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Clear windshield


speednitro
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no you have to self edit the alpha channel in the texture yourself. that requires modifying the cars textures using photoshop etc there is a thread that teaches you to do this http://forum.turboduck.net/showthread.php?t=3821 not only that but you also have to get the permission of the modder who created the file in the first place. btw getting that windscreen to clear up is a pain in the *** i tried and it takes too long it either went more white for me or the windscreen vanished lol

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  • 1 month later...

I deleted the thread because it didn't seem to work for me.

 

 

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Copied from the deleted thread:

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Clean Windscreen Mod

 

Step 1

Open the Bnk Editor, then find the Common_Car.bnk located:

'C:\Program Files\Atari\Test Drive Unlimited\Euro\Bnk\Vehicules'

 

Step 2

Extract the 'glass_d2.2db' file.

 

Step 3

Save a blank Notepad file as 'glass_d2.2db' using the 'All files' selection and not the '.txt' selection.

 

Step 4

In the Bnk Editor, replace the 'glass_d2.2db' file with the one you just created in Notepad.

 

Quite a simple mod, but effective ...

 

Enjoy

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  • 2 weeks later...

Thank you Iced_Donut for a simple explanation in a language that, does not require me to work up a mental sweat. ;)

 

Man, I should have your Avatar. :D

PUSH!!

 

 

EDIT:

Something went wrong somehow. :confused:

It worked just fine as you said, but I thought it looked a bit grey or pale and I noticed better colours looking through the side windows.

So I just wanted to check the original to see if it had been like this all along.

But just as I get to the Start Menu screen it CTDs with a "has encountered an error" message. :oook:

I've never had any problems with Djey's ModTools before.

I chose the "modify filesize" method - should I have "kept filesize" ?

But it worked the first time, with the 0bit file. :confused:

Of course, I only backed up the "glass_d2.2db" file not the "Common_car.bnk".

Reinjecting the original, as I said, doesn't help ... and now reinjecting the 0bit file doesn't either.

Is the common_car.bnk supposed to be only 478KB ? I thought it was bigger...

Anyone care to help me out of this mess. :o pwetty pwease.

 

EDIT2:

While downloading tire rims etc. I just happened to download a common_car.bnk (modded) - I guess the tires are in there.

And indeed, it's almost 9MB :eek:

Must have been the "modify filesize" method. :confused:

Anyone care to confirm if indeed this is an issue, that others should be aware of ?

But Backup your "Common_car.bnk" not just the 2db file :)

Just follow the instructions and using Djey's ModTools choose the "modify file size" when injecting the 0bit file - start up TDU and confirm that it's working - and then re-inject the original "glass_d2.2db" again choosing "modify file size". See if your Common_car.bnk file gets corrupted too.

Meanwhile I'll see if I can at least launch the game again, with new Viper tires I suppose. :thumbsup:

I'd still really appreciate it if some kind soul would upload the unmodded common_car.bnk and save me the re-install. :)

 

Cheers (and farts)

Daniel

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  • 10 months later...
  • 1 year later...
Guest April Swift
I deleted the thread because it didn't seem to work for me.

 

 

----------------------

Copied from the deleted thread:

----------------------

 

 

Clean Windscreen Mod

 

Step 1

Open the Bnk Editor, then find the Common_Car.bnk located:

'C:\Program Files\Atari\Test Drive Unlimited\Euro\Bnk\Vehicules'

 

Step 2

Extract the 'glass_d2.2db' file.

 

Step 3

Save a blank Notepad file as 'glass_d2.2db' using the 'All files' selection and not the '.txt' selection.

 

Step 4

In the Bnk Editor, replace the 'glass_d2.2db' file with the one you just created in Notepad.

 

Quite a simple mod, but effective ...

 

Enjoy

 

 

Thank you !!! :odance:

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