flares (coronas) are due to be added to Project CARS graphical features, check out first modded mockups by our talented member Whooosh - Click Here

 

Work on the multiplayer side is progressing nicely as first development team tests are scheduled to begin in 3 weeks time - Click Here

 

Our sound team is hard at work on tyre scrub/screetch sounds, expect more on the matter soon - Click Here

 

The painting templates for the Caterham Classic & Pagani Huayra are now available - Click Here

 

Fixes & Updates

 

- New Formula A sounds have been checked in - Click Here & Here

 

UV fixes have been applied to the Caterham Classic - Click Here

 

A bunch of issues on the Test Track have been fixed with a new export - Click Here

 

Content Previews

 

Perran Truran continues to make stunning previews on the 2012 BMW Z4 GT3 as new previews show off - Click Here

 

JF Bouchard has shown off some very impressive first previews of the 1981 BMW M1 - Click Here

 

Our track team is working full force on adding new details to the Eifelwald track each day - Click Here

 

Sven Moll has released some very stunning previews of new 3D trees at Bathurst - Click Here

 

Andreas Moll has added great new night lighting features to Sakitto - Click Here

 

Progressive banking and other changes based on member feedback have been added to Memphis - Click Here

 

Michal Jeschke has been tweaking the Belgian Forest Circuit kerbs - Click Here

 

Other

 

Our talented member halcyon has received his second promotion for creating another stunning Project CARS video trailer - Click Here

 

 

That's it for this week, have fun checking out all the material and make sure to join the discussions yourself!

 

The links above are for WMD team members only. If you´re a free user and want to follow the development of Project CARS as well as enjoy regular development builds, simply click here to pick a tool pack and join the fun!

 

--------------

 

As usual, our WMD forum has been extremely busy during the last seven days. Just in case you missed some of the action, below is a selection of not to be missed developments for you to catch up on.

 

If you want to go back even further, you can find last week's updates here

 

Development News

 

New painting templates for the Pagani Huayra and the Caterham Classic are available - Click Here

 

As first covered in last week's update, Casey Ringley has started working on improved light flares (coronas) - Click Here

 

A cool new vehicle select screen update is coming as outlined by Andy Tudor - Click Here

 

A timer test module has been added to TweakIt, users of tomorrow's Build 277 should report their results in this topic - Click Here

 

Fixes & Updates

 

New physics for the BAC Mono have been checked in - Click Here

 

Furthermore, Casey has also checked in ABS & TC fixes for the Mono and explains how traction control works in detail - Click Here

 

A new Master Server update has been deployed, please report any issues with the leaderboard in the announcement thread - Click Here

 

A crashing issues with the TweakIt tool has been fixed - Click Here

 

Content Previews

 

Sakitto has been equipped with cool new night lighting features - Click Here

 

Lots of new details have been added to Belgian Forest - Click Here

 

A new version of Badenring comes with improved trackside objects and night lighting - Click Here

 

Eifelwald is making great progress as more and more details are being added by our track team - Click Here

 

Perran Truran is quickly progressing on the 2012 BMW Z4 GT3 - Click Here

 

Meanwhile, JF Bouchard is taking care of the 1981 BMW M1 Procar - Click Here

 

Other

 

Lewis Parrish-Hills has started collecting stats data for all vehicles in Project CARS and you`re asked to contribute - Click Here

 

Also, we invite you to join the discussion on Biker Bash, a possible new WMD project - Click Here

 

 

That's it for this week, have fun checking out all the material and make sure to join the discussions yourself!

 

The links above are for WMD team members only. If you´re a free user and want to follow the development of Project CARS as well as enjoy regular development builds, simply click here to pick a tool pack and join the fun!

 

--------------

 

As usual, our WMD forum has been extremely busy during the last seven days. Just in case you missed some of the action, below is a selection of not to be missed developments for you to catch up on.

 

If you want to go back even further, you can find last week's updates here

 

Development News

 

Our physics guru A.J. has posted an extensive update on the new tire model - Click Here

 

Darren White has given us a big update on the wet weather progress - Click Here

 

Casey Ringley talks about a future suspension damage feature - Click Here

 

Wind sounds will be adjustable in future builds - Click Here

 

Fixes & Updates

 

New surface change sounds have been checked in - Click Here

 

HUD crash fix has been checked in - Click Here

 

Crowds have been updated at Badenring - Click Here

 

Sakitto has received a crowd update as well - Click Here

 

Content Previews

 

Lots of great new details are being added to Eifelwald, including cool new 3D trees - Click Here

 

JF Bouchard is making cracking progress on the 1981 BMW M1 Procar, showing us lots of previews of the highly detailed engine, gearbox & more - Click Here

 

Vit Budin has posted new previews of everyone's favorite feature, the grid girls - Click Here

 

More and more details are being added to Bathurst as new previews show - Click Here

 

Casey Ringley has been working on the suspension anmiation for the 2012 Formula Rookie - Click Here

 

The new F1 pit building and other features have been added to Belgian Forest - Click Here

 

Perran Truran keeps doing his magic on the 2012 BMW Z4 GT3 as shown in new progress shots - Click Here

 

Other

 

Our Art Team is still looking for wet weather reference photos, please post them in this thread: Click Here

 

JonZ has put together an awesome new pCARS video trailer you shouldn't miss out on - Click Here

 

..also, don't forget:

 

To participate in the timer test - Click Here

 

Test all the recently added content - Click Here

 

Help collect press articles on pCARS from the web - Click Here

 

Help collect vehicle stats data - Click Here

 

 

That's it for this week, have fun checking out all the material and make sure to join the discussions yourself!

