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DriveClub: Update 1.12 New Features


Camel
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[headline]DriveClub 1.12 has landed![/headline]

 

Prepare for a TL;DR!

 

The things I'm most looking forward to are being able to set the AI cars to use factory paint instead of liveries, replay mode/heathaze for better pics and the Lambo pack coming out next week. :)

 

It's been pleasantly surprising how much Evolution Studios have been supporting Driveclub and it doesn't show any sign of stopping just yet.

 

Also, off-road buggies!

 

Update 1.12 is here! Go download it now to get replays, better drift scores and the Ferrari 599XX Evoluzione for Driver Level 50, along with many more improvements to the game based on your feedback!

 

This game update also paves the way for the Lamborghini and Pacesetter PlayStation®Store updates next week:

 

» March 24 in America

» March 25 in Europe, Austialia, NZ, UK

» March 26 in Japan

» April 2 in Asia

 

Read on for full details of Update 1.12 ...

 

The update will happen automatically when you fire up the game.

The update size is 0.60GB which brings the total size of all updates combined so far to 7.16GB.

 

ICYMI here's the video in HD on youtube:

 

» Adds Replays to the game for all Single Events and Tours. You can now save a Replay at the end of any single player event and view it later from the Replays section.

» Photomode can be used from within a Replay at any point.

» Introduces a new Driver Level 50 reward: You can now unlock the Ferrari 599XX Evoluzione for your Garage!

» Refines Drift Mode scoring to increase the points scored for momentum, control and staying on the track.

» Adjusts the drag reduction when veering off road, so that accidentally leaving the track slows you down more gradually.

» Adjusts the drag penalty on world collisions, to remove the possibility of gaining any advantage after colliding with a wall.

» Adds the option to control screen brightness in-game (new Display Option).

» Adds the option to change the volume levels on individual SFX channels (new Audio options in Settings).

» Adds the option to make the AI opponents in a Single Event drive in the same car as the one the player chooses.

» Adds the option to select factory paint jobs for AI opponents (new Display Option).

» Removes the voicechat icon for any player you have chosen to mute in Multiplayer while you are driving.

» Adds new categories for downloaded Livery Packs within the Bonus Designs in Customisation.

» Adds status information about friends playing DRIVECLUB™ to the Social Hub.

» Immediately centres the camera view behind the car automatically whenever you reset to the track.

» Adds support for live streaming via Twitch and Ustream while playing Multiplayer.

» Improves the atmospheric visual effects further by improving heathaze and introducing mirages, which are visible on the road when light is refracted by hot air.

» Includes more minor bug fixes, performance improvements and usability tweaks.

 

Update 1.12 Add-ons (coming to PlayStation®Store March 24-26):

 

» Adds support for the Peugeot Onyx Concept, coming to PlayStation®Store as a free download.

» Adds support for the Lamborghini Expansion Pack, coming to PlayStation®Store as a premium/Season Pass add-on.

» The Lamborghini Car Pack includes: Lamborghini Aventador LP 720-4 50° Anniversario, Lamborghini Huracán LP 610-4, Lamborghini Gallardo LP 570-4 Squadra Corse and Lamborghini Veneno.

» The Lamborghini Tour Pack includes 10 new Events and 5 new Trophies.

» Adds support for the Pacesetter Tour Pack, coming to PlayStation®Store as a premium/Season Pass add-on.

» The Pacesetter Tour Pack includes 12 new Events and 5 new Trophies.

» Adds support for 2 new livery packs, coming to PlayStation®Store as a premium/Season Pass add-on. Each Livery Pack contains 5 new livery patterns to customise your cars with.

 

Important developments to be aware of (coming after 1.12):

 

» Continual server upgrades: to keep improving online stability and performance for all current players and to enable the

release of the PS+ Edition and DRIVECLUB companion app.

» Private lobbies: Development of Private Lobbies for Multiplayer is ongoing alongside development of server improvements.

» Replays for Multiplayer races: these require further development and testing and will come in a future game update.

» Lots more cars: We're only half way through the Season Pass that runs to July and we have many more commonly requested cars and manufacturers coming to DRIVECLUB!

» New ranks: because many of you are at Level 50 already. In the mean time, please enjoy exclusive access to the Ferrari 599XX Evoluzione as a reward for your dedication and success.

» Additional audio options for cockpit camera.

» Lots more! Please keep sharing your feedback about DRIVECLUB with us to help the game continue to evolve around you.

 

Sauseage

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Managed to get on it for half an hour last night and the replays are okay. They're easily to control but you can only play/pause, jump forward 10 or so seconds and rewind 10 or so seconds.

 

I've noticed the effects like exhaust flames aren't recorded. They just randonly happen at different points in the replay. If you see the exhaust shoot flames on a corner and then you rewind the replay, the car won't shoot flames again on that corner. :hmmm:

 

But the photomode is exactly the same so that's good.

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