 

The links above are for WMD team members only. If you´re a free user and want to follow the development of Project CARS as well as enjoy regular development builds, simply click here to pick a tool pack and join the fun!

 

--------------

 

As usual, our WMD forum has been extremely busy during the last seven days. Just in case you missed some of the action, below is a selection of not to be missed developments for you to catch up on.

 

If you want to go back even further, you can find last week's updates here

 

Development News

 

Our physics guru Andrew continues to spill the beans on the new tire model coming to pCARS - Click Here

 

We`re working on making pCARS compatible to the new Oculus Rift headset as a development kit has been ordered - Click Here

 

A new update on multiplayer progress is available as development team testing of basic multiplayer features is only a few weeks away - Click Here

 

Mike Laskey has posted a big update on the console leaderboard development - Click Here

 

Also, Steve Dunn has given us a progress update on the AI code - Click Here

 

Our physics programmer Peter Arbet updates us how the upgrade to NVIDIA PhysX 3.2 is progressing - Click Here

 

Fixes & Updates

 

The wiper animation has been added to the Pagani Hyuara - Click Here

 

A new version of the Fanatec SDK has been added - Click Here

 

Baked lightmaps have been added to Bathurst - Click Here

 

Content Previews

 

Trackside cars are being added to various tracks - Click Here

 

A first pass of night lighting and new garage details have been added to Bologna - Click Here

 

Great new trackside buildings and other improvements have been added to Belgium Forest - Click Here

 

Eifelwald is making quick progress thanks to our talented track team as new previews show - Click Here

 

Jan Pavelko has made further progress on Azure Circuit - Click Here

 

Monterey has been receiving plenty of new trackside objects as well - Click Here

 

Other

 

Our member Steve Dean has written up a very extensive car setup guide - Click Here

 

8arracuda has been collecting several helpful FAQs with usefull tips for both running the game and using the forum - Click Here

 

..also, don't forget:

 

To participate in the timer test - Click Here

 

Test all the recently added content - Click Here

 

Help collect press articles on pCARS from the web - Click Here

 

Help collect vehicle stats data - Click Here

 

 

That's it for this week, have fun checking out all the material and make sure to join the discussions yourself!

 

The links above are for WMD team members only. If you´re a free user and want to follow the development of Project CARS as well as enjoy regular development builds, simply click here to pick a tool pack and join the fun!

 

--------------

 

As usual, our WMD forum has been extremely busy during the last few days. Just in case you missed some of the action, below is a selection of not to be missed developments for you to catch up on.

 

If you want to go back even further, you can find last week's updates here

 

 

Development News

 

We`ve released a new Junior Build of Project CARS, adding the 2012 BMW Z4 GT3 and the 1981 BMW M1 Procar to the title - Click Here

 

Ghost racing will be added to the builds later this week - Click Here

 

Our online coders have shared plenty of progress reports from the multiplayer department - Click Here

 

Our Render Lead Robert Dibley has shared some interesting info on the shadow system - Click Here

 

Andy Tudor has added some cool UI improvements to the newest builds of pCARS - Click Here

 

In-race saving will be coming to Project CARS - Click Here

 

 

Fixes & Updates

 

A new chase camera has been added, feedback is welcome - Click Here

 

Seat adjustment limits have been increased to allow the creation of interesting new driving views - Click Here

 

Casey Ringley has done some LOD & AO work on the 2012 Formula Rookie - Click Here

 

Floating karts in replays have been fixed - Click Here

 

Dave Flynn has added some fixes to Bologna - Click Here

 

Jin Ding draw distance issues have been addressed - Click Here

 

 

Content Previews

 

New trackside objects have been added to Azure Circuit - Click Here

 

Lots of new trees, trackside objects and other improvements have been added to Eifelwald - Click Here

 

Perran Truran has done lots of great work on the 2012 BMW Z4 GT3 that is now available in the newest build - Click Here

 

Meanwhile, JF Bouchard has prepared the 1981 BMW M1 Procar for its first test drive - Click Here

 

Monterey continues to evolve in the hands of our skilled track team as shown off in new previews - Click Here

 

New animated flags have been added to various tracks - Click Here

 

Ales Filka has added new crowds to Connecticut Hill - Click Here

 

Furthermore, Harrison Pike Raceway has received new crowds as well - Click Here

 

Plenty of terrain & trackside object work has been completed on Bathurst - Click Here

 

Outer terrain work is going on at Belgian Forest - Click Here

 

 

Other

 

Help out by testing the Force Feedback weight on all cars - Click Here

 

Mikerhinos has written up a very cool tutorial on how to take beautiful screenshots of Project CARS - Click Here

 

 

..also, don't forget:

 

Submit your car & track wishes for the weekly hotlap competitions - Click Here

 

To participate in the timer test - Click Here

 

Test all the recently added content - Click Here

 

Help collect press articles on pCARS from the web - Click Here

 

Help collect vehicle stats data - Click Here

 

 

 

That's it for this week, have fun checking out all the material and make sure to join the discussions yourself!

 

The links above are for WMD team members only. If you´re a free user and want to follow the development of Project CARS as well as enjoy regular development builds, simply click here to pick a tool pack and join the fun!

(2012/36)

 

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